Searched defs:nodeNum (Results 1 – 10 of 10) sorted by relevance
98 int32_t nodeNum = 0; in CheckRemoteDeviceIsNull() local
51 uint32_t nodeNum; /* Map node */ member
45 FILLP_UINT32 nodeNum; member
55 int32_t LnnGetAllOnlineNodeNum(int32_t *nodeNum) in LnnGetAllOnlineNodeNum()
265 uint32_t nodeNum = symbolAnimationConfig->numNodes; in SetReplaceAppear() local349 auto nodeNum = symbolAnimationConfig->numNodes; in GetAnimationGroupParameters() local416 uint32_t nodeNum = symbolAnimationConfig->numNodes; in SetPublicAnimation() local
207 int32_t LnnGetAllOnlineNodeNum(int32_t *nodeNum) in LnnGetAllOnlineNodeNum()
1861 int32_t LnnGetAllOnlineNodeNum(int32_t *nodeNum) in LnnGetAllOnlineNodeNum()
101 int32_t LnnGetAllOnlineNodeNum(int32_t *nodeNum) in LnnGetAllOnlineNodeNum()
732 int32_t nodeNum = 0; variable
60 std::vector<PopupInfo> &popups, int32_t nodeNum) in CreatePopupNodes()