Searched defs:isCompressed (Results 1 – 7 of 7) sorted by relevance
50 bool isCompressed = false; variable
572 bool isCompressed = true; in CanBeCompressed() local589 bool isCompressed = true; in CanBeCompressedMUtf8() local612 bool isCompressed = true; in CanBeCompressedUtf16() local629 bool isCompressed = true; in CanBeCompressedMUtf8() local
286 auto isCompressed = builder_.CreateTrunc(strLength, builder_.getInt1Ty()); local
311 void StoreStringBuilderIsCompressedField(Graph *graph, Inst *isCompressed, Inst *instance, in StoreStringBuilderIsCompressedField()
1723 GateRef isCompressed = Int32And(Int32(EcmaString::STRING_COMPRESSED_BIT), mixLength); in AllocSlicedStringObject() local
3786 inline void StubBuilder::SetLength(GateRef glue, GateRef str, GateRef length, GateRef isCompressed) in SetLength()
3623 …auto isCompressed = ctor->builder_.CreateIsNull(ctor->builder_.CreateAnd(length, compressionMask)); in VisitLoadCompressedStringChar() local