Searched defs:shader (Results 1 – 5 of 5) sorted by relevance
23 "shader": "shaders://shader/London.shader", string
222 GLuint shader; in LoadShader() local
497 GLuint shader = glCreateShader(type); in LoadShader() local
264 GLuint shader = INT_INIT_VAL; in esLoadShader() local1168 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLCreateShader() local1182 GLuint shader = glCreateShaderProgramv(GL_VERTEX_SHADER, CREAT_NUM_ONE, &vertexShaderSource); in GLCreateShaderProgramv() local1310 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLDeleteShader() local1446 GLuint shader = esLoadShader(GL_COMPUTE_SHADER, fragmentShaderSourceCompute); in GLDispatchCompute() local1477 GLuint shader = esLoadShader(GL_COMPUTE_SHADER, fragmentShaderSourceComputeIndirect); in GLDispatchComputeIndirect() local3335 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLIsShader() local4142 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLReleaseShaderCompiler() local4334 GLuint shader = glCreateShader(GL_FRAGMENT_SHADER); in GLShaderBinary() local4345 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLShaderSource() local
264 GLuint shader = INT_INIT_VAL; in esLoadShader() local391 GLuint shader = glCreateShader(GL_FRAGMENT_SHADER); in GLShaderBinary() local402 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLShaderSource() local