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1 /**
2  * Copyright (c) 2021-2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "runtime/mem/gc/g1/update_remset_thread.h"
17 
18 #include "libpandabase/utils/logger.h"
19 #include "runtime/include/language_config.h"
20 #include "runtime/mem/gc/g1/g1-gc.h"
21 #include "runtime/mem/gc/g1/update_remset_worker.h"
22 
23 namespace ark::mem {
24 
25 template <class LanguageConfig>
UpdateRemsetThread(G1GC<LanguageConfig> * gc,GCG1BarrierSet::ThreadLocalCardQueues * queue,os::memory::Mutex * queueLock,size_t regionSize,bool updateConcurrent,size_t minConcurrentCardsToProcess,size_t hotCardsProcessingFrequency)26 UpdateRemsetThread<LanguageConfig>::UpdateRemsetThread(G1GC<LanguageConfig> *gc,
27                                                        GCG1BarrierSet::ThreadLocalCardQueues *queue,
28                                                        os::memory::Mutex *queueLock, size_t regionSize,
29                                                        bool updateConcurrent, size_t minConcurrentCardsToProcess,
30                                                        size_t hotCardsProcessingFrequency)
31     : UpdateRemsetWorker<LanguageConfig>(gc, queue, queueLock, regionSize, updateConcurrent,
32                                          minConcurrentCardsToProcess, hotCardsProcessingFrequency)
33 {
34 }
35 
36 template <class LanguageConfig>
37 UpdateRemsetThread<LanguageConfig>::~UpdateRemsetThread() = default;
38 
39 template <class LanguageConfig>
CreateWorkerImpl()40 void UpdateRemsetThread<LanguageConfig>::CreateWorkerImpl()
41 {
42     LOG(DEBUG, GC) << "Start creating UpdateRemsetThread";
43     os::memory::LockHolder lk(this->updateRemsetLock_);
44     auto internalAllocator = this->GetGC()->GetInternalAllocator();
45     ASSERT(updateThread_ == nullptr);
46     updateThread_ = internalAllocator->template New<std::thread>(&UpdateRemsetThread::ThreadLoop, this);
47     int res = os::thread::SetThreadName(updateThread_->native_handle(), "UpdateRemset");
48 
49     LOG_IF(res != 0, ERROR, RUNTIME) << "Failed to set a name for the UpdateRemset thread";
50 }
51 
52 template <class LanguageConfig>
DestroyWorkerImpl()53 void UpdateRemsetThread<LanguageConfig>::DestroyWorkerImpl()
54 {
55     LOG(DEBUG, GC) << "Starting destroy UpdateRemsetThread";
56     {
57         os::memory::LockHolder holder(this->updateRemsetLock_);
58         threadCondVar_.SignalAll();  // wake up updateremset worker & pause method
59     }
60     ASSERT(updateThread_ != nullptr);
61     updateThread_->join();
62     auto allocator = this->GetGC()->GetInternalAllocator();
63     ASSERT(allocator != nullptr);
64     allocator->Delete(updateThread_);
65     updateThread_ = nullptr;
66     LOG(DEBUG, GC) << "UpdateRemsetThread was destroyed";
67 }
68 
69 template <class LanguageConfig>
ThreadLoop()70 void UpdateRemsetThread<LanguageConfig>::ThreadLoop()
71 {
72     LOG(DEBUG, GC) << "Entering UpdateRemsetThread ThreadLoop";
73 
74     this->updateRemsetLock_.Lock();
75     while (true) {
76         // Do one atomic load before checks
77         auto iterationFlag = this->GetFlag();
78         if (iterationFlag == UpdateRemsetWorker<LanguageConfig>::UpdateRemsetWorkerFlags::IS_STOP_WORKER) {
79             LOG(DEBUG, GC) << "exit UpdateRemsetThread loop, because thread was stopped";
80             break;
81         }
82         if (iterationFlag == UpdateRemsetWorker<LanguageConfig>::UpdateRemsetWorkerFlags::IS_PAUSED_BY_GC_THREAD) {
83             // UpdateRemsetThread is paused by GC, wait until GC notifies to continue work
84             threadCondVar_.Wait(&this->updateRemsetLock_);
85             continue;
86         }
87         if (iterationFlag == UpdateRemsetWorker<LanguageConfig>::UpdateRemsetWorkerFlags::IS_INVALIDATE_REGIONS) {
88             // wait until GC-Thread invalidates regions
89             threadCondVar_.Wait(&this->updateRemsetLock_);
90             continue;
91         }
92         ASSERT(!this->pausedByGcThread_);
93         ASSERT(iterationFlag == UpdateRemsetWorker<LanguageConfig>::UpdateRemsetWorkerFlags::IS_PROCESS_CARD);
94         auto processedCards = this->ProcessAllCards();
95         if (processedCards < this->GetMinConcurrentCardsToProcess()) {
96             Sleep();
97         }
98     }
99     this->updateRemsetLock_.Unlock();
100     LOG(DEBUG, GC) << "Exiting UpdateRemsetThread ThreadLoop";
101 }
102 
103 template <class LanguageConfig>
ContinueProcessCards()104 void UpdateRemsetThread<LanguageConfig>::ContinueProcessCards()
105 {
106     // Signal to continue UpdateRemsetThread
107     threadCondVar_.Signal();
108 }
109 
110 TEMPLATE_CLASS_LANGUAGE_CONFIG(UpdateRemsetThread);
111 }  // namespace ark::mem
112