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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "rs_physical_screen_processor.h"
17 
18 #include "rs_trace.h"
19 #include "string_utils.h"
20 
21 #include "platform/common/rs_log.h"
22 
23 namespace OHOS {
24 namespace Rosen {
RSPhysicalScreenProcessor()25 RSPhysicalScreenProcessor::RSPhysicalScreenProcessor()
26     : composerAdapter_(std::make_unique<RSComposerAdapter>())
27 {
28 }
29 
~RSPhysicalScreenProcessor()30 RSPhysicalScreenProcessor::~RSPhysicalScreenProcessor() noexcept
31 {
32 }
33 
Init(RSDisplayRenderNode & node,int32_t offsetX,int32_t offsetY,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)34 bool RSPhysicalScreenProcessor::Init(RSDisplayRenderNode& node, int32_t offsetX, int32_t offsetY, ScreenId mirroredId,
35                                      std::shared_ptr<RSBaseRenderEngine> renderEngine)
36 {
37 #ifdef RS_ENABLE_GPU
38     // planning: adapt isRenderThread
39     if (!RSProcessor::Init(node, offsetX, offsetY, mirroredId, renderEngine)) {
40         return false;
41     }
42 #endif
43 
44     return composerAdapter_->Init(node, screenInfo_, mirroredScreenInfo_, mirrorAdaptiveCoefficient_,
45         [this](const auto& surface, const auto& layers) { Redraw(surface, layers); });
46 }
47 
PostProcess()48 void RSPhysicalScreenProcessor::PostProcess()
49 {
50     composerAdapter_->CommitLayers(layers_);
51 }
52 
ProcessSurface(RSSurfaceRenderNode & node)53 void RSPhysicalScreenProcessor::ProcessSurface(RSSurfaceRenderNode &node)
54 {
55     if (renderEngine_) {
56         composerAdapter_->SetColorFilterMode(renderEngine_->GetColorFilterMode());
57     }
58     auto layer = composerAdapter_->CreateLayer(node);
59     if (layer == nullptr) {
60         RS_LOGD("RSPhysicalScreenProcessor::ProcessSurface: failed to createLayer for"
61             " node(id: %{public}" PRIu64 ")", node.GetId());
62         return;
63     }
64 
65     layers_.emplace_back(layer);
66 }
67 
ProcessDisplaySurface(RSDisplayRenderNode & node)68 void RSPhysicalScreenProcessor::ProcessDisplaySurface(RSDisplayRenderNode& node)
69 {
70     RS_LOGI("RSPhysicalScreenProcessor::ProcessDisplaySurface() is not supported.");
71 }
72 
ProcessRcdSurface(RSRcdSurfaceRenderNode & node)73 void RSPhysicalScreenProcessor::ProcessRcdSurface(RSRcdSurfaceRenderNode& node)
74 {
75     RS_LOGI("RSPhysicalScreenProcessor::ProcessRcdSurface() is not supported");
76 }
77 
Redraw(const sptr<Surface> & surface,const std::vector<LayerInfoPtr> & layers)78 void RSPhysicalScreenProcessor::Redraw(const sptr<Surface>& surface, const std::vector<LayerInfoPtr>& layers)
79 {
80     RS_TRACE_NAME("Redraw");
81     if (surface == nullptr || renderEngine_ == nullptr) {
82         RS_LOGE("RSPhysicalScreenProcessor::Redraw: surface or renderEngine_ is null");
83         return;
84     }
85 
86     RS_LOGD("RsDebug RSPhysicalScreenProcessor::Redraw flush frame buffer start");
87     bool forceCPU = RSBaseRenderEngine::NeedForceCPU(layers);
88     auto renderFrame = renderEngine_->RequestFrame(surface, renderFrameConfig_, forceCPU);
89     if (renderFrame == nullptr) {
90         RS_LOGE("RsDebug RSPhysicalScreenProcessor::Redraw: failed to request frame.");
91         return;
92     }
93 
94     auto canvas = renderFrame->GetCanvas();
95     if (canvas == nullptr) {
96         RS_LOGE("RsDebug RSPhysicalScreenProcessor::Redraw: canvas is nullptr.");
97         return;
98     }
99 
100     if (mirroredScreenInfo_.id != INVALID_SCREEN_ID) {
101         canvas->ConcatMatrix(mirrorAdaptiveMatrix_);
102     } else {
103         canvas->ConcatMatrix(screenTransformMatrix_);
104     }
105 
106     renderEngine_->DrawLayers(*canvas, layers, forceCPU);
107     renderFrame->Flush();
108     RS_LOGD("RsDebug RSPhysicalScreenProcessor::Redraw flush frame buffer end");
109 }
110 } // namespace Rosen
111 } // namespace OHOS
112