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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ARK_JS_NAPI_CLI_ARK_HZ_JS_RUNTIME_H
17 #define ARK_JS_NAPI_CLI_ARK_HZ_JS_RUNTIME_H
18 
19 #include "js_runtime.h"
20 
21 #include "ecmascript/js_runtime_options.h"
22 #include "native_engine/impl/ark/ark_native_engine.h"
23 
24 #include <memory>
25 
26 namespace panda {
27 
28 class ArkJsRuntime : public JsRuntime {
29 public:
30     bool ProcessOptions(int argc, const char **argv, arg_list_t *filenames) override;
31 
32     bool Init() override;
33 
34     bool Execute(const std::string &filename) override;
35 
36     void Loop() override;
37 
GetUVLoop()38     uv_loop_t *GetUVLoop() override
39     {
40         return &loop_;
41     }
42 
GetNativeEngine()43     NativeEngine *GetNativeEngine() override
44     {
45         return engine_.get();
46     }
47 
48 private:
49     ecmascript::JSRuntimeOptions options_;
50     ecmascript::EcmaVM *vm_ {nullptr};
51     std::unique_ptr<ArkNativeEngine> engine_;
52     uv_loop_t loop_;
53 };
54 
55 }  // namespace panda
56 
57 #endif  // ARK_JS_NAPI_CLI_ARK_HZ_JS_RUNTIME_H
58