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Searched defs:nodeComponentManager (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
Decs_asset_loader.cpp362 auto* nodeComponentManager = GetManager<INodeComponentManager>(ecs_); in CreateDummyEntity() local
501 auto* nodeComponentManager = GetManager<INodeComponentManager>(ecs_); in GltfImportFinished() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Dnode_system.cpp490INodeComponentManager& nodeComponentManager, ITransformComponentManager& transformComponentManager) in NodeCache()
634 static void DisableTree(SceneNode* node, INodeComponentManager& nodeComponentManager) in DisableTree()
658 static void EnableTree(SceneNode* node, INodeComponentManager& nodeComponentManager) in EnableTree()