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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_LOADING_PROGRESS_LOADING_PROGRESS_MODIFIER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_LOADING_PROGRESS_LOADING_PROGRESS_MODIFIER_H
18 
19 #include "base/memory/ace_type.h"
20 #include "core/common/container.h"
21 #include "core/components/common/properties/color.h"
22 #include "core/components_ng/base/modifier.h"
23 #include "core/components_ng/pattern/loading_progress/loading_progress_base.h"
24 #include "core/components_ng/pattern/loading_progress/loading_progress_owner.h"
25 #include "core/components_ng/pattern/refresh/refresh_animation_state.h"
26 #include "core/components_ng/property/property.h"
27 #include "core/components_ng/render/animation_utils.h"
28 #include "core/components_ng/render/drawing.h"
29 
30 namespace OHOS::Ace::NG {
31 class LoadingProgressModifier : public ContentModifier {
32     DECLARE_ACE_TYPE(LoadingProgressModifier, ContentModifier);
33 
34 public:
35     explicit LoadingProgressModifier(LoadingProgressOwner loadingProgressOwner = LoadingProgressOwner::SELF);
36     ~LoadingProgressModifier() override = default;
37     void onDraw(DrawingContext& context) override;
38     void DrawOrbit(DrawingContext& canvas, const CometParam& cometParam, float orbitRadius, float date);
39     void DrawRing(DrawingContext& canvas, const RingParam& ringParam);
40     void DrawRingBackground(DrawingContext& canvas, const RingParam& ringParam, LinearColor& ringColor);
41     void StartRecycle();
42     void StartRecycleRingAnimation();
43     void StartRecycleCometAnimation();
44     void StartCometTailAnimation();
45     void StartTransToRecycleAnimation();
SetColor(LinearColor color)46     void SetColor(LinearColor color)
47     {
48         if (color_) {
49             color_->Set(color);
50         }
51     }
52 
53     void DrawCustomStyle(DrawingContext& context);
54     void RefreshRecycle(DrawingContext& context, Color& color, float scale);
55     void ChangeRefreshFollowData(float refreshFollowRatio);
56     void ChangeSizeScaleData(float fadeAwayRatio);
57     float CorrectNormalize(float originData);
58 
GetOwner()59     LoadingProgressOwner GetOwner()
60     {
61         return loadingProgressOwner_;
62     }
63 
SetVisible(bool isVisible)64     void SetVisible(bool isVisible)
65     {
66         CHECK_NULL_VOID(isVisible_ != isVisible);
67         isVisible_ = isVisible;
68         isLoading_ = false;
69     }
70 
GetVisible()71     bool GetVisible() const
72     {
73         return isVisible_;
74     }
75 
SetEnableLoading(bool enable)76     void SetEnableLoading(bool enable)
77     {
78         CHECK_NULL_VOID(enableLoading_);
79         enableLoading_->Set(enable);
80     }
81 
SetContentOffset(const OffsetF & offset)82     void SetContentOffset(const OffsetF& offset)
83     {
84         CHECK_NULL_VOID(offset_);
85         offset_->Set(offset);
86     }
87 
SetContentSize(const SizeF & contentSize)88     void SetContentSize(const SizeF& contentSize)
89     {
90         CHECK_NULL_VOID(contentSize_);
91         contentSize_->Set(contentSize);
92     }
93     void CloseAnimation(float date, float cometLen, float cometOpacity, float cometScale);
94 
SetUseContentModifier(bool useContentModifier)95     void SetUseContentModifier(bool useContentModifier)
96     {
97         CHECK_NULL_VOID(useContentModifier_);
98         useContentModifier_->Set(useContentModifier);
99     }
100 
SetForegroundColorParseFailed(bool isForegroundColorParseFailed)101     void SetForegroundColorParseFailed(bool isForegroundColorParseFailed)
102     {
103         isForegroundColorParseFailed_ = isForegroundColorParseFailed;
104     }
105 
GetForegroundColorParseFailed()106     bool GetForegroundColorParseFailed() const
107     {
108         return isForegroundColorParseFailed_;
109     }
110 
111 private:
112     void AdjustMatrix(RSCamera3D& camera, RSMatrix& matrix);
113     float GetCurentCometOpacity(float baseOpacity, uint32_t index, uint32_t totalNumber);
114     float GetCurentCometAngle(float baseAngle, uint32_t index, uint32_t totalNumber);
115     uint32_t GetCometNumber();
IsDynamicComponent()116     inline bool IsDynamicComponent()
117     {
118         auto container = Container::Current();
119         return container && container->IsDynamicRender() &&
120                container->GetUIContentType() == UIContentType::DYNAMIC_COMPONENT;
121     }
122     // no Animatable
123     RefPtr<PropertyBool> enableLoading_;
124     RefPtr<PropertyOffsetF> offset_;
125     RefPtr<PropertySizeF> contentSize_;
126     // Animatable
127     RefPtr<AnimatablePropertyFloat> date_;
128     RefPtr<AnimatablePropertyColor> color_;
129     RefPtr<AnimatablePropertyFloat> centerDeviation_;
130     RefPtr<AnimatablePropertyFloat> cometOpacity_;
131     RefPtr<AnimatablePropertyFloat> cometSizeScale_;
132     RefPtr<AnimatablePropertyFloat> cometTailLen_;
133     RefPtr<AnimatablePropertyFloat> sizeScale_;
134     RefPtr<PropertyBool> useContentModifier_;
135 
136     LoadingProgressOwner loadingProgressOwner_;
137     bool isLoading_ = false;
138     bool isVisible_ = false;
139     bool isForegroundColorParseFailed_ = false;
140     float recycleSizeScale_ = 1.0f;
141     ACE_DISALLOW_COPY_AND_MOVE(LoadingProgressModifier);
142 };
143 } // namespace OHOS::Ace::NG
144 
145 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_LOADING_PROGRESS_LOADING_PROGRESS_MODIFIER_H
146 
147