1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "CppTimer.h" 17 ~CppTimer()18CppTimer::~CppTimer() 19 { 20 std::thread::id curThreadId = std::this_thread::get_id(); 21 if (curThreadId != threadId) { 22 ILOG("CppTimer can not deleted by other thread!"); 23 } 24 } 25 Start(int64_t value)26void CppTimer::Start(int64_t value) 27 { 28 std::thread::id curThreadId = std::this_thread::get_id(); 29 if (curThreadId != threadId) { 30 ILOG("CppTimer can not started by other thread!"); 31 } 32 33 this->interval = value; 34 startTime = std::chrono::system_clock::now(); 35 isRunning = true; 36 } 37 Stop()38void CppTimer::Stop() 39 { 40 std::thread::id curThreadId = std::this_thread::get_id(); 41 if (curThreadId != threadId) { 42 ILOG("CppTimer can not stoped by other thread!"); 43 } 44 isRunning = false; 45 } 46 RunTimerTick(CallbackQueue & queue)47void CppTimer::RunTimerTick(CallbackQueue& queue) 48 { 49 if (interval == 0) { 50 return; 51 } 52 53 if (!isRunning) { 54 return; 55 } 56 57 std::thread::id curThreadId = std::this_thread::get_id(); 58 auto endTime = std::chrono::system_clock::now(); 59 60 if (curThreadId != threadId) { 61 ILOG("CppTimer can not run in other thread"); 62 return; 63 } 64 65 int64_t timePassed = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - startTime).count(); 66 if (timePassed < interval) { 67 return; 68 } 69 70 if (shotTimes != 0) { 71 queue.AddCallback(functional); 72 startTime = endTime; 73 } 74 75 if (shotTimes > 0) { 76 shotTimes--; 77 } 78 } 79