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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PATTERNLOCK_PATTERNLOCK_PATTERN_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PATTERNLOCK_PATTERNLOCK_PATTERN_H
18 
19 #include "base/geometry/axis.h"
20 #include "base/memory/ace_type.h"
21 #include "base/memory/referenced.h"
22 #include "core/components/common/layout/constants.h"
23 #include "core/components_ng/event/event_hub.h"
24 #include "core/components_ng/pattern/pattern.h"
25 #include "core/components_ng/pattern/patternlock/patternlock_challenge.h"
26 #include "core/components_ng/pattern/patternlock/patternlock_event_hub.h"
27 #include "core/components_ng/pattern/patternlock/patternlock_layout_algorithm.h"
28 #include "core/components_ng/pattern/patternlock/patternlock_layout_property.h"
29 #include "core/components_ng/pattern/patternlock/patternlock_modifier.h"
30 #include "core/components_ng/pattern/patternlock/patternlock_paint_method.h"
31 #include "core/components_ng/pattern/patternlock/patternlock_paint_property.h"
32 #include "core/components_v2/pattern_lock/pattern_lock_controller.h"
33 #include "core/pipeline_ng/pipeline_context.h"
34 
35 namespace OHOS::Ace::NG {
36 class PatternLockPattern : public Pattern {
37     DECLARE_ACE_TYPE(PatternLockPattern, Pattern);
38 
39 public:
40     PatternLockPattern() = default;
41     ~PatternLockPattern() override = default;
42 
IsAtomicNode()43     bool IsAtomicNode() const override
44     {
45         return true;
46     }
47 
CreateLayoutProperty()48     RefPtr<LayoutProperty> CreateLayoutProperty() override
49     {
50         return MakeRefPtr<PatternLockLayoutProperty>();
51     }
52 
CreatePaintProperty()53     RefPtr<PaintProperty> CreatePaintProperty() override
54     {
55         return MakeRefPtr<PatternLockPaintProperty>();
56     }
57 
CreateLayoutAlgorithm()58     RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override
59     {
60         auto layoutAlgorithm = MakeRefPtr<PatternLockLayoutAlgorithm>();
61         return layoutAlgorithm;
62     }
63 
CreateNodePaintMethod()64     RefPtr<NodePaintMethod> CreateNodePaintMethod() override
65     {
66         if (!patternLockModifier_) {
67             patternLockModifier_ = AceType::MakeRefPtr<PatternLockModifier>();
68         }
69         if (!isInitVirtualNode_ && AceApplicationInfo::GetInstance().IsAccessibilityEnabled()) {
70             isInitVirtualNode_ = InitVirtualNode();
71         }
72         CalculateCellCenter();
73         auto paintMethod =
74             MakeRefPtr<PatternLockPaintMethod>(cellCenter_, isMoveEventValid_, choosePoint_, patternLockModifier_);
75         return paintMethod;
76     }
77 
OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper> & dirty,const DirtySwapConfig & config)78     bool OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, const DirtySwapConfig& config) override
79     {
80         return true;
81     }
82 
CreateEventHub()83     RefPtr<EventHub> CreateEventHub() override
84     {
85         return MakeRefPtr<PatternLockEventHub>();
86     }
87 
GetPatternLockController()88     const RefPtr<V2::PatternLockController>& GetPatternLockController()
89     {
90         return patternLockController_;
91     }
92 
SetPatternLockController(const RefPtr<V2::PatternLockController> & patternLockController)93     void SetPatternLockController(const RefPtr<V2::PatternLockController>& patternLockController)
94     {
95         patternLockController_ = patternLockController;
96     }
97 
GetFocusPattern()98     FocusPattern GetFocusPattern() const override
99     {
100         FocusPaintParam focusPaintParams;
101         auto pipelineContext = PipelineBase::GetCurrentContext();
102         CHECK_NULL_RETURN(pipelineContext, FocusPattern());
103         auto patternLockTheme = pipelineContext->GetTheme<V2::PatternLockTheme>();
104         CHECK_NULL_RETURN(patternLockTheme, FocusPattern());
105         auto focusColor = patternLockTheme->GetFocusColor();
106         auto focusPaintWidth = patternLockTheme->GetFocusPaintWidth();
107         focusPaintParams.SetPaintWidth(Dimension(focusPaintWidth));
108         focusPaintParams.SetPaintColor(focusColor);
109         return { FocusType::NODE, true, FocusStyleType::CUSTOM_REGION, focusPaintParams };
110     }
111 
112 private:
113     void OnAttachToFrameNode() override;
114     void OnModifyDone() override;
115 
116     void InitTouchEvent(RefPtr<GestureEventHub>& gestureHub, RefPtr<TouchEventImpl>& touchDownListener);
117     void InitPatternLockController();
118     void InitAccessibilityHoverEvent();
119     void HandleAccessibilityHoverEvent(bool state, AccessibilityHoverInfo& info);
120     bool InitVirtualNode();
121     RefPtr<FrameNode> AddTextNodeIntoVirtual(int32_t x, int32_t y, float handleCircleRadius);
122     void HandleTextOnAccessibilityFocusCallback(int32_t x, int32_t y);
123     void ModifyAccessibilityVirtualNode();
124     bool GetHandleCircleRadius(float& handleCircleRadius);
125     std::string ReplacePlaceHolder(const std::string& str, int32_t number);
126     void UpdateAccessibilityTextNode(RefPtr<FrameNode> frameNode, float handleCircleRadius, int32_t x, int32_t y);
127     void HandleTouchEvent(const TouchEventInfo& info);
128     void OnTouchDown(const TouchLocationInfo& info);
129     void OnTouchMove(const TouchLocationInfo& info);
130     void AddPointEnd();
131     void OnTouchUp();
132     void HandleGestureUpdate(const GestureEvent& info);
133 
134     bool CheckChoosePoint(int32_t x, int32_t y) const;
135     bool CheckInHotSpot(const OffsetF& offset, int32_t x, int32_t y);
136     void UpdateDotConnectEvent();
137     void AddPassPointToChoosePoint(int32_t lastCode, int32_t nowCode, std::vector<PatternLockCell> passPointVec);
138     bool AddChoosePoint(const OffsetF& offset, int32_t x, int32_t y);
139     void AddPassPoint(int32_t x, int32_t y);
140     void HandleReset();
141     void SetChallengeResult(V2::PatternLockChallengeResult challengeResult);
142     bool CheckAutoReset() const;
143 
144     void InitFocusEvent();
145     void HandleFocusEvent();
146     void HandleBlurEvent();
147     void GetInnerFocusPaintRect(RoundRect& paintRect);
148     void OnFocusClick();
149     void PaintFocusState();
150     void OnKeyDrapUp();
151     void OnKeyDrapDown();
152     void OnKeyDrapLeft();
153     void OnKeyDrapRight();
154     bool OnKeyEvent(const KeyEvent& event);
155     void InitMouseEvent();
156     void HandleHoverEvent(bool isHover);
157     void HandleMouseEvent(const MouseInfo& info);
158     void StartModifierConnectedAnimate(int32_t x, int32_t y);
159     void StartModifierAddPassPointAnimate(int32_t x, int32_t y);
160     void StartModifierCanceledAnimate();
161     OffsetF GetLastChoosePointOffset();
162     void CalculateCellCenter();
163     OffsetF GetTouchOffsetToNode();
164     void InitSkipUnselectedPoint();
165 
166     RefPtr<V2::PatternLockController> patternLockController_;
167     RefPtr<TouchEventImpl> touchDownListener_;
168     RefPtr<TouchEventImpl> touchUpListener_;
169     RefPtr<TouchEventImpl> touchMoveListener_;
170     RefPtr<PanEvent> panEvent_;
171     OffsetF screenTouchPoint_;
172     std::vector<RefPtr<AccessibilityProperty>> accessibilityPropertyVec_;
173     std::vector<RefPtr<FrameNode>> textAccessibilityNodeVec_;
174     bool isInitVirtualNode_ = false;
175 
176     bool isMoveEventValid_ = false;
177     bool isOnKeyEventState_ = false;
178     std::vector<PatternLockCell> choosePoint_;
179     int32_t passPointCount_ = 0;
180     OffsetF cellCenter_;
181     int32_t fingerId_ = -1;
182 
183     mutable bool autoReset_ = true;
184     bool skipUnselectedPoint_ = false;
185     Dimension circleRadius_;
186 
187     RefPtr<PatternLockModifier> patternLockModifier_;
188     std::pair<int32_t, int32_t> currentPoint_;
189 
190     ACE_DISALLOW_COPY_AND_MOVE(PatternLockPattern);
191 };
192 } // namespace OHOS::Ace::NG
193 
194 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PATTERNLOCK_PATTERNLOCK_PATTERN_H
195