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Searched defs:nodeComponent (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Dnode_system.cpp688 const auto nodeComponent = *ScopedHandle<const NodeComponent>(handle); in SetEnabled() local
901 if (const auto nodeComponent = nodeComponentManager_.Read(entity)) { in Refresh() local
Drender_system.cpp800 const NodeComponent nodeComponent = nodeMgr->Get(row.components[2u]); in ProcessReflectionTargetSize() local
1785 const NodeComponent nodeComponent = nodeMgr_->Get(row.components[2u]); in ProcessReflection() local
2039 const NodeComponent nodeComponent = nodeMgr_->Get(row.components[1u]); in ProcessLights() local