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Searched defs:BackendTextureReleaseProc (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/gpu/dawn/
DGrDawnTexture.h43 bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override { in onStealBackendTexture()
/third_party/skia/src/gpu/mtl/
DGrMtlTexture.h59 bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override { in onStealBackendTexture()
/third_party/skia/src/gpu/d3d/
DGrD3DTexture.h60 bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override { in onStealBackendTexture()
/third_party/skia/src/gpu/vk/
DGrVkTexture.h73 bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override { in onStealBackendTexture()
/third_party/skia/include/core/
DSkImage.h1161 typedef std::function<void(GrBackendTexture)> BackendTextureReleaseProc; typedef
/third_party/skia/src/gpu/mock/
DGrMockTexture.h70 bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override { in onStealBackendTexture()