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Searched defs:nodeLeftI (Results 1 – 3 of 3) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp3247 float nodeLeftI = RoundValueToPixelGrid(relativeLeft); in RoundToPixelGrid() local
3296 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, ceilLeft, floorLeft); in RoundToPixelGrid() local
3340 float nodeLeftI = OnePixelValueRounding(relativeLeft); in OnePixelRounding() local
3406 float nodeLeftI = OnePixelValueRounding(relativeLeft, !noRoundLeft, ceilLeft, floorLeft); in OnePixelRounding() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/xcomponent/
Dxcomponent_pattern.cpp2060 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/
Dvideo_pattern.cpp194 float nodeLeftI = RoundValueToPixelGrid(relativeLeft, isRound, false, false); in AdjustPaintRect() local