1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef ARK_JS_NAPI_CLI_ARK_HZ_JS_RUNTIME_H 17 #define ARK_JS_NAPI_CLI_ARK_HZ_JS_RUNTIME_H 18 19 #include "js_runtime.h" 20 21 #include "ecmascript/js_runtime_options.h" 22 #include "native_engine/impl/ark/ark_native_engine.h" 23 24 #include <memory> 25 26 namespace panda { 27 28 class ArkJsRuntime : public JsRuntime { 29 public: 30 bool ProcessOptions(int argc, const char **argv, arg_list_t *filenames) override; 31 32 bool Init() override; 33 34 bool Execute(const std::string &filename) override; 35 36 void Loop() override; 37 GetUVLoop()38 uv_loop_t *GetUVLoop() override 39 { 40 return &loop_; 41 } 42 GetNativeEngine()43 NativeEngine *GetNativeEngine() override 44 { 45 return engine_.get(); 46 } 47 48 private: 49 ecmascript::JSRuntimeOptions options_; 50 ecmascript::EcmaVM *vm_ {nullptr}; 51 std::unique_ptr<ArkNativeEngine> engine_; 52 uv_loop_t loop_; 53 }; 54 55 } // namespace panda 56 57 #endif // ARK_JS_NAPI_CLI_ARK_HZ_JS_RUNTIME_H 58