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Searched defs:normal (Results 1 – 25 of 71) sorted by relevance

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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dhanded_coordinate_space.inl11 tvec3<T, P> const & normal
22 tvec3<T, P> const & normal
Dtransform2.inl50 GLM_FUNC_QUALIFIER tmat3x3<T, P> reflect2D(tmat3x3<T, P> const& m, tvec3<T, P> const& normal)
61 GLM_FUNC_QUALIFIER tmat4x4<T, P> reflect3D(tmat4x4<T, P> const& m, tvec3<T, P> const& normal)
81 const tvec3<T, P>& normal)
94 const tvec3<T, P>& normal)
Drotate_vector.inl49 tvec3<T, P> const & normal
71 tvec3<T, P> const & normal
/third_party/typescript/tests/cases/compiler/
DdeclarationEmitModuleWithScopeMarker.ts8 export function normal(): void; function
/third_party/skia/docs/examples/
DBlend_Mode_Methods.cpp7 SkPaint normal, blender; in draw() local
DPoint_setNormalize.cpp16 SkVector normal; in draw() local
DPoint_setLength.cpp16 SkVector normal = point; in draw() local
DPoint_setLength_2.cpp16 SkVector normal; in draw() local
/third_party/typescript/tests/cases/conformance/jsdoc/
DjsdocParamTagTypeLiteral.ts12 function normal(notSpecial) { function
/third_party/typescript/tests/baselines/reference/
DdeclarationEmitFunctionKeywordProp.js33 var normal: boolean; variable
DjsDeclarationsFunctionKeywordProp.js33 const normal: boolean; constant
/third_party/skia/src/core/
DSkStrokerPriv.cpp15 static void ButtCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in ButtCapper()
20 static void RoundCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in RoundCapper()
31 static void SquareCapper(SkPath* path, const SkPoint& pivot, const SkVector& normal, in SquareCapper()
/third_party/mindspore/mindspore-src/source/mindspore/lite/test/ut/src/runtime/kernel/arm/int8/
Dpower_int8_tests.cc32 TEST_F(TestPowerInt8, normal) { in TEST_F() argument
/third_party/ffmpeg/libavcodec/x86/
Dh264_weight.asm132 .normal: label
/third_party/typescript/tests/cases/fourslash/etslib/
Dcommon.d.ts36 normal?: any; property
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/
DPassInfo.h47 PassInfo(StringRef name, StringRef arg, const void *pi, NormalCtor_t normal, in PassInfo()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_format_float.c81 LLVMValueRef i32_floatexpmask, i32_smallexpmask, magic, normal; in lp_build_float_to_smallfloat() local
354 LLVMValueRef exp_one, isdenorm, denorm, normal, exp_adj; in lp_build_smallfloat_to_float() local
/third_party/skia/src/pathops/
DSkLineParameters.h126 double normal = sqrt(normalSquared()); in normalize() local
/third_party/mesa3d/src/amd/common/
Dac_shader_util.h59 unsigned normal : 8; member
/third_party/typescript/src/server/
DutilitiesPublic.ts4 normal, enumerator
/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c211 fi_type normal[4]; in vbo_exec_do_EvalCoord2f() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexPipeline.cpp164 Vector4f normal; in pipeline() local
544 void VertexPipeline::processTextureCoordinate(int stage, Vector4f &normal, Vector4f &position) in processTextureCoordinate()
/third_party/skia/samplecode/
DSampleSimpleStroker.cpp182 const SkPoint normal = rotate90(tangent); in strokeLine() local
336 const SkPoint normal = rotate90(tangent); in unitNormal() local
/third_party/skia/src/gpu/geometry/
DGrAATriangulator.cpp175 static void get_edge_normal(const Edge* e, SkVector* normal) { in get_edge_normal()
193 SkVector normal; in simplifyBoundary() local
432 SkVector normal; in strokeBoundary() local
/third_party/skia/experimental/sktext/samples/
DText.cpp81 std::u16string normal(const std::u16string& text) { in normal() function in __anoncb3124420111::TextSample_Align_Dir

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