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1 /*
2  * Copyright (c) 2023-2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_PROGRESS_PROGRESS_MODIFIER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_PROGRESS_PROGRESS_MODIFIER_H
18 
19 #include "base/geometry/arc.h"
20 #include "base/memory/ace_type.h"
21 #include "base/thread/task_executor.h"
22 #include "core/common/container.h"
23 #include "core/components/common/properties/color.h"
24 #include "core/components_ng/base/modifier.h"
25 #include "core/components_ng/pattern/progress/progress_date.h"
26 #include "core/components_ng/render/drawing.h"
27 
28 namespace OHOS::Ace::NG {
29 struct RingProgressData {
30     PointF centerPt;
31     float radius = 0.0f;
32     float thickness = 0.0f;
33     float angle = 0.0f;
34     float shadowBlurSigma = 0.0f;
35 };
36 
37 class ProgressModifier : public ContentModifier {
38     DECLARE_ACE_TYPE(ProgressModifier, ContentModifier);
39 
40 public:
41     explicit ProgressModifier(
42         const WeakPtr<FrameNode>& host,
43         const ProgressAnimatableProperty& progressAnimatableProperty = ProgressAnimatableProperty {});
44     ~ProgressModifier() override = default;
45     void onDraw(DrawingContext& context) override;
46 
47     void SetStrokeWidth(float width);
48     void SetColor(LinearColor color);
49     void SetBackgroundColor(LinearColor color);
50     void SetBorderColor(LinearColor color);
51     void SetProgressType(ProgressType type);
52     void SetMaxValue(float value);
53     void SetValue(float value);
54     void SetScaleWidth(float value);
55     void SetScaleCount(int32_t value);
56     void SetContentOffset(const OffsetF& offset);
57     void SetContentSize(const SizeF& contentSize);
58     void SetBorderWidth(float width);
59     void SetSweepEffect(bool value);
60     void SetRingProgressColor(const Gradient& color);
61     void SetPaintShadow(bool paintShadow);
62     void SetProgressStatus(ProgressStatus status);
63     void SetVisible(bool isVisible);
64     void SetRingSweepEffect(bool value);
65     void SetLinearSweepEffect(bool value);
66     void SetIsItalic(bool isItalic);
67     void SetSmoothEffect(bool value);
68     void SetStrokeRadius(float strokeRaidus);
69     void SetUseContentModifier(bool useContentModifier);
70     void SetIsRightToLeft(bool value);
71     void UpdateProgress();
72     void SetCapsuleBorderRadius(float borderRadius);
73     void SetIsHovered(bool value);
74     void SetIsPressed(bool value);
75     void SetIsFocused(bool value);
76     bool IsFocused() const;
77     void SetRingProgressLeftPadding(const Dimension& ringProgressLeftPadding);
78 
79     Color CalculateHoverPressColor(const Color& color);
80 
81 private:
82     void PaintScaleRingForApiNine(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
83     void PaintCapsuleForApiNine(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
84     void PaintVerticalCapsuleForApiNine(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
85 
86     void ContentDrawWithFunction(DrawingContext& context);
87     void PaintLinear(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
88     void PaintLinearSweeping(
89         RSCanvas& canvas, const OffsetF& offset, const RSPath& path, bool isHorizontal, const SizeF& contentSize) const;
90     void PaintRing(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
91     void PaintRingBackground(RSCanvas& canvas, const RingProgressData& ringProgressData) const;
92     void PaintRingProgressOrShadow(RSCanvas& canvas, const RingProgressData& ringProgressData, bool isShadow) const;
93     void PaintWhole(RSCanvas& canvas, RSBrush& brush, const RingProgressData& ringProgressData,
94         std::vector<GradientColor>& gradientColor) const;
95     void PaintBeginHalf(RSCanvas& canvas, RSBrush& brush, const RingProgressData& ringProgressData,
96         std::vector<GradientColor>& gradientColors) const;
97     void PaintEndHalf(RSCanvas& canvas, RSBrush& brush, const RingProgressData& ringProgressData,
98         std::vector<GradientColor>& gradientColors) const;
99     void PaintRingSweeping(RSCanvas& canvas, const RingProgressData& ringProgressData) const;
100     void PaintTrailing(RSCanvas& canvas, const RingProgressData& ringProgressData) const;
101     void PaintScaleRing(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
102     void PaintMoon(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize) const;
103     void PaintCapsule(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize,
104         const float borderRadius) const;
105     void PaintCapsuleLeftBorder(RSPath& path, const OffsetF& offset, const SizeF& contentSize,
106         const float borderRadius) const;
107     void PaintCapsuleRightBorder(RSPath& path, const OffsetF& offset, const SizeF& contentSize,
108         const float borderRadius) const;
109     void PaintCapsuleProgressLessRadiusScene(RSPath& path, const OffsetF& offset, const SizeF& contentSize,
110         const float borderRadius) const;
111     void PaintCapsuleProgressGreaterRadiusScene(RSPath& path, const OffsetF& offset, const SizeF& contentSize,
112         const float borderRadius) const;
113     void PaintVerticalCapsule(RSCanvas& canvas, const OffsetF& offset, const SizeF& contentSize,
114         const float borderRadius) const;
115     void PaintCapsuleLightSweep(
116         RSCanvas& canvas, const SizeF& contentSize, const OffsetF& offset, const RSPath& path, bool isVertical) const;
117 
118     void ProcessSweepingAnimation(ProgressType type, float value);
119     void ProcessRingSweepingAnimation(float value);
120     void ProcessLinearSweepingAnimation(float value);
121     void StartRingSweepingAnimation(float value);
122     void StartRingSweepingAnimationImpl(float date, float speed);
123     void StartContinuousSweepingAnimation(float currentDate, float newDate, float speed);
124     void StartLinearSweepingAnimation(float value);
125     void StartLinearSweepingAnimationImpl(float date, float speed);
126     void StartCapsuleSweepingAnimation(float value);
127     void StartCapsuleSweepingAnimationImpl(float value, float speed);
128     void StopSweepingAnimation(float date = 0.0f);
129     void StartRingLoadingAnimation();
130     void StartRingLoadingHeadAnimation();
131     void StartRingLoadingTailAnimation();
132     void StopRingLoadingHeadAnimation();
133     void StopRingLoadingTailAnimation();
134     float CalcRingProgressAdditionalAngle() const;
135     std::vector<GradientColor> GetRingProgressGradientColors() const;
136     void GenerateLinearSweepingGradientInfo(std::vector<RSColorQuad>& colors, std::vector<float>& pos) const;
137     void GenerateRingSweepingGradientInfo(std::vector<RSColorQuad>& colors, std::vector<float>& pos) const;
138     Gradient CreateCapsuleGradient() const;
139     bool PostTask(const TaskExecutor::Task& task, const std::string& name);
140     Gradient SortGradientColorsByOffset(const Gradient& gradient) const;
141     bool IsSweepEffectOn();
IsDynamicComponent()142     inline bool IsDynamicComponent()
143     {
144         auto container = Container::Current();
145         return container && container->IsDynamicRender() &&
146                container->GetUIContentType() == UIContentType::DYNAMIC_COMPONENT;
147     }
148     uint32_t GetThemeScopeId() const;
149 
150     // Animatable
151     RefPtr<AnimatablePropertyFloat> strokeWidth_; // After adjusting to the content width and height
152     RefPtr<AnimatablePropertyColor> color_;
153     RefPtr<AnimatablePropertyColor> bgColor_;
154     RefPtr<AnimatablePropertyColor> borderColor_;
155     RefPtr<AnimatablePropertyFloat> value_;
156     RefPtr<AnimatablePropertyVectorColor> ringProgressColors_;
157     RefPtr<AnimatablePropertyFloat> sweepingDate_;
158     RefPtr<AnimatablePropertyFloat> trailingHeadDate_;
159     RefPtr<AnimatablePropertyFloat> trailingTailDate_;
160     RefPtr<AnimatablePropertyFloat> strokeRadius_;
161 
162     // no Animatable
163     RefPtr<PropertyOffsetF> offset_;
164     RefPtr<PropertySizeF> contentSize_;
165     RefPtr<PropertyFloat> maxValue_;
166     RefPtr<PropertyFloat> scaleWidth_;
167     RefPtr<PropertyInt> scaleCount_;
168     RefPtr<PropertyInt> progressType_;
169     RefPtr<PropertyFloat> capsuleBorderWidth_;
170     RefPtr<PropertyBool> sweepEffect_;
171     RefPtr<PropertyBool> ringSweepEffect_;
172     RefPtr<PropertyBool> linearSweepEffect_;
173     RefPtr<PropertyBool> paintShadow_;
174     RefPtr<PropertyInt> progressStatus_;
175     RefPtr<PropertyBool> isItalic_;
176     RefPtr<PropertyBool> smoothEffect_;
177     RefPtr<PropertyBool> useContentModifier_;
178     RefPtr<PropertyBool> isRightToLeft_;
179     RefPtr<PropertyBool> progressUpdate_;
180     RefPtr<PropertyFloat> capsuleBorderRadius_;
181 
182     Color hoverBlendColor_;
183     Color pressBlendColor_;
184     bool isHover_ = false;
185     bool isPress_ = false;
186     bool isFocus_ = false;
187     bool isVisible_ = true;
188     float valueBackup_ = 0.0f;
189     bool isLoading_ = false;
190     bool isSweeping_ = false;
191     float sweepingDateBackup_ = 0.0f;
192     bool dateUpdated_ = false;
193     Dimension ringProgressLeftPadding_ = 0.0_vp;
194     WeakPtr<FrameNode> host_;
195 
196     ACE_DISALLOW_COPY_AND_MOVE(ProgressModifier);
197 };
198 
199 class TailingHeadCurve final : public Curve {
200     DECLARE_ACE_TYPE(TailingHeadCurve, Curve);
201 
202 public:
MoveInternal(float time)203     float MoveInternal(float time) override
204     {
205         // v = f(time) = sin(PI * time) + PI
206         // => F(v) = - cos(PI * t) / PI + PI * time + C
207         // => S = F(time) - F(0) = PI * time + 1 / PI - cos(PI * time) / PI
208         // After normalizing, S = (PI * time + 1 / PI - cos(PI * time) / PI) / (PI + 2 / PI)
209         return (PI_NUM * time + 1.0f / PI_NUM - std::cos(PI_NUM * time) / PI_NUM) / (PI_NUM + 2.0f / PI_NUM);
210     }
211 };
212 } // namespace OHOS::Ace::NG
213 
214 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_PROGRESS_PROGRESS_MODIFIER_H
215