1 /* 2 * Copyright (c) 2022-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SWITCH_SWITCH_PATTERN_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SWITCH_SWITCH_PATTERN_H 18 19 #include "base/geometry/axis.h" 20 #include "base/geometry/size.h" 21 #include "base/memory/referenced.h" 22 #include "core/components/checkable/checkable_theme.h" 23 #include "core/components_ng/base/frame_node.h" 24 #include "core/components_ng/event/event_hub.h" 25 #include "core/components_ng/pattern/pattern.h" 26 #include "core/components_ng/pattern/toggle/switch_accessibility_property.h" 27 #include "core/components_ng/pattern/toggle/switch_event_hub.h" 28 #include "core/components_ng/pattern/toggle/switch_layout_algorithm.h" 29 #include "core/components_ng/pattern/toggle/switch_paint_method.h" 30 #include "core/components_ng/pattern/toggle/switch_paint_property.h" 31 #include "core/components_ng/pattern/toggle/toggle_model_ng.h" 32 #include "core/components/theme/app_theme.h" 33 34 namespace OHOS::Ace::NG { 35 36 class SwitchPattern : public Pattern { 37 DECLARE_ACE_TYPE(SwitchPattern, Pattern); 38 39 public: 40 SwitchPattern() = default; 41 42 ~SwitchPattern() override = default; 43 IsAtomicNode()44 bool IsAtomicNode() const override 45 { 46 return false; 47 } 48 CreateEventHub()49 RefPtr<EventHub> CreateEventHub() override 50 { 51 return MakeRefPtr<SwitchEventHub>(); 52 } 53 CreateLayoutAlgorithm()54 RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override 55 { 56 return MakeRefPtr<SwitchLayoutAlgorithm>(); 57 } 58 CreatePaintProperty()59 RefPtr<PaintProperty> CreatePaintProperty() override 60 { 61 return MakeRefPtr<SwitchPaintProperty>(); 62 } 63 CreateNodePaintMethod()64 RefPtr<NodePaintMethod> CreateNodePaintMethod() override 65 { 66 auto host = GetHost(); 67 CHECK_NULL_RETURN(host, nullptr); 68 if (!paintMethod_) { 69 paintMethod_ = MakeRefPtr<SwitchPaintMethod>(); 70 } 71 paintMethod_->SetUseContentModifier(UseContentModifier()); 72 paintMethod_->SetDirection(direction_); 73 paintMethod_->SetIsSelect(isOn_.value_or(false)); 74 paintMethod_->SetDragOffsetX(dragOffsetX_); 75 paintMethod_->SetTouchHoverAnimationType(touchHoverType_); 76 paintMethod_->SetIsDragEvent(isDragEvent_); 77 paintMethod_->SetShowHoverEffect(showHoverEffect_); 78 paintMethod_->SetUseContentModifier(UseContentModifier()); 79 return paintMethod_; 80 } 81 CreateAccessibilityProperty()82 RefPtr<AccessibilityProperty> CreateAccessibilityProperty() override 83 { 84 return MakeRefPtr<SwitchAccessibilityProperty>(); 85 } 86 GetFocusPattern()87 FocusPattern GetFocusPattern() const override 88 { 89 FocusPaintParam focusPaintParams; 90 91 auto pipelineContext = PipelineBase::GetCurrentContext(); 92 CHECK_NULL_RETURN(pipelineContext, FocusPattern()); 93 auto switchTheme = pipelineContext->GetTheme<SwitchTheme>(GetThemeScopeId()); 94 CHECK_NULL_RETURN(switchTheme, FocusPattern()); 95 96 auto focusPaintcolor = switchTheme->GetActiveColor(); 97 focusPaintParams.SetPaintColor(focusPaintcolor); 98 focusPaintParams.SetFocusPadding(switchTheme->GetSwitchFocuPadding()); 99 100 return { FocusType::NODE, true, FocusStyleType::CUSTOM_REGION, focusPaintParams }; 101 } 102 IsChecked()103 bool IsChecked() 104 { 105 return isOn_.value_or(false); 106 } 107 108 void MarkIsSelected(bool isSelected); 109 SetIsUserSetResponseRegion(bool isUserSetResponseRegion)110 void SetIsUserSetResponseRegion(bool isUserSetResponseRegion) 111 { 112 isUserSetResponseRegion_ = isUserSetResponseRegion; 113 } 114 SetShowHoverEffect(bool showHoverEffect)115 void SetShowHoverEffect(bool showHoverEffect) 116 { 117 showHoverEffect_ = showHoverEffect; 118 } 119 120 std::string ProvideRestoreInfo() override; 121 122 void OnRestoreInfo(const std::string& restoreInfo) override; 123 void OnColorConfigurationUpdate() override; SetBuilderFunc(SwitchMakeCallback && makeFunc)124 void SetBuilderFunc(SwitchMakeCallback&& makeFunc) 125 { 126 if (makeFunc == nullptr) { 127 makeFunc_ = std::nullopt; 128 contentModifierNode_ = nullptr; 129 OnModifyDone(); 130 return; 131 } 132 makeFunc_ = std::move(makeFunc); 133 } 134 GetBuilderId()135 int32_t GetBuilderId() 136 { 137 return nodeId_; 138 } 139 UseContentModifier()140 bool UseContentModifier() 141 { 142 return contentModifierNode_ != nullptr; 143 } 144 145 void SetSwitchIsOn(bool value); 146 bool OnThemeScopeUpdate(int32_t themeScopeId) override; 147 148 private: 149 void OnAttachToFrameNode() override; 150 void OnModifyDone() override; 151 void SetAccessibilityAction(); 152 void UpdateSelectStatus(bool isSelected); 153 void OnAfterModifyDone() override; 154 bool OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, bool skipMeasure, bool skipLayout) override; 155 RefPtr<Curve> GetCurve() const; 156 int32_t GetDuration() const; 157 int32_t nodeId_ = -1; 158 void UpdateChangeEvent() const; 159 void OnChange(); 160 void OnTouchDown(); 161 void OnTouchUp(); 162 void HandleMouseEvent(bool isHover); 163 void HandleFocusEvent(); 164 void HandleBlurEvent(); 165 void UpdateColorWhenIsOn(bool isOn); 166 float GetSwitchWidth() const; 167 float GetSwitchContentOffsetX() const; 168 169 // Init pan recognizer to move items when drag update, play translate animation when drag end. 170 void HandleEnabled(); 171 void InitPanEvent(const RefPtr<GestureEventHub>& gestureHub); 172 void InitClickEvent(); 173 void InitTouchEvent(); 174 void InitMouseEvent(); 175 void InitFocusEvent(); 176 177 void AddIsFocusActiveUpdateEvent(); 178 void RemoveIsFocusActiveUpdateEvent(); 179 void OnIsFocusActiveUpdate(bool isFocusAcitve); 180 void UpdateSwitchStyle(); 181 182 // Init key event 183 void InitOnKeyEvent(const RefPtr<FocusHub>& focusHub); 184 void GetInnerFocusPaintRect(RoundRect& paintRect); 185 186 void HandleDragStart(); 187 void HandleDragUpdate(const GestureEvent& info); 188 void HandleDragEnd(); 189 190 bool IsOutOfBoundary(double mainOffset) const; 191 void OnClick(); 192 void AddHotZoneRect(); 193 void RemoveLastHotZoneRect() const; 194 void UpdateSwitchPaintProperty(); 195 void UpdateSwitchLayoutProperty(); 196 void FireBuilder(); 197 bool OnKeyEvent(const KeyEvent& keyEventInfo); 198 RefPtr<FrameNode> BuildContentModifierNode(); 199 std::optional<SwitchMakeCallback> makeFunc_; 200 RefPtr<FrameNode> contentModifierNode_; 201 202 RefPtr<PanEvent> panEvent_; 203 RefPtr<SwitchTheme> switchTheme_; 204 RefPtr<ClickEvent> clickListener_; 205 std::optional<bool> isOn_; 206 float currentOffset_ = 0.0f; 207 float dragOffsetX_ = 0.0f; 208 209 RefPtr<TouchEventImpl> touchListener_; 210 RefPtr<InputEvent> mouseEvent_; 211 bool isTouch_ = false; 212 bool isHover_ = false; 213 bool isFocus_ = false; 214 bool isBgColorUnselectFocus_ = false; 215 bool isUserSetResponseRegion_ = false; 216 bool showHoverEffect_ = true; 217 218 float width_ = 0.0f; 219 float height_ = 0.0f; 220 Dimension hotZoneHorizontalPadding_; 221 Dimension hotZoneVerticalPadding_; 222 OffsetF offset_; 223 SizeF size_; 224 OffsetF hotZoneOffset_; 225 SizeF hotZoneSize_; 226 TouchHoverAnimationType touchHoverType_ = TouchHoverAnimationType::NONE; 227 TextDirection direction_ = TextDirection::AUTO; 228 bool isDragEvent_ = false; 229 RefPtr<SwitchPaintMethod> paintMethod_; 230 ACE_DISALLOW_COPY_AND_MOVE(SwitchPattern); 231 std::function<void(bool)> isFocusActiveUpdateEvent_; 232 Dimension hotZoneHorizontalSize_; 233 Dimension hotZoneVerticalSize_; 234 }; 235 } // namespace OHOS::Ace::NG 236 237 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SWITCH_SWITCH_PATTERN_H 238