1 /* 2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_SERVICE_CLIENT_CORE_ANIMATION_RS_ANIMATION_H 17 #define RENDER_SERVICE_CLIENT_CORE_ANIMATION_RS_ANIMATION_H 18 19 #include <memory> 20 #include <unistd.h> 21 22 #include "animation/rs_animation_common.h" 23 #include "animation/rs_animation_timing_protocol.h" 24 #include "common/rs_common_def.h" 25 #include "modifier/rs_modifier_type.h" 26 #include "modifier/rs_property.h" 27 28 #ifdef _WIN32 29 #include <windows.h> 30 #define gettid GetCurrentThreadId 31 #endif 32 33 #ifdef __APPLE__ 34 #define gettid getpid 35 #endif 36 37 #ifdef __gnu_linux__ 38 #include <sys/types.h> 39 #include <sys/syscall.h> 40 #define gettid []() -> int32_t { return static_cast<int32_t>(syscall(SYS_gettid)); } 41 #endif 42 43 namespace OHOS { 44 namespace Rosen { 45 class RSNode; 46 class AnimationFinishCallback; 47 class AnimationRepeatCallback; 48 class RSRenderAnimation; 49 50 class RSC_EXPORT RSAnimation : public RSAnimationTimingProtocol, public std::enable_shared_from_this<RSAnimation> { 51 public: 52 virtual ~RSAnimation(); 53 54 AnimationId GetId() const; 55 56 void SetFinishCallback(const std::function<void()>& finishCallback); 57 58 void Start(const std::shared_ptr<RSNode>& target); 59 60 const std::weak_ptr<RSNode> GetTarget() const; 61 62 void Pause(); 63 64 void Resume(); 65 66 void Finish(); 67 68 void Reverse(); 69 70 void SetFraction(float fraction); 71 72 bool IsStarted() const; 73 74 bool IsRunning() const; 75 76 bool IsPaused() const; 77 78 bool IsFinished() const; 79 80 bool IsUiAnimation() const; 81 82 void InteractivePause(); 83 84 void InteractiveContinue(); 85 86 void InteractiveFinish(RSInteractiveAnimationPosition pos); 87 88 void InteractiveReverse(); 89 90 void InteractiveSetFraction(float fraction); 91 IsSupportInteractiveAnimator()92 virtual bool IsSupportInteractiveAnimator() { return true; } 93 94 std::string DumpAnimation() const; DumpAnimationInfo(std::string & dumpInfo)95 virtual void DumpAnimationInfo(std::string& dumpInfo) const {} 96 protected: 97 enum class AnimationState { 98 INITIALIZED, 99 RUNNING, 100 PAUSED, 101 FINISHED, 102 }; 103 104 RSAnimation(); 105 OnStart()106 virtual void OnStart() {} 107 virtual void OnReverse(); 108 virtual void OnPause(); 109 virtual void OnResume(); 110 virtual void OnFinish(); 111 virtual void OnSetFraction(float fraction); OnUpdateStagingValue(bool isFirstStart)112 virtual void OnUpdateStagingValue(bool isFirstStart) {}; UpdateStagingValueOnInteractiveFinish(RSInteractiveAnimationPosition pos)113 virtual void UpdateStagingValueOnInteractiveFinish(RSInteractiveAnimationPosition pos) {}; 114 virtual PropertyId GetPropertyId() const; 115 116 void StartInner(const std::shared_ptr<RSNode>& target); 117 bool IsReversed() const; 118 void UpdateParamToRenderAnimation(const std::shared_ptr<RSRenderAnimation>& animation); OnCallFinishCallback()119 virtual void OnCallFinishCallback() {} SetPropertyOnAllAnimationFinish()120 virtual void SetPropertyOnAllAnimationFinish() {} 121 122 void StartCustomAnimation(const std::shared_ptr<RSRenderAnimation>& animation); SetInitialVelocity(const std::shared_ptr<RSPropertyBase> & velocity)123 virtual void SetInitialVelocity(const std::shared_ptr<RSPropertyBase>& velocity) {}; 124 125 private: 126 static AnimationId GenerateId(); 127 const AnimationId id_; 128 129 void SetFinishCallback(const std::shared_ptr<AnimationFinishCallback>& finishCallback); 130 void SetRepeatCallback(const std::shared_ptr<AnimationRepeatCallback>& repeatCallback); 131 void SetInteractiveFinishCallback(const std::shared_ptr<InteractiveAnimatorFinishCallback>& finishCallback); 132 void UpdateStagingValue(bool isFirstStart); 133 void CallFinishCallback(); 134 void CallRepeatCallback(); 135 void CallLogicallyFinishCallback(); SetZeroThreshold(const float zeroThreshold)136 virtual void SetZeroThreshold(const float zeroThreshold) {}; 137 138 bool isReversed_ { false }; 139 AnimationState state_ { AnimationState::INITIALIZED }; 140 std::weak_ptr<RSNode> target_; 141 std::shared_ptr<AnimationFinishCallback> finishCallback_; 142 std::shared_ptr<AnimationRepeatCallback> repeatCallback_; 143 std::shared_ptr<InteractiveAnimatorFinishCallback> interactiveFinishCallback_; 144 std::shared_ptr<RSRenderAnimation> uiAnimation_; 145 146 friend class RSCurveImplicitAnimParam; 147 friend class RSAnimationGroup; 148 friend class RSNode; 149 friend class RSImplicitAnimator; 150 friend class RSInteractiveImplictAnimator; 151 friend class RSUIContext; 152 }; 153 } // namespace Rosen 154 } // namespace OHOS 155 156 #endif // RENDER_SERVICE_CLIENT_CORE_ANIMATION_RS_ANIMATION_H 157