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Searched defs:nodeEntity (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_exporter.cpp2256 const auto nodeEntity = node.GetEntity(); in IsExportable() local
2317 void AttachMesh(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::meshes)&… in AttachMesh()
2331 void AttachCamera(IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::camera… in AttachCamera()
2347 …IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::lights)& lightArray, En… in AttachLight()
2384 …IEcs const& ecs, const Entity nodeEntity, Node& exportNode, decltype(Data::skins)& skinArray, Enti… in AttachSkin()
2418 const auto nodeEntity = node.GetEntity(); in RecursivelyExportNode() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
Dscene_util.cpp336 IEcs& ecs, IGraphicsContext& graphicsContext, const Entity& nodeEntity) in CreateReflectionPlaneObjectFromEntity()
399 void SceneUtil::CreateReflectionPlaneComponent(IEcs& ecs, const Entity& nodeEntity) in CreateReflectionPlaneComponent()