Searched defs:switchPattern (Results 1 – 7 of 7) sorted by relevance
93 RefPtr<ThemeStyle> switchPattern = themeConstants->GetPatternByName(THEME_PATTERN_SWITCH); in ParsePattern() local146 RefPtr<ThemeStyle> switchPattern = themeConstants->GetPatternByName(THEME_PATTERN_SWITCH); in ParseSubStylePattern() local
35 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); in IsChecked() local
537 auto switchPattern = weak.Upgrade(); in InitClickEvent() local556 auto switchPattern = weak.Upgrade(); in InitTouchEvent() local
274 auto switchPattern = oldFrameNode->GetPattern<SwitchPattern>(); in ReplaceAllChild() local
109 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable165 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable220 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable278 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable336 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable394 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable452 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable509 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable566 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable625 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
373 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable428 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable485 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable636 auto switchPattern = AceType::DynamicCast<SwitchPattern>(frameNode->GetPattern()); variable662 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable771 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable813 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable1090 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable1794 auto switchPattern = oldFrameNodeSwitch->GetPattern<SwitchPattern>(); variable
893 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable916 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable963 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable986 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable