| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | node_context_descriptor_set_manager_gles.cpp | 83 void DescriptorSetManagerGles::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descr… in CreateDescriptorSets() 101 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local 150 const auto arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local 165 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local 178 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
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| D | node_context_pool_manager_gles.cpp | 784 uint32_t arrayIndex = 0; in GetFramebufferHandle() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | gpu_resource_manager.cpp | 74 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle() 443 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local 471 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetRawHandle() local 512 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetPendingOptionalResourceIndex() local 591 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(sad.handle.GetHandle()); in CreateBuffer() local 1335 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Destroy() local 1391 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in DestroyImmediate() local 1533 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferDescriptor() local 1554 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageDescriptor() local 1575 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetSamplerDescriptor() local [all …]
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| D | shader_manager.cpp | 379 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local 523 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateClientData() local 531 const uint32_t arrayIndex = (type == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) in CreateClientData() local 810 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handleRef); in HandlePendingAllocations() local 856 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local 877 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local 999 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(iter->second); in GetShaderHandle() local 1061 uint32_t arrayIndex = INVALID_SM_INDEX; in CreateGraphicsState() local 1145 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandle() local 1186 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandleByShaderHandle() local [all …]
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
| D | node_context_descriptor_set_manager_vk.cpp | 144 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateGpuDescriptorSetFunc() local 463 void DescriptorSetManagerVk::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descrip… in CreateDescriptorSets() 855 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateDescriptorSet() local 879 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local 903 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDescriptorSet() local 923 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
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| D | device_vk.cpp | 978 uint32_t arrayIndex = 0; in GetAccelerationStructureBuildSizes() local
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| D | render_backend_vk.cpp | 2300 size_t arrayIndex = 0; in RenderCommand() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | node_context_descriptor_set_manager.cpp | 277 uint32_t arrayIndex = ~0U; in CreateDescriptorSets() local 730 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetCpuDescriptorSetData() local 743 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptors() local 756 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasDynamicBarrierResources() local 769 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptorCount() local 778 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateCpuDescriptorSet() local
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| D | render_node_graph_manager.cpp | 87 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/ |
| D | render_graph.cpp | 666 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in ProcessRenderNodeGraph() local 1568 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuImage() local 1617 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuBuffer() local 1708 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferResourceStateRef() local 1736 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageResourceStateRef() local
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| /foundation/graphic/graphic_3d/lume/LumeEngine/src/perf/ |
| D | performance_data_manager.cpp | 61 const int64_t arrayIndex = ref.counter % IPerformanceDataManager::TIMING_DATA_POOL_SIZE; in UpdateTimingData() local
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| /foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/heif_parser/box/ |
| D | item_property_hvcc_box.cpp | 93 for (int arrayIndex = 0; arrayIndex < nalArrayNum && !reader.HasError(); ++arrayIndex) { in ParseContent() local
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| /foundation/multimedia/audio_framework/frameworks/native/ohaudio/ |
| D | OHAudioCapturer.cpp | 470 int32_t arrayIndex = 0; in OnStateChange() local
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| /foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/ |
| D | ecs_serializer.cpp | 927 string arrayIndex; in EnsureDynamicArraySize() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/ |
| D | navigation_pattern.cpp | 743 int32_t arrayIndex = index - removeSize; in UpdateNavPathList() local
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