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Searched defs:pvr_pipeline_layout (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/
Dpvr_private.h934 struct pvr_pipeline_layout { struct
935 struct vk_object_base base;
937 uint32_t set_count;
939 struct pvr_descriptor_set_layout *set_layout[PVR_MAX_DESCRIPTOR_SETS];
941 VkShaderStageFlags push_constants_shader_stages;
943 VkShaderStageFlags shader_stages;
969 struct pvr_pipeline_layout_reg_info { argument
972 } per_stage_reg_info[PVR_STAGE_ALLOCATION_COUNT];