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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components_ng/pattern/custom/custom_node_base.h"
17 
18 #include "core/pipeline_ng/pipeline_context.h"
19 
20 namespace OHOS::Ace::NG {
21 
~CustomNodeBase()22 CustomNodeBase::~CustomNodeBase()
23 {
24     RecycleManager::Erase(recycleInfo_.elemtId);
25     // appearFunc_ & destroyFunc_ should be executed in pairs
26     if (!executeFireOnAppear_ && appearFunc_) {
27         appearFunc_();
28         if (didBuildFunc_) {
29             didBuildFunc_();
30         }
31     }
32     if (destroyFunc_) {
33         ACE_SCOPED_TRACE("CustomNodeBase:Destroy [%s]", GetJSViewName().c_str());
34         destroyFunc_();
35     }
36 }
37 
FireOnAppear()38 void CustomNodeBase::FireOnAppear()
39 {
40     if (appearFunc_) {
41         appearFunc_();
42     }
43     executeFireOnAppear_ = true;
44 }
45 
FireOnDisappear()46 void CustomNodeBase::FireOnDisappear()
47 {
48     if (destroyFunc_) {
49         destroyFunc_();
50     }
51 }
52 
FireDidBuild()53 void CustomNodeBase::FireDidBuild()
54 {
55     if (didBuildFunc_) {
56         didBuildFunc_();
57     }
58 }
59 
SetAppearFunction(std::function<void ()> && appearFunc)60 void CustomNodeBase::SetAppearFunction(std::function<void()>&& appearFunc)
61 {
62     appearFunc_ = std::move(appearFunc);
63 }
64 
SetDidBuildFunction(std::function<void ()> && didBuildFunc)65 void CustomNodeBase::SetDidBuildFunction(std::function<void()>&& didBuildFunc)
66 {
67     didBuildFunc_ = std::move(didBuildFunc);
68 }
69 
SetUpdateFunction(std::function<void ()> && updateFunc)70 void CustomNodeBase::SetUpdateFunction(std::function<void()>&& updateFunc)
71 {
72     updateFunc_ = std::move(updateFunc);
73 }
74 
SetDestroyFunction(std::function<void ()> && destroyFunc)75 void CustomNodeBase::SetDestroyFunction(std::function<void()>&& destroyFunc)
76 {
77     destroyFunc_ = std::move(destroyFunc);
78 }
79 
SetReloadFunction(std::function<void (bool)> && reloadFunc)80 void CustomNodeBase::SetReloadFunction(std::function<void(bool)>&& reloadFunc)
81 {
82     reloadFunc_ = std::move(reloadFunc);
83 }
84 
FireReloadFunction(bool deep)85 void CustomNodeBase::FireReloadFunction(bool deep)
86 {
87     if (reloadFunc_) {
88         reloadFunc_(deep);
89     }
90 }
91 
Update()92 void CustomNodeBase::Update()
93 {
94     needRebuild_ = false;
95     if (updateFunc_) {
96         updateFunc_();
97     }
98 }
99 
SetPageTransitionFunction(std::function<void ()> && pageTransitionFunc)100 void CustomNodeBase::SetPageTransitionFunction(std::function<void()>&& pageTransitionFunc)
101 {
102     pageTransitionFunc_ = std::move(pageTransitionFunc);
103 }
104 
CallPageTransitionFunction() const105 void CustomNodeBase::CallPageTransitionFunction() const
106 {
107     if (pageTransitionFunc_) {
108         pageTransitionFunc_();
109     }
110 }
111 
SetForceUpdateNodeFunc(std::function<void (int32_t)> && forceNodeUpdateFunc)112 void CustomNodeBase::SetForceUpdateNodeFunc(std::function<void(int32_t)>&& forceNodeUpdateFunc)
113 {
114     forceNodeUpdateFunc_ = std::move(forceNodeUpdateFunc);
115 }
116 
FireNodeUpdateFunc(ElementIdType id)117 void CustomNodeBase::FireNodeUpdateFunc(ElementIdType id)
118 {
119     if (forceNodeUpdateFunc_) {
120         forceNodeUpdateFunc_(id);
121     } else {
122         LOGE("fail to find node update func to execute %{public}d node update", id);
123     }
124 }
125 
SetHasNodeUpdateFunc(std::function<bool (int32_t)> && hasNodeUpdateFunc)126 void CustomNodeBase::SetHasNodeUpdateFunc(std::function<bool(int32_t)>&& hasNodeUpdateFunc)
127 {
128     hasNodeUpdateFunc_ = std::move(hasNodeUpdateFunc);
129 }
130 
FireHasNodeUpdateFunc(ElementIdType id)131 bool CustomNodeBase::FireHasNodeUpdateFunc(ElementIdType id)
132 {
133     return hasNodeUpdateFunc_ && hasNodeUpdateFunc_(id);
134 }
135 
SetRecycleFunction(std::function<void (RefPtr<CustomNodeBase>)> && recycleCustomNode)136 void CustomNodeBase::SetRecycleFunction(std::function<void(RefPtr<CustomNodeBase>)>&& recycleCustomNode)
137 {
138     recycleCustomNodeFunc_ = std::move(recycleCustomNode);
139 }
140 
SetRecycleRenderFunc(std::function<void ()> && func)141 void CustomNodeBase::SetRecycleRenderFunc(std::function<void()>&& func)
142 {
143     recycleRenderFunc_ = std::move(func);
144 }
145 
HasRecycleRenderFunc()146 bool CustomNodeBase::HasRecycleRenderFunc()
147 {
148     return recycleRenderFunc_ != nullptr;
149 }
150 
ResetRecycle()151 void CustomNodeBase::ResetRecycle()
152 {
153     recycleRenderFunc_ = nullptr;
154 }
155 
SetSetActiveFunc(std::function<void (bool,bool)> && func)156 void CustomNodeBase::SetSetActiveFunc(std::function<void(bool, bool)>&& func)
157 {
158     setActiveFunc_ = std::move(func);
159 }
160 
FireSetActiveFunc(bool active,bool isReuse)161 void CustomNodeBase::FireSetActiveFunc(bool active, bool isReuse)
162 {
163     if (setActiveFunc_) {
164         setActiveFunc_(active, isReuse);
165     }
166 }
167 
FireOnDumpInfoFunc(const std::vector<std::string> & params)168 void CustomNodeBase::FireOnDumpInfoFunc(const std::vector<std::string>& params)
169 {
170     if (onDumpInfoFunc_) {
171         onDumpInfoFunc_(params);
172     }
173 }
174 
Reset()175 void CustomNodeBase::Reset()
176 {
177     updateFunc_ = nullptr;
178     appearFunc_ = nullptr;
179     destroyFunc_ = nullptr;
180     didBuildFunc_ = nullptr;
181     setActiveFunc_ = nullptr;
182 }
183 
SetJSViewName(std::string && name)184 void CustomNodeBase::SetJSViewName(std::string&& name)
185 {
186     jsViewName_ = name;
187 }
188 
GetJSViewName()189 std::string& CustomNodeBase::GetJSViewName()
190 {
191     return jsViewName_;
192 }
193 
SetExtraInfo(const ExtraInfo extraInfo)194 void CustomNodeBase::SetExtraInfo(const ExtraInfo extraInfo)
195 {
196     extraInfo_ = std::move(extraInfo);
197 }
198 
GetIsV2()199 bool CustomNodeBase::GetIsV2()
200 {
201     return isV2_;
202 }
203 
SetIsV2(bool isV2)204 void CustomNodeBase::SetIsV2(bool isV2)
205 {
206     isV2_ = isV2;
207 }
208 
GetExtraInfo() const209 const ExtraInfo& CustomNodeBase::GetExtraInfo() const
210 {
211     return extraInfo_;
212 }
213 
HasExtraInfo()214 bool CustomNodeBase::HasExtraInfo()
215 {
216     if (!extraInfo_.page.empty()) {
217         return true;
218     }
219     return false;
220 }
221 
SetThisFunc(std::function<void * ()> && getThisFunc)222 void CustomNodeBase::SetThisFunc(std::function<void*()>&& getThisFunc)
223 {
224     getThisFunc_ = std::move(getThisFunc);
225 }
226 
FireThisFunc()227 void* CustomNodeBase::FireThisFunc()
228 {
229     if (getThisFunc_) {
230         return getThisFunc_();
231     }
232     return nullptr;
233 }
234 
FireOnDumpInspectorFunc()235 std::string CustomNodeBase::FireOnDumpInspectorFunc()
236 {
237     if (onDumpInspectorFunc_) {
238         return onDumpInspectorFunc_();
239     }
240     return "";
241 }
242 
CheckFireOnAppear()243 bool CustomNodeBase::CheckFireOnAppear()
244 {
245     return executeFireOnAppear_;
246 }
247 
MarkNeedUpdate()248 void CustomNodeBase::MarkNeedUpdate()
249 {
250     auto context = PipelineContext::GetCurrentContext();
251     if (!context) {
252         TAG_LOGW(AceLogTag::ACE_STATE_MGMT, "context no longer exist when [%{public}s] call markNeedUpdate",
253             GetJSViewName().c_str());
254         return;
255     }
256     if (needRebuild_) {
257         TAG_LOGW(AceLogTag::ACE_STATE_MGMT, "[%{public}s] call markNeedUpdate in rebuild", GetJSViewName().c_str());
258         return;
259     }
260     needRebuild_ = true;
261     context->AddDirtyCustomNode(AceType::DynamicCast<UINode>(Claim(this)));
262 }
263 
FireRecycleSelf()264 void CustomNodeBase::FireRecycleSelf()
265 {
266     auto uiNode = AceType::DynamicCast<UINode>(Claim(this));
267     uiNode->OnRecycle();
268     if (recycleCustomNodeFunc_) {
269         recycleInfo_.Recycle(uiNode->GetId());
270         RecycleManager::Push(uiNode->GetId(), AceType::WeakClaim(this));
271         recycleCustomNodeFunc_(AceType::Claim<CustomNodeBase>(this));
272     }
273 }
274 
FireRecycleRenderFunc()275 void CustomNodeBase::FireRecycleRenderFunc()
276 {
277     if (recycleRenderFunc_) {
278         ACE_SCOPED_TRACE("CustomNode:BuildRecycle %s", GetJSViewName().c_str());
279         auto node = AceType::DynamicCast<UINode>(Claim(this));
280         recycleInfo_.Reuse();
281         RecycleManager::Pop(node->GetId());
282         {
283             ScopedViewStackProcessor scopedViewStackProcessor;
284             recycleRenderFunc_();
285         }
286         node->OnReuse();
287         node->SetJSViewActive(true, false, true);
288         recycleRenderFunc_ = nullptr;
289     }
290 }
291 
SetOnDumpInfoFunc(std::function<void (const std::vector<std::string> &)> && func)292 void CustomNodeBase::SetOnDumpInfoFunc(std::function<void(const std::vector<std::string>&)>&& func)
293 {
294     onDumpInfoFunc_ = func;
295 }
296 
SetOnDumpInspectorFunc(std::function<std::string ()> && func)297 void CustomNodeBase::SetOnDumpInspectorFunc(std::function<std::string()>&& func)
298 {
299     onDumpInspectorFunc_ = func;
300 }
301 
SetOnRecycleFunc(std::function<void ()> && func)302 void CustomNodeBase::SetOnRecycleFunc(std::function<void()>&& func)
303 {
304     onRecycleFunc_ = func;
305 }
306 
SetOnReuseFunc(std::function<void (void *)> && func)307 void CustomNodeBase::SetOnReuseFunc(std::function<void(void*)>&& func)
308 {
309     onReuseFunc_ = func;
310 }
311 
FireOnRecycleFunc()312 void CustomNodeBase::FireOnRecycleFunc()
313 {
314     if (onRecycleFunc_) {
315         onRecycleFunc_();
316     }
317 }
318 
FireOnReuseFunc(void * params)319 void CustomNodeBase::FireOnReuseFunc(void* params)
320 {
321     if (onReuseFunc_) {
322         onReuseFunc_(params);
323     }
324 }
325 } // namespace OHOS::Ace::NG
326