Searched defs:nodeHeight (Results 1 – 7 of 7) sorted by relevance
52 const int nodeHeight = 400; in GRAPHIC_TEST() local
47 const int nodeHeight = 400; in GRAPHIC_TEST() local96 const int nodeHeight = 400; in GRAPHIC_TEST() local
268 float nodeHeight = rect.GetHeight(); in DecomposeSymbolAndDraw() local
137 …SnapshotRegionInRange(LocalizedSnapshotRegion& snapshotRegion, float& nodeWidth, float& nodeHeight) in IsSnapshotRegionInRange()157 float nodeHeight = nodeRect.Height(); in SetCaptureReigon() local
2716 auto nodeHeight = node->GetGeometryNode()->GetFrameSize().Height(); in UpdateAccessibilityRoundRect() local2849 auto nodeHeight = node->GetGeometryNode()->GetFrameSize().Height(); in OnBackgroundPixelMapUpdate() local3243 float nodeHeight = geometryNode->GetFrameSize().Height(); in RoundToPixelGrid() local3284 float nodeHeight = geometryNode->GetFrameSize().Height(); in RoundToPixelGrid() local3334 float nodeHeight = geometryNode->GetFrameSize().Height(); in OnePixelRounding() local3388 float nodeHeight = geometryNode->GetFrameSize().Height(); in OnePixelRounding() local
2054 float nodeHeight = height; in AdjustPaintRect() local
188 float nodeHeight = height; in AdjustPaintRect() local