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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkMaskFilterBase_DEFINED
9 #define SkMaskFilterBase_DEFINED
10 
11 #include "include/core/SkBlurTypes.h"
12 #include "include/core/SkFlattenable.h"
13 #include "include/core/SkMaskFilter.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkStrokeRec.h"
16 #include "include/private/SkNoncopyable.h"
17 #include "src/core/SkMask.h"
18 
19 #if SK_SUPPORT_GPU
20 #include "include/private/GrTypesPriv.h"
21 #endif
22 
23 class GrClip;
24 struct GrFPArgs;
25 class GrFragmentProcessor;
26 class GrPaint;
27 class GrRecordingContext;
28 class GrRenderTarget;
29 namespace skgpu { namespace v1 { class SurfaceDrawContext; }}
30 class GrResourceProvider;
31 class GrStyledShape;
32 class GrSurfaceProxyView;
33 class GrTexture;
34 class GrTextureProxy;
35 
36 class SkBitmap;
37 class SkBlitter;
38 class SkCachedData;
39 class SkMatrix;
40 class SkPath;
41 class SkRasterClip;
42 class SkRRect;
43 
44 class SkMaskFilterBase : public SkMaskFilter {
45 public:
46     /** Returns the format of the resulting mask that this subclass will return
47         when its filterMask() method is called.
48     */
49     virtual SkMask::Format getFormat() const = 0;
50 
51     /** Create a new mask by filter the src mask.
52         If src.fImage == null, then do not allocate or create the dst image
53         but do fill out the other fields in dstMask.
54         If you do allocate a dst image, use SkMask::AllocImage()
55         If this returns false, dst mask is ignored.
56         @param  dst the result of the filter. If src.fImage == null, dst should not allocate its image
57         @param src the original image to be filtered.
58         @param matrix the CTM
59         @param margin   if not null, return the buffer dx/dy need when calculating the effect. Used when
60                         drawing a clipped object to know how much larger to allocate the src before
61                         applying the filter. If returning false, ignore this parameter.
62         @return true if the dst mask was correctly created.
63     */
64     virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
65                             SkIPoint* margin) const = 0;
66 
67 #if SK_SUPPORT_GPU
68     /**
69      *  Returns a processor if the filter can be expressed a single-pass GrProcessor without
70      *  requiring an explicit input mask. Per-pixel, the effect receives the incoming mask's
71      *  coverage as the input color and outputs the filtered covereage value. This means that each
72      *  pixel's filtered coverage must only depend on the unfiltered mask value for that pixel and
73      *  not on surrounding values.
74      */
75     std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs& args) const;
76 
77     /**
78      *  Returns true iff asFragmentProcessor() will return a processor
79      */
80     bool hasFragmentProcessor() const;
81 
82     /**
83      *  If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
84      *  overriding filterMaskGPU (declared below). That code path requires constructing a
85      *  src mask as input. Since that is a potentially expensive operation, the subclass must also
86      *  override this function to indicate whether filterTextureMaskGPU would succeeed if the mask
87      *  were to be created.
88      *
89      *  'maskRect' returns the device space portion of the mask that the filter needs. The mask
90      *  passed into 'filterMaskGPU' should have the same extent as 'maskRect' but be
91      *  translated to the upper-left corner of the mask (i.e., (maskRect.fLeft, maskRect.fTop)
92      *  appears at (0, 0) in the mask).
93      *
94      * Logically, how this works is:
95      *    canFilterMaskGPU is called
96      *    if (it returns true)
97      *        the returned mask rect is used for quick rejecting
98      *            the mask rect is used to generate the mask
99      *            filterMaskGPU is called to filter the mask
100      *
101      * TODO: this should work as:
102      *    if (canFilterMaskGPU(devShape, ...)) // rect, rrect, drrect, path
103      *        filterMaskGPU(devShape, ...)
104      * this would hide the RRect special case and the mask generation
105      */
106     virtual bool canFilterMaskGPU(const GrStyledShape&,
107                                   const SkIRect& devSpaceShapeBounds,
108                                   const SkIRect& clipBounds,
109                                   const SkMatrix& ctm,
110                                   SkIRect* maskRect) const;
111 
112     /**
113      *  Try to directly render the mask filter into the target. Returns true if drawing was
114      *  successful. If false is returned then paint is unmodified.
115      */
116     virtual bool directFilterMaskGPU(GrRecordingContext*,
117                                      skgpu::v1::SurfaceDrawContext*,
118                                      GrPaint&& paint,
119                                      const GrClip*,
120                                      const SkMatrix& viewMatrix,
121                                      const GrStyledShape& shape) const;
122 
123 #ifdef SKIA_OHOS
124     /**
125      *  Try to directly render a rounded rect SDFshadow into the target.  Returns
126      *  true if drawing was successful.  If false is returned then paint is unmodified.
127      */
128     virtual bool directFilterRRectMaskGPU(GrRecordingContext* context,
129                                           skgpu::v1::SurfaceDrawContext* sdc,
130                                           GrPaint&& paint,
131                                           const GrClip* clip,
132                                           const SkMatrix& viewMatrix,
133                                           const GrStyledShape& shape,
134                                           const SkRRect& srcRRect) const;
135     /**
136      *  According to the advice in skia, We prefer to blur paths with small blur radii on the CPU.
137      */
138     virtual bool quick_check_gpu_draw(const SkMatrix& viewMatrix,
139                                       SkIRect& devSpaceShapeBounds) const;
140 #endif // SKIA_OHOS
141 
142     /**
143      * This function is used to implement filters that require an explicit src mask. It should only
144      * be called if canFilterMaskGPU returned true and the maskRect param should be the output from
145      * that call.
146      * Implementations are free to get the GrContext from the src texture in order to create
147      * additional textures and perform multiple passes.
148      */
149     virtual GrSurfaceProxyView filterMaskGPU(GrRecordingContext*,
150                                              GrSurfaceProxyView srcView,
151                                              GrColorType srcColorType,
152                                              SkAlphaType srcAlphaType,
153                                              const SkMatrix& ctm,
154                                              const SkIRect& maskRect) const;
155 #endif
156 
157     /**
158      * The fast bounds function is used to enable the paint to be culled early
159      * in the drawing pipeline. This function accepts the current bounds of the
160      * paint as its src param and the filter adjust those bounds using its
161      * current mask and returns the result using the dest param. Callers are
162      * allowed to provide the same struct for both src and dest so each
163      * implementation must accommodate that behavior.
164      *
165      *  The default impl calls filterMask with the src mask having no image,
166      *  but subclasses may override this if they can compute the rect faster.
167      */
168     virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
169 
170     struct BlurRec {
171         SkScalar        fSigma;
172         SkBlurStyle     fStyle;
173     };
174     /**
175      *  If this filter can be represented by a BlurRec, return true and (if not null) fill in the
176      *  provided BlurRec parameter. If this effect cannot be represented as a BlurRec, return false
177      *  and ignore the BlurRec parameter.
178      */
179     virtual bool asABlur(BlurRec*) const;
180 
GetFlattenableType()181     static SkFlattenable::Type GetFlattenableType() {
182         return kSkMaskFilter_Type;
183     }
184 
getFlattenableType()185     SkFlattenable::Type getFlattenableType() const override {
186         return kSkMaskFilter_Type;
187     }
188 
189 protected:
SkMaskFilterBase()190     SkMaskFilterBase() {}
191 
192 #if SK_SUPPORT_GPU
193     virtual std::unique_ptr<GrFragmentProcessor> onAsFragmentProcessor(const GrFPArgs&) const;
194     virtual bool onHasFragmentProcessor() const;
195 #endif
196 
197     enum FilterReturn {
198         kFalse_FilterReturn,
199         kTrue_FilterReturn,
200         kUnimplemented_FilterReturn
201     };
202 
203     class NinePatch : ::SkNoncopyable {
204     public:
NinePatch()205         NinePatch() : fCache(nullptr) { }
206         ~NinePatch();
207 
208         SkMask      fMask;      // fBounds must have [0,0] in its top-left
209         SkIRect     fOuterRect; // width/height must be >= fMask.fBounds'
210         SkIPoint    fCenter;    // identifies center row/col for stretching
211         SkCachedData* fCache;
212     };
213 
214     /**
215      *  Override if your subclass can filter a rect, and return the answer as
216      *  a ninepatch mask to be stretched over the returned outerRect. On success
217      *  return kTrue_FilterReturn. On failure (e.g. out of memory) return
218      *  kFalse_FilterReturn. If the normal filterMask() entry-point should be
219      *  called (the default) return kUnimplemented_FilterReturn.
220      *
221      *  By convention, the caller will take the center rol/col from the returned
222      *  mask as the slice it can replicate horizontally and vertically as we
223      *  stretch the mask to fit inside outerRect. It is an error for outerRect
224      *  to be smaller than the mask's bounds. This would imply that the width
225      *  and height of the mask should be odd. This is not required, just that
226      *  the caller will call mask.fBounds.centerX() and centerY() to find the
227      *  strips that will be replicated.
228      */
229     virtual FilterReturn filterRectsToNine(const SkRect[], int count,
230                                            const SkMatrix&,
231                                            const SkIRect& clipBounds,
232                                            NinePatch*) const;
233     /**
234      *  Similar to filterRectsToNine, except it performs the work on a round rect.
235      */
236     virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
237                                            const SkIRect& clipBounds,
238                                            NinePatch*) const;
239 
240 private:
241     friend class SkDraw;
242 
243     /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
244      and then call filterMask(). If this returns true, the specified blitter will be called
245      to render that mask. Returns false if filterMask() returned false.
246      This method is not exported to java.
247      */
248     bool filterPath(const SkPath& devPath, const SkMatrix& ctm, const SkRasterClip&, SkBlitter*,
249                     SkStrokeRec::InitStyle) const;
250 
251     /** Helper method that, given a roundRect in device space, will rasterize it into a kA8_Format
252      mask and then call filterMask(). If this returns true, the specified blitter will be called
253      to render that mask. Returns false if filterMask() returned false.
254      */
255     bool filterRRect(const SkRRect& devRRect, const SkMatrix& ctm, const SkRasterClip&,
256                      SkBlitter*) const;
257 
258     using INHERITED = SkFlattenable;
259 };
260 
as_MFB(SkMaskFilter * mf)261 inline SkMaskFilterBase* as_MFB(SkMaskFilter* mf) {
262     return static_cast<SkMaskFilterBase*>(mf);
263 }
264 
as_MFB(const SkMaskFilter * mf)265 inline const SkMaskFilterBase* as_MFB(const SkMaskFilter* mf) {
266     return static_cast<const SkMaskFilterBase*>(mf);
267 }
268 
as_MFB(const sk_sp<SkMaskFilter> & mf)269 inline const SkMaskFilterBase* as_MFB(const sk_sp<SkMaskFilter>& mf) {
270     return static_cast<SkMaskFilterBase*>(mf.get());
271 }
272 
273 // For RegisterFlattenables access to the blur mask filter implementation
274 extern void sk_register_blur_maskfilter_createproc();
275 
276 #endif
277