Searched defs:newColor (Results 1 – 9 of 9) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components/common/properties/ |
| D | animatable_color.cpp | 43 AnimatableColor& AnimatableColor::operator=(const AnimatableColor& newColor) in operator =()
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| D | shadow.h | 92 void SetColor(const Color& newColor) in SetColor()
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| D | color.cpp | 632 auto newColor = resourceAdapter->GetColor(resourceId_); in UpdateColorByResourceId() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/preview/ |
| D | menu_preview_pattern.cpp | 114 … auto newColor = Color::FromARGB(100, color.GetRed(), color.GetGreen(), color.GetBlue()); in ShowBorderRadiusAndShadowAnimation() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | node_context_pool_manager_gles.cpp | 657 if (const auto newColor = imageMap[oldColor]; newColor != EMPTY_ATTACHMENT) { in UpdateSubpassAttachments() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
| D | menu_view.cpp | 325 … auto newColor = Color::FromARGB(100, color.GetRed(), color.GetGreen(), color.GetBlue()); in ShowBorderRadiusAndShadowAnimation() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/form/ |
| D | form_pattern.cpp | 989 auto newColor = Container::CurrentColorMode() == ColorMode::DARK ? Color::WHITE : Color::BLACK; in UpdateAppLockCfg() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
| D | sheet_presentation_pattern.cpp | 2265 auto newColor = color.ChangeAlpha(0); in GetSheetTypeWithAuto() local
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| D | overlay_manager.cpp | 190 auto newColor = Color::FromARGB(1, color.GetRed(), color.GetGreen(), color.GetBlue()); in ShowPreviewBgDisappearAnimationProc() local 6368 auto newColor = Color::FromARGB(1, color.GetRed(), color.GetGreen(), color.GetBlue()); in RemovePixelMapAnimation() local
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