| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | texture_format_data.json | 9 "componentType": "unorm", string 20 "componentType": "unorm", string 34 "componentType": "typeless", string 48 "componentType": "typeless", string 62 "componentType": "unorm", string 77 "componentType": "float", string 92 "componentType": "float", string 106 "componentType": "unorm", string 120 "componentType": "unorm", string 134 "componentType": "typeless", string [all …]
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| D | PixelTransfer11.cpp | 261 GLenum componentType = gl::GetSizedInternalFormatInfo(internalFormat).componentType; in findBufferToTexturePS() local
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| /third_party/skia/src/sksl/ir/ |
| D | SkSLType.cpp | 29 ArrayType(skstd::string_view name, const char* abbrev, const Type& componentType, int count) in ArrayType() 53 const Type& componentType() const override { in componentType() function in SkSL::ArrayType 211 MatrixType(skstd::string_view name, const char* abbrev, const Type& componentType, in MatrixType() 221 const ScalarType& componentType() const override { in componentType() function in SkSL::MatrixType 384 VectorType(skstd::string_view name, const char* abbrev, const Type& componentType, in VectorType() 392 const ScalarType& componentType() const override { in componentType() function in SkSL::VectorType 432 std::unique_ptr<Type> Type::MakeArrayType(skstd::string_view name, const Type& componentType, in MakeArrayType() 448 const Type& componentType, int columns, int8_t rows) { in MakeMatrixType() 481 const Type& componentType, int columns) { in MakeVectorType()
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| D | SkSLConstructor.h | 48 const Type& componentType() const { in componentType() function
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| D | SkSLSwizzle.cpp | 114 const Type& componentType = exprType.componentType(); in optimize_constructor_swizzle() local
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| D | SkSLType.h | 345 virtual const Type& componentType() const { in componentType() function
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
| D | GLFormat.cpp | 25 GLenum format, GLenum type, Type componentType) { in BuildGLFormatTable()
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| D | GLFormat.h | 34 ComponentType componentType; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| D | formatutils9.h | 40 GLenum componentType; member
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| /third_party/skia/third_party/externals/angle2/src/common/ |
| D | utilities.h | 159 GLenum componentType; member 176 GLenum componentType, in UniformTypeInfo()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
| D | DynamicHLSL.cpp | 31 const char *HLSLComponentTypeString(GLenum componentType) in HLSLComponentTypeString() 49 void HLSLComponentTypeString(std::ostringstream &ostream, GLenum componentType, int componentCount) in HLSLComponentTypeString() 206 GLenum componentType = mRenderer->getVertexComponentType(vertexFormatID); in generateVertexShaderForInputLayout() local 446 GLenum componentType = gl::VariableComponentType(transposedType); in generateVaryingLinkHLSL() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| D | Format.h | 89 GLenum componentType; member 137 GLenum componentType, in Format()
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| D | glslang_wrapper_utils.h | 93 GLenum componentType = GL_FLOAT; member
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| D | angle_format_data.json | 18 "componentType": "float", string
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | formatutils.cpp | 797 GLenum componentType, in AddRGBAXFormat() 842 GLenum componentType, in AddRGBAFormat() 862 GLenum componentType, in AddLUMAFormat() 899 GLenum componentType, in AddDepthStencilFormat() 975 GLenum componentType, in AddYUVFormat() 1437 GLenum componentType = GL_NONE; in GetConfigColorBufferFormat() local 1474 GLenum componentType = GL_UNSIGNED_NORMALIZED; in GetConfigDepthStencilBufferFormat() local
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| D | VertexArray.cpp | 477 ComponentType componentType = GetVertexAttributeComponentType(pureInteger, type); in setVertexAttribFormat() local 520 ComponentType componentType, in setVertexAttribPointerImpl() 601 ComponentType componentType = GetVertexAttributeComponentType(true, type); in setVertexAttribIPointer() local
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| D | formatutils.h | 238 GLenum componentType; member
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sparse_resources/ |
| D | vktSparseResourcesShaderIntrinsicsBase.cpp | 146 const std::string& componentType, in getOpTypeImageSparse() 253 const std::string& componentType, in getOpTypeImageSparse()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sparse_resources/ |
| D | vktSparseResourcesShaderIntrinsicsBase.cpp | 146 const std::string& componentType, in getOpTypeImageSparse() 253 const std::string& componentType, in getOpTypeImageSparse()
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| /third_party/skia/third_party/externals/angle2/util/ |
| D | EGLWindow.h | 49 EGLenum componentType; member
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| /third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
| D | EGLPrintEGLinfoTest.cpp | 411 const char *componentType = (GetAttrib(mDisplay, config, EGL_COLOR_COMPONENT_TYPE_EXT) == in TEST_P() local
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| /third_party/vk-gl-cts/framework/opengl/ |
| D | gluDrawUtil.hpp | 114 VertexComponentType componentType; //!< Component type. member
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| D | gluDrawUtil.cpp | 44 VertexComponentType componentType; member
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| /third_party/skia/src/sksl/ |
| D | SkSLConstantFolder.cpp | 111 const Type& componentType = type.componentType(); in simplify_vector() local
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| D | SkSLRehydrator.cpp | 144 const Type* componentType = this->type(); in symbol() local
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