| /third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
| D | EGL_NV_coverage_sample.txt | 50 Edge anti-aliasing computes fractional fragment coverage for all 61 (a.k.a. "sample") coverage for rasterized fragments, and replicates 74 increasing the storage required, coverage sampling. 76 Coverage sampling adds an additional high-precision geometric 77 coverage buffer to the framebuffer, which is used to produce 79 multisample buffer). This coverage information is computed and stored 83 for stencil shadow volumes), coverage buffer updates may be masked 139 "3.2.2 Coverage Sampling 141 Coverage sampling is a mechanism to antialias all GL primitives: points, 145 in the framebuffer's color buffers. As with multisampling, coverage [all …]
|
| D | NV_fragment_coverage_to_color.txt | 53 This extension allows the fragment coverage value, represented as an 57 gl_SampleMask fragment shader output in that the coverage value written to 60 alpha-to-coverage. 86 Add a new box "Fragment Coverage to Color" between "Occlusion Query" and 90 supported, the "Coverage Reduction" stage is after the "Fragment coverage 94 Add a new Section 17.3.X (Fragment Coverage to Color) between 17.3.6 (Depth 97 Fragment coverage to color is enabled or disabled with the generic Enable 100 enabled, the fragment coverage, treated as an integer bitfield, is 102 The fragment color value updated with the coverage mask is specified using 114 If the buffer that the coverage value will be written to does not have a [all …]
|
| D | NV_framebuffer_multisample_coverage.txt | 43 between color samples and coverage samples. 52 refers to coverage samples or color samples. 106 establishes the data storage, format, dimensions, number of coverage 128 for a desired minimum number of coverage samples. Since different 129 implementations may support different coverage sample counts for 130 multisampled rendering, the actual number of coverage samples 134 more than the next larger coverage sample count supported by the 144 sample counts for each supported coverage sample count. The 167 combinations of coverage samples and color samples. Requests for 173 the combinations of coverage samples and color samples supported [all …]
|
| D | NV_multisample_coverage.txt | 47 Coverage Sample Anti-Aliasing (CSAA) is an extension to multisample 50 stencil information stored in the multisample buffer. "Coverage 52 provide pixel coverage information. 57 multisample rendering is written in terms of coverage samples and 59 (SAMPLES_ARB) is layered on top of coverage and color samples. 107 changed in three ways. First, each fragment includes a coverage 112 Second, each fragment includes SAMPLES_ARB coverage samples. The 113 number of coverage samples includes both samples that indicate only 114 coverage information, as well as samples that include coverage, 116 the coverage information only samples may be anywhere within the [all …]
|
| /third_party/EGL/extensions/NV/ |
| D | EGL_NV_coverage_sample.txt | 50 Edge anti-aliasing computes fractional fragment coverage for all 61 (a.k.a. "sample") coverage for rasterized fragments, and replicates 74 increasing the storage required, coverage sampling. 76 Coverage sampling adds an additional high-precision geometric 77 coverage buffer to the framebuffer, which is used to produce 79 multisample buffer). This coverage information is computed and stored 83 for stencil shadow volumes), coverage buffer updates may be masked 139 "3.2.2 Coverage Sampling 141 Coverage sampling is a mechanism to antialias all GL primitives: points, 145 in the framebuffer's color buffers. As with multisampling, coverage [all …]
|
| /third_party/openGLES/extensions/NV/ |
| D | EGL_NV_coverage_sample.txt | 50 Edge anti-aliasing computes fractional fragment coverage for all 61 (a.k.a. "sample") coverage for rasterized fragments, and replicates 74 increasing the storage required, coverage sampling. 76 Coverage sampling adds an additional high-precision geometric 77 coverage buffer to the framebuffer, which is used to produce 79 multisample buffer). This coverage information is computed and stored 83 for stencil shadow volumes), coverage buffer updates may be masked 139 "3.2.2 Coverage Sampling 141 Coverage sampling is a mechanism to antialias all GL primitives: points, 145 in the framebuffer's color buffers. As with multisampling, coverage [all …]
|
| D | NV_fragment_coverage_to_color.txt | 53 This extension allows the fragment coverage value, represented as an 57 gl_SampleMask fragment shader output in that the coverage value written to 60 alpha-to-coverage. 86 Add a new box "Fragment Coverage to Color" between "Occlusion Query" and 90 supported, the "Coverage Reduction" stage is after the "Fragment coverage 94 Add a new Section 17.3.X (Fragment Coverage to Color) between 17.3.6 (Depth 97 Fragment coverage to color is enabled or disabled with the generic Enable 100 enabled, the fragment coverage, treated as an integer bitfield, is 102 The fragment color value updated with the coverage mask is specified using 114 If the buffer that the coverage value will be written to does not have a [all …]
|
| D | NV_framebuffer_multisample_coverage.txt | 43 between color samples and coverage samples. 52 refers to coverage samples or color samples. 106 establishes the data storage, format, dimensions, number of coverage 128 for a desired minimum number of coverage samples. Since different 129 implementations may support different coverage sample counts for 130 multisampled rendering, the actual number of coverage samples 134 more than the next larger coverage sample count supported by the 144 sample counts for each supported coverage sample count. The 167 combinations of coverage samples and color samples. Requests for 173 the combinations of coverage samples and color samples supported [all …]
|
| D | NV_multisample_coverage.txt | 47 Coverage Sample Anti-Aliasing (CSAA) is an extension to multisample 50 stencil information stored in the multisample buffer. "Coverage 52 provide pixel coverage information. 57 multisample rendering is written in terms of coverage samples and 59 (SAMPLES_ARB) is layered on top of coverage and color samples. 107 changed in three ways. First, each fragment includes a coverage 112 Second, each fragment includes SAMPLES_ARB coverage samples. The 113 number of coverage samples includes both samples that indicate only 114 coverage information, as well as samples that include coverage, 116 the coverage information only samples may be anywhere within the [all …]
|
| /third_party/skia/third_party/externals/egl-registry/extensions/NV/ |
| D | EGL_NV_coverage_sample.txt | 50 Edge anti-aliasing computes fractional fragment coverage for all 61 (a.k.a. "sample") coverage for rasterized fragments, and replicates 74 increasing the storage required, coverage sampling. 76 Coverage sampling adds an additional high-precision geometric 77 coverage buffer to the framebuffer, which is used to produce 79 multisample buffer). This coverage information is computed and stored 83 for stencil shadow volumes), coverage buffer updates may be masked 139 "3.2.2 Coverage Sampling 141 Coverage sampling is a mechanism to antialias all GL primitives: points, 145 in the framebuffer's color buffers. As with multisampling, coverage [all …]
|
| /third_party/skia/third_party/externals/harfbuzz/m4/ |
| D | ax_code_coverage.m4 | 15 # coverage support. Also defines CODE_COVERAGE_RULES which should be 19 # --enable-code-coverage option, which defaults to being disabled. 25 # coverage is enabled. 41 # This results in a "check-code-coverage" rule being added to any 43 # has been configured with --enable-code-coverage). Running `make 44 # check-code-coverage` in that directory will run the module's test suite 45 # (`make check`) and build a code coverage report detailing the code which 81 dnl Check for --enable-code-coverage 86 [AS_HELP_STRING([--with-gcov[=GCOV]], [use given GCOV for coverage (GCOV=gcov).])], 90 AC_MSG_CHECKING([whether to build with code coverage support]) [all …]
|
| /third_party/skia/third_party/externals/freetype/src/autofit/ |
| D | afcover.h | 20 /* Define `COVERAGE' as needed. */ 24 /* coverage name in lowercase and uppercase, respectively, followed */ 30 COVERAGE( alternative_fractions, ALTERNATIVE_FRACTIONS, 35 COVERAGE( petite_capitals_from_capitals, PETITE_CAPITALS_FROM_CAPITALS, 39 COVERAGE( small_capitals_from_capitals, SMALL_CAPITALS_FROM_CAPITALS, 44 /* XXX: Only digits are in this coverage, however, both normal style */ 46 COVERAGE( denominators, DENOMINATORS, 53 COVERAGE( fractions, FRACTIONS, 59 /* XXX: Only digits are in this coverage, however, both normal style */ 61 COVERAGE( numerators, NUMERATORS, [all …]
|
| /third_party/skia/third_party/externals/swiftshader/tests/regres/cov/ |
| D | coverage_test.go | 26 fileA = "coverage/file/a" 27 fileB = "coverage/file/b" 28 fileC = "coverage/file/c" 29 fileD = "coverage/file/c" 51 t.Log("Add 'b' with the coverage [0,1]") 52 tree.Add(cov.Path{"a", "b"}, coverage(fileA, span0, span1)) 63 t.Log("Add 'i' with the coverage [0,1]") 64 tree.Add(cov.Path{"a", "b", "d", "i"}, coverage(fileA, span0, span1)) 78 t.Log("Add 'e' with the coverage [0,1,2]") 79 tree.Add(cov.Path{"a", "b", "e"}, coverage(fileA, span0, span1, span2)) [all …]
|
| /third_party/skia/third_party/externals/swiftshader/tests/regres/deqp/ |
| D | deqp.go | 64 TempDir string // Directory for temporary log files, coverage output. 80 Coverage *cov.Tree member 90 Coverage *cov.Coverage member 231 out.Coverage = &cov.Tree{} 232 out.Coverage.Add(cov.Path{}, c.CoverageEnv.AllSourceFiles()) 250 if r.Coverage != nil { 252 out.Coverage.Add(cov.Path(path), r.Coverage) 253 r.Coverage = nil // Free memory 275 …// If you compile SwiftShader with gcc and the --coverage flag, the build will contain coverage in… 276 // We can use this to get the code coverage of SwiftShader from running dEQP. [all …]
|
| /third_party/mbedtls/scripts/ |
| D | lcov.sh | 6 Collect coverage statistics of library code into an HTML report. 9 1. Build the library with CFLAGS="--coverage -O0 -g3" and link the test 10 programs with LDFLAGS="--coverage". 13 make CFLAGS="--coverage -O0 -g3" LDFLAGS="--coverage" 15 mkdir build-coverage && cd build-coverage && 16 cmake -D CMAKE_BUILD_TYPE=Coverage .. && make 19 object files and coverage statistics files. 20 4. Browse the coverage report in Coverage/index.html. 40 rm -rf Coverage 41 mkdir Coverage Coverage/tmp [all …]
|
| /third_party/skia/third_party/externals/tint/docs/ |
| D | coverage-info.md | 1 # Generating and viewing Tint code-coverage 8 ## Building Tint with coverage generation enabled 12 ## Generate coverage information 14 …se the `<tint>/tools/tint-generate-coverage` script to run the tint executable or unit tests and g… 18 For example, to see the code coverage for all unit tests, run: 19 `<tint>/tools/tint-generate-coverage <build>/tint_unittests --gtest_brief` 23 * `coverage.summary` - A text file giving a coverage summary for all Tint source files. 24 …ry coverage file that can be consumed with the [VSCode Coverage Gutters](https://marketplace.visua…
|
| /third_party/skia/third_party/externals/harfbuzz/src/ |
| D | hb-ot-layout-gsub-table.hh | 47 { return (this+coverage).intersects (glyphs); } in intersects() 56 + hb_iter (this+coverage) in closure() 68 if (unlikely (!(this+coverage).collect_coverage (c->input))) return; in collect_glyphs() 70 + hb_iter (this+coverage) in collect_glyphs() 76 const Coverage &get_coverage () const { return this+coverage; } in get_coverage() 79 { return c->len == 1 && (this+coverage).get_coverage (c->glyphs[0]) != NOT_COVERED; } in would_apply() 85 unsigned int index = (this+coverage).get_coverage (glyph_id); in apply() 104 if (unlikely (!coverage.serialize_serialize (c, glyphs))) return_trace (false); in serialize() 118 + hb_iter (this+coverage) in subset() 136 return_trace (coverage.sanitize (c, this) && deltaGlyphID.sanitize (c)); in sanitize() [all …]
|
| /third_party/pcre2/pcre2/ |
| D | Makefile.am | 856 # gcov/lcov code coverage reporting 858 # Coverage reporting targets: 860 # coverage: Create a coverage report from 'make check' 861 # coverage-baseline: Capture baseline coverage information 862 # coverage-reset: This zeros the coverage counters only 863 # coverage-report: This creates the coverage report only 864 # coverage-clean-report: This removes the generated coverage report 865 # without cleaning the coverage data itself 866 # coverage-clean-data: This removes the captured coverage data without 867 # removing the coverage files created at compile time (*.gcno) [all …]
|
| /third_party/skia/src/gpu/ops/ |
| D | QuadPerEdgeAA.cpp | 41 const float coverage[4], in write_quad_generic() 52 // perspective and coverage mode. in write_quad_generic() 56 << If(mode == CoverageMode::kWithPosition, coverage[i]); in write_quad_generic() 61 *vb << GrVertexColor(color * (mode == CoverageMode::kWithColor ? coverage[i] : 1.f), in write_quad_generic() 87 // 2D (XY), no explicit coverage, vertex color, no locals, no geometry subset, no texture subsetn 93 const float coverage[4], in write_2d_color() 111 // If this is not coverage-with-alpha, make sure coverage == 1 so it doesn't do anything in write_2d_color() 112 SkASSERT(spec.coverageMode() == CoverageMode::kWithColor || coverage[i] == 1.f); in write_2d_color() 115 << GrVertexColor(color * coverage[i], wide); in write_2d_color() 119 // 2D (XY), no explicit coverage, UV locals, no color, no geometry subset, no texture subset [all …]
|
| /third_party/vk-gl-cts/external/vulkan-docs/src/chapters/ |
| D | fragops.txt | 32 . <<fragops-covg, Multisample coverage>> 41 . <<fragops-coverage-to-color, Coverage to color>> 43 . <<fragops-coverage-reduction, Coverage reduction>> 45 . <<fragops-coverage-modulation, Coverage modulation>> 48 The <<primsrast-multisampling-coverage-mask, coverage mask>> generated by 49 rasterization describes the initial coverage of each sample covered by the 51 Fragment operations will update the coverage mask to add or subtract 52 coverage where appropriate. 53 If a fragment operation results in all bits of the coverage mask being `0`, 78 and <<fragops-covg, multisample coverage>> operations are instead performed [all …]
|
| /third_party/skia/src/core/ |
| D | SkBlitter_RGB565.cpp | 16 static void D16_S32X_src(uint16_t dst[], const SkPMColor src[], int count, uint8_t coverage) { in D16_S32X_src() argument 17 SkASSERT(coverage == 0xFF); in D16_S32X_src() 24 uint8_t coverage) { in D16_S32X_src_coverage() argument 25 switch (coverage) { in D16_S32X_src_coverage() 33 unsigned scale = coverage + (coverage >> 7); in D16_S32X_src_coverage() 41 static void D16_S32A_srcover(uint16_t dst[], const SkPMColor src[], int count, uint8_t coverage) { in D16_S32A_srcover() argument 42 SkASSERT(coverage == 0xFF); in D16_S32A_srcover() 49 uint8_t coverage) { in D16_S32A_srcover_coverage() argument 50 switch (coverage) { in D16_S32A_srcover_coverage() 58 unsigned scale = coverage + (coverage >> 7); in D16_S32A_srcover_coverage() [all …]
|
| /third_party/skia/third_party/externals/swiftshader/docs/ |
| D | Regres.md | 6 presubmit and continuous integration testing and code coverage evaluation for 15 This nightly run also produces code coverage information which can be viewed at 16 …[swiftshader-regres.github.io/swiftshader-coverage](https://swiftshader-regres.github.io/swiftshad… 91 The daily run also performs code coverage instrumentation per dEQP test, 93 [swiftshader-regres.github.io/swiftshader-coverage](https://swiftshader-regres.github.io/swiftshade… 170 coverage instrumenting. 178 6. If the build included code coverage instrumentation, then the coverage 180 …github.com/swiftshader-regres/swiftshader-coverage](https://github.com/swiftshader-regres/swiftsha… 181 … [swiftshader-regres.github.io/swiftshader-coverage](https://swiftshader-regres.github.io/swiftsha… 182 This process is [described in more detail below](#code-coverage). [all …]
|
| /third_party/skia/src/gpu/ |
| D | GrDefaultGeoProcFactory.cpp | 21 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or 42 uint8_t coverage) { in Make() argument 44 return new (ptr) DefaultGeoProc(gpTypeFlags, color, viewMatrix, localMatrix, coverage, in Make() 138 // Optionally fold coverage into alpha (color). in onEmitCode() 172 // Setup coverage as pass through in onEmitCode() 189 "Coverage", in onEmitCode() 214 uint8_t coverage, in DefaultGeoProc() argument 220 , fCoverage(coverage) in DefaultGeoProc() 280 uint8_t coverage = GrTest::RandomCoverage(d->fRandom); in TestCreate() local 287 coverage); in TestCreate() [all …]
|
| /third_party/mesa3d/src/compiler/nir/ |
| D | nir_lower_poly_line_smooth.c | 29 * value of fragment outputs using the sample coverage mask. 55 nir_ssa_def *coverage = nir_load_sample_mask_in(b); in lower_polylinesmooth() local 57 /* coverage = (coverage) / SI_NUM_SMOOTH_AA_SAMPLES */ in lower_polylinesmooth() 58 coverage = nir_bit_count(b, coverage); in lower_polylinesmooth() 59 coverage = nir_u2f32(b, coverage); in lower_polylinesmooth() 60 coverage = nir_fmul_imm(b, coverage, 1.0 / *num_smooth_aa_sample); in lower_polylinesmooth() 64 nir_ssa_def *new_val = nir_fmul(b, nir_vec4(b, one, one, one, coverage), in lower_polylinesmooth()
|
| /third_party/littlefs/.github/workflows/ |
| D | test.yml | 32 # collect coverage 33 mkdir -p coverage 34 TESTFLAGS="$TESTFLAGS --coverage=` 35 `coverage/${{github.job}}-${{matrix.arch}}.info" 142 # upload coverage for later coverage 143 - name: upload-coverage 146 name: coverage 147 path: coverage 386 # collect coverage info 387 coverage: [all …]
|