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Searched defs:nodeHeight (Results 1 – 7 of 7) sorted by relevance

/foundation/graphic/graphic_2d/graphic_test/graphic_test/test_template/
Dtest_template_image.cpp52 const int nodeHeight = 400; in GRAPHIC_TEST() local
/foundation/graphic/graphic_2d/graphic_test/graphic_test/rs_display_effect/property_display/
Dappearance_alpha_test.cpp47 const int nodeHeight = 400; in GRAPHIC_TEST() local
96 const int nodeHeight = 400; in GRAPHIC_TEST() local
/foundation/graphic/graphic_2d/rosen/modules/2d_engine/rosen_text/skia_txt/symbol_engine/
Dhm_symbol_node_build.cpp268 float nodeHeight = rect.GetHeight(); in DecomposeSymbolAndDraw() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Dcomponent_snapshot.cpp137 …SnapshotRegionInRange(LocalizedSnapshotRegion& snapshotRegion, float& nodeWidth, float& nodeHeight) in IsSnapshotRegionInRange()
157 float nodeHeight = nodeRect.Height(); in SetCaptureReigon() local
Drosen_render_context.cpp2716 auto nodeHeight = node->GetGeometryNode()->GetFrameSize().Height(); in UpdateAccessibilityRoundRect() local
2849 auto nodeHeight = node->GetGeometryNode()->GetFrameSize().Height(); in OnBackgroundPixelMapUpdate() local
3243 float nodeHeight = geometryNode->GetFrameSize().Height(); in RoundToPixelGrid() local
3284 float nodeHeight = geometryNode->GetFrameSize().Height(); in RoundToPixelGrid() local
3334 float nodeHeight = geometryNode->GetFrameSize().Height(); in OnePixelRounding() local
3388 float nodeHeight = geometryNode->GetFrameSize().Height(); in OnePixelRounding() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
Dxcomponent_pattern.cpp2054 float nodeHeight = height; in AdjustPaintRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
Dvideo_pattern.cpp188 float nodeHeight = height; in AdjustPaintRect() local