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Searched defs:renderPosition (Results 1 – 6 of 6) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/positioned/
Drender_positioned.cpp41 auto renderPosition = weak.Upgrade(); in Update() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/ui_extension/dynamic_component/
Ddynamic_component_manager.cpp41 auto renderPosition = frameNode->ContextPositionConvertToPX(renderContext, in TriggerOnAreaChangeCallback() local
/foundation/arkui/ace_engine/test/unittest/core/render/
Drender_property_test_ng.cpp125 NG::RenderPositionProperty renderPosition; variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/layout/
Dlayout_wrapper.cpp174 auto renderPosition = FrameNode::ContextPositionConvertToPX( in GetParentGlobalOffsetWithSafeArea() local
206 auto renderPosition = in GetFrameRectWithSafeArea() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Dframe_node.cpp1619 auto renderPosition = ContextPositionConvertToPX( in TriggerOnAreaChangeCallback() local
1683 auto renderPosition = in GetRectWithRender() local
3394 auto renderPosition = in GetOffsetRelativeToWindow() local
5262 auto renderPosition = in CalculateOffsetRelativeToWindow() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/
Ddrag_drop_manager.cpp2602 auto renderPosition = imageContext->GetPropertyOfPosition(); in CalcGatherNodeMaxDistanceWithPoint() local