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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components/common/properties/shadow.h"
17 
18 #include "core/animation/evaluator.h"
19 #include "core/common/container.h"
20 #include "core/components/common/properties/shadow_config.h"
21 
22 namespace OHOS::Ace {
23 
Blend(const Shadow & to,const Shadow & from,float progress)24 Shadow Shadow::Blend(const Shadow& to, const Shadow& from, float progress)
25 {
26     auto offset = from.offset_ + (to.offset_ - from.offset_) * progress;
27     auto blurRadius = from.blurRadius_ + (to.blurRadius_ - from.blurRadius_) * progress;
28     auto spreadRadius = from.spreadRadius_ + (to.spreadRadius_ - from.spreadRadius_) * progress;
29     LinearEvaluator<Color> evaluator;
30     auto color = evaluator.Evaluate(from.color_, to.color_, progress);
31     return Shadow(blurRadius, spreadRadius, offset, color);
32 }
33 
CreateShadow(ShadowStyle style)34 Shadow Shadow::CreateShadow(ShadowStyle style)
35 {
36     auto colorMode = Container::CurrentColorMode();
37     if (colorMode == ColorMode::DARK) {
38         switch (style) {
39             case ShadowStyle::OuterDefaultXS:
40                 return ShadowConfig::DefaultShadowXSDark;
41             case ShadowStyle::OuterDefaultSM:
42                 return ShadowConfig::DefaultShadowSDark;
43             case ShadowStyle::OuterDefaultMD:
44                 return ShadowConfig::DefaultShadowMDark;
45             case ShadowStyle::OuterDefaultLG:
46                 return ShadowConfig::DefaultShadowLDark;
47             case ShadowStyle::OuterFloatingSM:
48                 return ShadowConfig::FloatingShadowSDark;
49             case ShadowStyle::OuterFloatingMD:
50                 return ShadowConfig::FloatingShadowMDark;
51             default:
52                 return ShadowConfig::NoneShadow;
53         }
54     }
55     switch (style) {
56         case ShadowStyle::OuterDefaultXS:
57             return ShadowConfig::DefaultShadowXS;
58         case ShadowStyle::OuterDefaultSM:
59             return ShadowConfig::DefaultShadowS;
60         case ShadowStyle::OuterDefaultMD:
61             return ShadowConfig::DefaultShadowM;
62         case ShadowStyle::OuterDefaultLG:
63             return ShadowConfig::DefaultShadowL;
64         case ShadowStyle::OuterFloatingSM:
65             return ShadowConfig::FloatingShadowS;
66         case ShadowStyle::OuterFloatingMD:
67             return ShadowConfig::FloatingShadowM;
68         default:
69             return ShadowConfig::NoneShadow;
70     }
71     return ShadowConfig::NoneShadow;
72 }
73 } // namespace OHOS::Ace