Searched defs:windowPattern (Results 1 – 2 of 2) sorted by relevance
66 …explicit LifecycleListener(const WeakPtr<WindowPattern>& windowPattern) : windowPattern_(windowPat… in LifecycleListener()71 auto windowPattern = windowPattern_.Upgrade(); in OnActivation() local78 auto windowPattern = windowPattern_.Upgrade(); in OnConnect() local85 auto windowPattern = windowPattern_.Upgrade(); in OnForeground() local92 auto windowPattern = windowPattern_.Upgrade(); in OnBackground() local99 auto windowPattern = windowPattern_.Upgrade(); in OnDisconnect() local106 auto windowPattern = windowPattern_.Upgrade(); in OnLayoutFinished() local113 auto windowPattern = windowPattern_.Upgrade(); in OnDrawingCompleted() local120 auto windowPattern = windowPattern_.Upgrade(); in OnRemoveBlank() local127 auto windowPattern = windowPattern_.Upgrade(); in OnAddSnapshot() local[all …]
226 auto windowPattern = node->GetPattern<PanelScene>(); in NoNeedSyncScenePanelGlobalPosition() local274 auto windowPattern = node->GetPattern<PanelScene>(); in IsRecentContainerState() local388 uint32_t WindowSceneLayoutManager::GetWindowIdInner(const RefPtr<T>& windowPattern) in GetWindowIdInner()416 auto windowPattern = node->GetPattern<SystemWindowScene>(); in GetWindowId() local433 std::string WindowSceneLayoutManager::GetWindowNameInner(const RefPtr<T>& windowPattern) in GetWindowNameInner()