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Searched defs:switchPattern (Results 1 – 7 of 7) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/checkable/
Dcheckable_theme.cpp93 RefPtr<ThemeStyle> switchPattern = themeConstants->GetPatternByName(THEME_PATTERN_SWITCH); in ParsePattern() local
146 RefPtr<ThemeStyle> switchPattern = themeConstants->GetPatternByName(THEME_PATTERN_SWITCH); in ParseSubStylePattern() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/toggle/
Dswitch_accessibility_property.cpp35 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); in IsChecked() local
Dswitch_pattern.cpp537 auto switchPattern = weak.Upgrade(); in InitClickEvent() local
556 auto switchPattern = weak.Upgrade(); in InitTouchEvent() local
Dtoggle_model_ng.cpp274 auto switchPattern = oldFrameNode->GetPattern<SwitchPattern>(); in ReplaceAllChild() local
/foundation/arkui/ace_engine/test/unittest/core/pattern/toggle/
Dtoggle_switch_test_ng.cpp109 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
165 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
220 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
278 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
336 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
394 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
452 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
509 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
566 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
625 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
Dtoggle_test_ng.cpp373 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
428 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
485 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
636 auto switchPattern = AceType::DynamicCast<SwitchPattern>(frameNode->GetPattern()); variable
662 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
771 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
813 auto switchPattern = AceType::DynamicCast<SwitchPattern>(switchFrameNode->GetPattern()); variable
1090 auto switchPattern = switchFrameNode->GetPattern<SwitchPattern>(); variable
1794 auto switchPattern = oldFrameNodeSwitch->GetPattern<SwitchPattern>(); variable
Dtoggle_content_modifier_add_test_ng.cpp893 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
916 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
963 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable
986 auto switchPattern = frameNode->GetPattern<SwitchPattern>(); variable