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Searched defs:sensorRotation (Results 1 – 15 of 15) sorted by relevance

/foundation/window/window_manager/window_scene/screen_session_manager/src/
Dscreen_rotation_property.cpp47 float sensorRotation = -1.0f; // -1 mean keep before degree in ConvertDeviceToFloat() local
Dscreen_session_manager.cpp3279 float sensorRotation = screenSession->GetSensorRotation(); in BootFinishedCallback() local
6933 void ScreenSessionManager::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange()
/foundation/window/window_manager/dmserver/src/
Dscreen_rotation_controller.cpp195 DeviceRotation ScreenRotationController::CalcDeviceRotation(SensorRotation sensorRotation) in CalcDeviceRotation()
320 …viceRotation ScreenRotationController::ConvertSensorToDeviceRotation(SensorRotation sensorRotation) in ConvertSensorToDeviceRotation()
/foundation/window/window_manager/window_scene/test/dms_unittest/
Dscreen_session_manager_client_proxy_test.cpp156 float sensorRotation = 0; variable
Dscreen_session_test.cpp35 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override {} in OnSensorRotationChange()
320 float sensorRotation = 0.0f; variable
1702 Rotation sensorRotation = Rotation::ROTATION_0; variable
1719 Rotation sensorRotation = Rotation::ROTATION_90; variable
1944 Rotation sensorRotation = Rotation::ROTATION_90; variable
Dscreen_session_ut_test.cpp34 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override {} in OnSensorRotationChange()
315 float sensorRotation = 0.0f; variable
Dscreen_session_manager_client_test.cpp594 float sensorRotation = 0; variable
608 float sensorRotation = 90.0f; variable
Dscreen_session_manager_client_stub_test.cpp586 float sensorRotation = 0; variable
Dmulti_screen_manager_test.cpp40 void OnSensorRotationChanged(ScreenId screenId, float sensorRotation) override {}; in OnSensorRotationChanged()
/foundation/window/window_manager/window_scene/session/screen/src/
Dscreen_session.cpp746 float ScreenSession::ConvertRotationToFloat(Rotation sensorRotation) in ConvertRotationToFloat()
766 void ScreenSession::HandleSensorRotation(float sensorRotation) in HandleSensorRotation()
771 void ScreenSession::SensorRotationChange(Rotation sensorRotation) in SensorRotationChange()
777 void ScreenSession::SensorRotationChange(float sensorRotation) in SensorRotationChange()
/foundation/window/window_manager/window_scene/screen_session_manager_client/src/zidl/
Dscreen_session_manager_client_proxy.cpp204 …d ScreenSessionManagerClientProxy::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged()
Dscreen_session_manager_client_stub.cpp204 auto sensorRotation = data.ReadFloat(); in HandleOnSensorRotationChanged() local
/foundation/window/window_manager/window_scene/screen_session_manager_client/src/
Dscreen_session_manager_client.cpp263 void ScreenSessionManagerClient::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged()
/foundation/window/window_manager/window_scene/interfaces/kits/napi/screen_session_manager/
Djs_screen_session.cpp457 void JsScreenSession::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange()
/foundation/multimedia/camera_framework/services/camera_service/src/
Dhstream_operator.cpp94 static int32_t sensorRotation = 0; variable