• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2023-2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "runtime/compiler.h"
17 #include "runtime/compiler_task_manager_worker.h"
18 #include "compiler/background_task_runner.h"
19 #include "compiler/compiler_task_runner.h"
20 
21 namespace ark {
22 
CompilerTaskManagerWorker(mem::InternalAllocatorPtr internalAllocator,Compiler * compiler)23 CompilerTaskManagerWorker::CompilerTaskManagerWorker(mem::InternalAllocatorPtr internalAllocator, Compiler *compiler)
24     : CompilerWorker(internalAllocator, compiler)
25 {
26     auto *tm = taskmanager::TaskScheduler::GetTaskScheduler();
27     compilerTaskManagerQueue_ = tm->CreateAndRegisterTaskQueue<decltype(internalAllocator_->Adapter())>(
28         taskmanager::TaskType::JIT, taskmanager::VMType::STATIC_VM, taskmanager::TaskQueueInterface::MIN_PRIORITY);
29     ASSERT(compilerTaskManagerQueue_ != nullptr);
30 }
31 
JoinWorker()32 void CompilerTaskManagerWorker::JoinWorker()
33 {
34     {
35         os::memory::LockHolder lock(taskQueueLock_);
36         compilerWorkerJoined_ = true;
37     }
38     taskmanager::TaskScheduler::GetTaskScheduler()->WaitForFinishAllTasksWithProperties(JIT_TASK_PROPERTIES);
39 }
40 
AddTask(CompilerTask && task)41 void CompilerTaskManagerWorker::AddTask(CompilerTask &&task)
42 {
43     {
44         os::memory::LockHolder lock(taskQueueLock_);
45         if (compilerWorkerJoined_) {
46             return;
47         }
48         if (compilerTaskDeque_.empty()) {
49             CompilerTask emptyTask;
50             compilerTaskDeque_.emplace_back(std::move(emptyTask));
51         } else {
52             compilerTaskDeque_.emplace_back(std::move(task));
53             return;
54         }
55     }
56     // This means that this is first task in queue, so we can compile it in-place.
57     BackgroundCompileMethod(std::move(task));
58 }
59 
BackgroundCompileMethod(CompilerTask && ctx)60 void CompilerTaskManagerWorker::BackgroundCompileMethod(CompilerTask &&ctx)
61 {
62     auto threadDeleter = [this](Thread *thread) { internalAllocator_->Delete(thread); };
63     compiler::BackgroundCompilerContext::CompilerThread compilerThread(
64         internalAllocator_->New<Thread>(ctx.GetVM(), Thread::ThreadType::THREAD_TYPE_COMPILER),
65         std::move(threadDeleter));
66 
67     auto taskDeleter = [this](CompilerTask *task) { internalAllocator_->Delete(task); };
68     compiler::BackgroundCompilerContext::CompilerTask compilerTask(
69         internalAllocator_->New<CompilerTask>(std::move(ctx)), std::move(taskDeleter));
70 
71     compiler::BackgroundCompilerTaskRunner taskRunner(compilerTaskManagerQueue_, compilerThread.get(),
72                                                       compiler_->GetRuntimeInterface());
73     auto &compilerCtx = taskRunner.GetContext();
74     compilerCtx.SetCompilerThread(std::move(compilerThread));
75     compilerCtx.SetCompilerTask(std::move(compilerTask));
76 
77     // Callback to compile next method from compiler_task_deque_
78     taskRunner.AddFinalize([this]([[maybe_unused]] compiler::BackgroundCompilerContext &taskContext) {
79         CompilerTask nextTask;
80         {
81             os::memory::LockHolder lock(taskQueueLock_);
82             ASSERT(!compilerTaskDeque_.empty());
83             // compilation of current task is complete
84             compilerTaskDeque_.pop_front();
85             if (compilerTaskDeque_.empty()) {
86                 return;
87             }
88             // now queue has empty task which will be popped at the end of compilation
89             nextTask = std::move(compilerTaskDeque_.front());
90         }
91         BackgroundCompileMethod(std::move(nextTask));
92     });
93 
94     auto backgroundTask = [this](compiler::BackgroundCompilerTaskRunner runner) {
95         if (runner.GetContext().GetMethod()->AtomicSetCompilationStatus(Method::WAITING, Method::COMPILATION)) {
96             compiler_->StartCompileMethod<compiler::BACKGROUND_MODE>(std::move(runner));
97             return;
98         }
99         compiler::BackgroundCompilerTaskRunner::EndTask(std::move(runner), false);
100     };
101     compiler::BackgroundCompilerTaskRunner::StartTask(std::move(taskRunner), std::move(backgroundTask));
102 }
103 
104 }  // namespace ark
105