| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| D | render_node_end_frame_staging.cpp | 34 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in RENDER_BEGIN_NAMESPACE() local
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| D | render_node_default_acceleration_structure_staging.cpp | 47 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_staging.cpp | 106 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
| D | render_node_create_default_camera_gpu_images.cpp | 40 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_lights.cpp | 56 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_camera_post_process_controller.cpp | 97 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_morph.cpp | 59 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_shadows_blur.cpp | 54 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_environment_blender.cpp | 90 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_material_objects.cpp | 140 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_material_deferred_shading.cpp | 106 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_env.cpp | 150 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_camera_single_post_process.cpp | 170 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_cameras.cpp | 175 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_depth_render_slot.cpp | 84 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_shadow_render_slot.cpp | 167 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_material_render_slot.cpp | 207 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| D | render_node_default_camera_controller.cpp | 589 const auto& renderNodeGraphData = renderNodeContextMgr_->GetRenderNodeGraphData(); in InitNode() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | render_node_context_manager.h | 55 const RenderNodeGraphData& renderNodeGraphData; member
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