1 /*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "rs_uni_render_processor.h"
17
18 #include <vector>
19
20 #include "hdi_layer.h"
21 #include "hdi_layer_info.h"
22 #include "rs_trace.h"
23 #include "rs_uni_render_util.h"
24 #include "string_utils.h"
25 #include "surface_type.h"
26
27 #include "common/rs_optional_trace.h"
28 #include "display_engine/rs_luminance_control.h"
29 #include "drawable/rs_display_render_node_drawable.h"
30 #include "drawable/rs_surface_render_node_drawable.h"
31 #include "params/rs_display_render_params.h"
32 #include "params/rs_surface_render_params.h"
33 #include "feature/round_corner_display/rs_rcd_surface_render_node.h"
34 #include "feature/round_corner_display/rs_rcd_surface_render_node_drawable.h"
35 #include "platform/common/rs_log.h"
36
37 namespace OHOS {
38 namespace Rosen {
RSUniRenderProcessor()39 RSUniRenderProcessor::RSUniRenderProcessor()
40 : uniComposerAdapter_(std::make_unique<RSUniRenderComposerAdapter>())
41 {
42 }
43
~RSUniRenderProcessor()44 RSUniRenderProcessor::~RSUniRenderProcessor() noexcept
45 {
46 }
47
Init(RSDisplayRenderNode & node,int32_t offsetX,int32_t offsetY,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)48 bool RSUniRenderProcessor::Init(RSDisplayRenderNode& node, int32_t offsetX, int32_t offsetY, ScreenId mirroredId,
49 std::shared_ptr<RSBaseRenderEngine> renderEngine)
50 {
51 if (!RSProcessor::Init(node, offsetX, offsetY, mirroredId, renderEngine)) {
52 return false;
53 }
54 // In uni render mode, we can handle screen rotation in the rendering process,
55 // so we do not need to handle rotation in composer adapter any more,
56 // just pass the buffer to composer straightly.
57 screenInfo_.rotation = ScreenRotation::ROTATION_0;
58 return uniComposerAdapter_->Init(screenInfo_, offsetX_, offsetY_, mirrorAdaptiveCoefficient_);
59 }
60
InitForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable & displayDrawable,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)61 bool RSUniRenderProcessor::InitForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable& displayDrawable,
62 ScreenId mirroredId, std::shared_ptr<RSBaseRenderEngine> renderEngine)
63 {
64 if (!RSProcessor::InitForRenderThread(displayDrawable, mirroredId, renderEngine)) {
65 return false;
66 }
67 // In uni render mode, we can handle screen rotation in the rendering process,
68 // so we do not need to handle rotation in composer adapter any more,
69 // just pass the buffer to composer straightly.
70 screenInfo_.rotation = ScreenRotation::ROTATION_0;
71 return uniComposerAdapter_->Init(screenInfo_, offsetX_, offsetY_, mirrorAdaptiveCoefficient_);
72 }
73
PostProcess()74 void RSUniRenderProcessor::PostProcess()
75 {
76 uniComposerAdapter_->CommitLayers(layers_);
77 RS_LOGD("RSUniRenderProcessor::PostProcess layers_:%{public}zu", layers_.size());
78 }
79
CreateLayer(const RSSurfaceRenderNode & node,RSSurfaceRenderParams & params)80 void RSUniRenderProcessor::CreateLayer(const RSSurfaceRenderNode& node, RSSurfaceRenderParams& params)
81 {
82 auto surfaceHandler = node.GetRSSurfaceHandler();
83 auto buffer = surfaceHandler->GetBuffer();
84 if (buffer == nullptr || surfaceHandler->GetConsumer() == nullptr) {
85 return;
86 }
87 auto& layerInfo = params.GetLayerInfo();
88 const Rect& dirtyRect = params.GetBufferDamage();
89 RS_OPTIONAL_TRACE_NAME_FMT(
90 "CreateLayer name:%s zorder:%d src:[%d, %d, %d, %d] dst:[%d, %d, %d, %d] dirty:[%d, %d, %d, %d] "
91 "buffer:[%d, %d] alpha:[%f] type:[%d]",
92 node.GetName().c_str(), layerInfo.zOrder,
93 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
94 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
95 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
96 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha, layerInfo.layerType);
97 RS_LOGD_IF(DEBUG_PIPELINE,
98 "CreateLayer name:%{public}s zorder:%{public}d src:[%{public}d, %{public}d, %{public}d, %{public}d] "
99 "dst:[%{public}d, %{public}d, %{public}d, %{public}d] "
100 "drity:[%{public}d, %{public}d, %{public}d, %{public}d] "
101 "buffer:[%{public}d, %{public}d] alpha:[%{public}f]",
102 node.GetName().c_str(), layerInfo.zOrder, layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w,
103 layerInfo.srcRect.h, layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
104 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h, buffer->GetSurfaceBufferWidth(),
105 buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
106 auto preBuffer = params.GetPreBuffer();
107 LayerInfoPtr layer = GetLayerInfo(
108 params, buffer, preBuffer, surfaceHandler->GetConsumer(), params.GetAcquireFence());
109 layer->SetSdrNit(params.GetSdrNit());
110 layer->SetDisplayNit(params.GetDisplayNit());
111 layer->SetBrightnessRatio(params.GetBrightnessRatio());
112 layer->SetLayerLinearMatrix(params.GetLayerLinearMatrix());
113
114 uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceHandler->GetConsumer());
115 CreateSolidColorLayer(layer, params);
116 layers_.emplace_back(layer);
117 params.SetLayerCreated(true);
118 }
119
CreateLayerForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable & surfaceDrawable)120 void RSUniRenderProcessor::CreateLayerForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable)
121 {
122 auto& paramsSp = surfaceDrawable.GetRenderParams();
123 if (!paramsSp) {
124 return;
125 }
126 auto& params = *(static_cast<RSSurfaceRenderParams*>(paramsSp.get()));
127 auto buffer = params.GetBuffer();
128 if (buffer == nullptr) {
129 return;
130 }
131 auto& layerInfo = params.GetLayerInfo();
132 const Rect& dirtyRect = params.GetBufferDamage();
133 RS_OPTIONAL_TRACE_NAME_FMT(
134 "CreateLayer name:%s zorder:%d src:[%d, %d, %d, %d] dst:[%d, %d, %d, %d] dirty:[%d, %d, %d, %d] "
135 "buffer:[%d, %d] alpha:[%f] type:[%d]",
136 surfaceDrawable.GetName().c_str(), layerInfo.zOrder,
137 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
138 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
139 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
140 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha, layerInfo.layerType);
141 RS_LOGD("CreateLayer name:%{public}s zorder:%{public}d src:[%{public}d, %{public}d, %{public}d, %{public}d] "
142 "dst:[%{public}d, %{public}d, %{public}d, %{public}d] "
143 "drity:[%{public}d, %{public}d, %{public}d, %{public}d] "
144 "buffer:[%{public}d, %{public}d] alpha:[%{public}f] type:%{public}d]",
145 surfaceDrawable.GetName().c_str(), layerInfo.zOrder,
146 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
147 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
148 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
149 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha, layerInfo.layerType);
150 auto preBuffer = params.GetPreBuffer();
151 LayerInfoPtr layer = GetLayerInfo(static_cast<RSSurfaceRenderParams&>(params), buffer, preBuffer,
152 surfaceDrawable.GetConsumerOnDraw(), params.GetAcquireFence());
153 layer->SetNodeId(surfaceDrawable.GetId());
154 auto& renderParams = static_cast<RSSurfaceRenderParams&>(params);
155 layer->SetSdrNit(renderParams.GetSdrNit());
156 layer->SetDisplayNit(renderParams.GetDisplayNit());
157 layer->SetBrightnessRatio(renderParams.GetBrightnessRatio());
158 layer->SetLayerLinearMatrix(renderParams.GetLayerLinearMatrix());
159 uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceDrawable.GetConsumerOnDraw());
160 CreateSolidColorLayer(layer, params);
161 layers_.emplace_back(layer);
162 params.SetLayerCreated(true);
163 }
164
CreateSolidColorLayer(LayerInfoPtr layer,RSSurfaceRenderParams & params)165 void RSUniRenderProcessor::CreateSolidColorLayer(LayerInfoPtr layer, RSSurfaceRenderParams& params)
166 {
167 auto color = params.GetBackgroundColor();
168 if (!params.GetIsHwcEnabledBySolidLayer()) {
169 auto solidColorLayer = HdiLayerInfo::CreateHdiLayerInfo();
170 solidColorLayer->CopyLayerInfo(layer);
171 if (layer->GetZorder() > 0) {
172 solidColorLayer->SetZorder(layer->GetZorder() - 1);
173 }
174 solidColorLayer->SetTransform(GraphicTransformType::GRAPHIC_ROTATE_NONE);
175 auto dstRect = params.layerInfo_.dstRect;
176 GraphicIRect layerRect = {dstRect.x, dstRect.y, dstRect.w, dstRect.h};
177 solidColorLayer->SetLayerSize(layerRect);
178 solidColorLayer->SetCompositionType(GraphicCompositionType::GRAPHIC_COMPOSITION_SOLID_COLOR);
179 solidColorLayer->SetLayerColor({color.GetRed(), color.GetGreen(), color.GetBlue(), color.GetAlpha()});
180 solidColorLayer->SetSurface({});
181 solidColorLayer->SetBuffer({}, {});
182 solidColorLayer->SetPreBuffer({});
183 solidColorLayer->SetMetaData({});
184 layers_.emplace_back(solidColorLayer);
185 }
186 }
187
GetForceClientForDRM(RSSurfaceRenderParams & params)188 bool RSUniRenderProcessor::GetForceClientForDRM(RSSurfaceRenderParams& params)
189 {
190 if (params.GetSpecialLayerMgr().Find(SpecialLayerType::PROTECTED) == false) {
191 return false;
192 }
193 if (params.GetAnimateState() == true ||
194 RSUniRenderUtil::GetRotationDegreeFromMatrix(params.GetTotalMatrix()) % RS_ROTATION_90 != 0) {
195 return true;
196 }
197 if (!params.GetCornerRadiusInfoForDRM().empty()) {
198 return true;
199 }
200 if (params.GetIsOutOfScreen() == true) {
201 return true;
202 }
203 bool forceClientForDRM = false;
204 auto ancestorDisplayDrawable =
205 std::static_pointer_cast<DrawableV2::RSDisplayRenderNodeDrawable>(params.GetAncestorDisplayDrawable().lock());
206 auto& uniParam = RSUniRenderThread::Instance().GetRSRenderThreadParams();
207 if (ancestorDisplayDrawable == nullptr || ancestorDisplayDrawable->GetRenderParams() == nullptr ||
208 uniParam == nullptr) {
209 RS_LOGE("%{public}s ancestorDisplayDrawable/ancestorDisplayDrawableParams/uniParam is nullptr", __func__);
210 return false;
211 } else {
212 auto displayParams = static_cast<RSDisplayRenderParams*>(ancestorDisplayDrawable->GetRenderParams().get());
213 forceClientForDRM = displayParams->IsRotationChanged() || uniParam->GetCacheEnabledForRotation();
214 }
215 return forceClientForDRM;
216 }
217
GetLayerInfo(RSSurfaceRenderParams & params,sptr<SurfaceBuffer> & buffer,sptr<SurfaceBuffer> & preBuffer,const sptr<IConsumerSurface> & consumer,const sptr<SyncFence> & acquireFence)218 LayerInfoPtr RSUniRenderProcessor::GetLayerInfo(RSSurfaceRenderParams& params, sptr<SurfaceBuffer>& buffer,
219 sptr<SurfaceBuffer>& preBuffer, const sptr<IConsumerSurface>& consumer, const sptr<SyncFence>& acquireFence)
220 {
221 LayerInfoPtr layer = HdiLayerInfo::CreateHdiLayerInfo();
222 auto& layerInfo = params.layerInfo_;
223 layer->SetNeedBilinearInterpolation(params.NeedBilinearInterpolation());
224 layer->SetSurface(consumer);
225 layer->SetBuffer(buffer, acquireFence);
226 layer->SetPreBuffer(preBuffer);
227 params.SetPreBuffer(nullptr);
228 layer->SetZorder(layerInfo.zOrder);
229 layer->SetType(layerInfo.layerType);
230 layer->SetRotationFixed(params.GetFixRotationByUser());
231
232 GraphicLayerAlpha alpha;
233 alpha.enGlobalAlpha = true;
234 // Alpha of 255 indicates opacity
235 alpha.gAlpha = static_cast<uint8_t>(std::clamp(layerInfo.alpha, 0.0f, 1.0f) * RGBA_MAX);
236 layer->SetAlpha(alpha);
237 GraphicIRect dstRect = layerInfo.dstRect;
238 if (layerInfo.layerType == GraphicLayerType::GRAPHIC_LAYER_TYPE_CURSOR &&
239 ((layerInfo.dstRect.w != layerInfo.srcRect.w) || (layerInfo.dstRect.h != layerInfo.srcRect.h))) {
240 dstRect = {layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h};
241 }
242 layer->SetLayerSize(dstRect);
243 layer->SetBoundSize(layerInfo.boundRect);
244 bool forceClientForDRM = GetForceClientForDRM(params);
245 RS_OPTIONAL_TRACE_NAME_FMT("%s nodeName[%s] forceClientForDRM[%d]",
246 __func__, params.GetName().c_str(), forceClientForDRM);
247 RS_LOGD("%{public}s nodeName[%{public}s] forceClientForDRM[%{public}d]",
248 __func__, params.GetName().c_str(), forceClientForDRM);
249 bool forceClient = RSSystemProperties::IsForceClient() || forceClientForDRM;
250 layer->SetCompositionType(forceClient ? GraphicCompositionType::GRAPHIC_COMPOSITION_CLIENT :
251 GraphicCompositionType::GRAPHIC_COMPOSITION_DEVICE);
252 layer->SetCornerRadiusInfoForDRM(params.GetCornerRadiusInfoForDRM());
253 auto bufferBackgroundColor = params.GetBackgroundColor();
254 GraphicLayerColor backgroundColor = {
255 .r = bufferBackgroundColor.GetRed(),
256 .g = bufferBackgroundColor.GetGreen(),
257 .b = bufferBackgroundColor.GetBlue(),
258 .a = bufferBackgroundColor.GetAlpha()
259 };
260 layer->SetBackgroundColor(backgroundColor);
261
262 std::vector<GraphicIRect> visibleRegions;
263 visibleRegions.emplace_back(layerInfo.dstRect);
264 layer->SetVisibleRegions(visibleRegions);
265 std::vector<GraphicIRect> dirtyRegions;
266 if (RSSystemProperties::GetHwcDirtyRegionEnabled()) {
267 const auto& bufferDamage = params.GetBufferDamage();
268 GraphicIRect dirtyRect = params.GetIsBufferFlushed() ? GraphicIRect { bufferDamage.x, bufferDamage.y,
269 bufferDamage.w, bufferDamage.h } : GraphicIRect { 0, 0, 0, 0 };
270 auto intersectRect = RSUniRenderUtil::IntersectRect(layerInfo.srcRect, dirtyRect);
271 RS_OPTIONAL_TRACE_NAME_FMT("intersectRect:[%d, %d, %d, %d]",
272 intersectRect.x, intersectRect.y, intersectRect.w, intersectRect.h);
273 dirtyRegions.emplace_back(intersectRect);
274 } else {
275 dirtyRegions.emplace_back(layerInfo.srcRect);
276 }
277 layer->SetDirtyRegions(dirtyRegions);
278
279 layer->SetBlendType(layerInfo.blendType);
280 layer->SetCropRect(layerInfo.srcRect);
281 layer->SetGravity(layerInfo.gravity);
282 layer->SetTransform(layerInfo.transformType);
283 if (layerInfo.layerType == GraphicLayerType::GRAPHIC_LAYER_TYPE_CURSOR) {
284 layer->SetTransform(GraphicTransformType::GRAPHIC_ROTATE_NONE);
285 }
286 auto matrix = GraphicMatrix {layerInfo.matrix.Get(Drawing::Matrix::Index::SCALE_X),
287 layerInfo.matrix.Get(Drawing::Matrix::Index::SKEW_X), layerInfo.matrix.Get(Drawing::Matrix::Index::TRANS_X),
288 layerInfo.matrix.Get(Drawing::Matrix::Index::SKEW_Y), layerInfo.matrix.Get(Drawing::Matrix::Index::SCALE_Y),
289 layerInfo.matrix.Get(Drawing::Matrix::Index::TRANS_Y), layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_0),
290 layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_1), layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_2)};
291 layer->SetMatrix(matrix);
292 layer->SetLayerSourceTuning(params.GetLayerSourceTuning());
293 layer->SetLayerArsr(layerInfo.arsrTag);
294 return layer;
295 }
296
ProcessSurface(RSSurfaceRenderNode & node)297 void RSUniRenderProcessor::ProcessSurface(RSSurfaceRenderNode &node)
298 {
299 RS_LOGE("It is update to DrawableV2 to process node now!!");
300 }
301
ProcessSurfaceForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable & surfaceDrawable)302 void RSUniRenderProcessor::ProcessSurfaceForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable)
303 {
304 auto layer = uniComposerAdapter_->CreateLayer(surfaceDrawable);
305 if (layer == nullptr) {
306 RS_LOGE("RSUniRenderProcessor::ProcessSurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
307 surfaceDrawable.GetId());
308 return;
309 }
310 layers_.emplace_back(layer);
311 }
312
ProcessDisplaySurface(RSDisplayRenderNode & node)313 void RSUniRenderProcessor::ProcessDisplaySurface(RSDisplayRenderNode& node)
314 {
315 auto layer = uniComposerAdapter_->CreateLayer(node);
316 if (layer == nullptr) {
317 RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
318 node.GetId());
319 return;
320 }
321 if (node.GetFingerprint()) {
322 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC);
323 RS_LOGD("RSUniRenderProcessor::ProcessDisplaySurface, set layer mask hbm sync");
324 } else {
325 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL);
326 }
327 layers_.emplace_back(layer);
328 auto drawable = node.GetRenderDrawable();
329 if (!drawable) {
330 return;
331 }
332 auto displayDrawable = std::static_pointer_cast<DrawableV2::RSDisplayRenderNodeDrawable>(drawable);
333 auto surfaceHandler = displayDrawable->GetRSSurfaceHandlerOnDraw();
334 RSUniRenderThread::Instance().SetAcquireFence(surfaceHandler->GetAcquireFence());
335 }
336
ProcessDisplaySurfaceForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable & displayDrawable)337 void RSUniRenderProcessor::ProcessDisplaySurfaceForRenderThread(
338 DrawableV2::RSDisplayRenderNodeDrawable& displayDrawable)
339 {
340 auto layer = uniComposerAdapter_->CreateLayer(displayDrawable);
341 if (layer == nullptr) {
342 RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
343 displayDrawable.GetId());
344 return;
345 }
346 auto& params = displayDrawable.GetRenderParams();
347 if (!params) {
348 return;
349 }
350 if (params->GetFingerprint()) {
351 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC);
352 RS_LOGD("RSUniRenderProcessor::ProcessDisplaySurface, set layer mask hbm sync");
353 } else {
354 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL);
355 }
356 layers_.emplace_back(layer);
357 auto surfaceHandler = displayDrawable.GetRSSurfaceHandlerOnDraw();
358 if (!surfaceHandler) {
359 return;
360 }
361 RSUniRenderThread::Instance().SetAcquireFence(surfaceHandler->GetAcquireFence());
362 }
363
ProcessRcdSurface(RSRcdSurfaceRenderNode & node)364 void RSUniRenderProcessor::ProcessRcdSurface(RSRcdSurfaceRenderNode& node)
365 {
366 auto layer = uniComposerAdapter_->CreateLayer(node);
367 if (layer == nullptr) {
368 RS_LOGE("RSUniRenderProcessor::ProcessRcdSurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
369 node.GetId());
370 return;
371 }
372 layers_.emplace_back(layer);
373 }
374
ProcessRcdSurfaceForRenderThread(DrawableV2::RSRcdSurfaceRenderNodeDrawable & rcdDrawable)375 void RSUniRenderProcessor::ProcessRcdSurfaceForRenderThread(DrawableV2::RSRcdSurfaceRenderNodeDrawable &rcdDrawable)
376 {
377 auto layer = uniComposerAdapter_->CreateLayer(rcdDrawable);
378 if (layer == nullptr) {
379 RS_LOGE("RSUniRenderProcessor::ProcessRcdSurfaceForRenderThread: failed to createLayer for node(id: "
380 "%{public}" PRIu64 ")",
381 rcdDrawable.GetId());
382 return;
383 }
384 layers_.emplace_back(layer);
385 }
386
387 #ifdef OHOS_BUILD_ENABLE_MAGICCURSOR
GetLayers() const388 std::vector<LayerInfoPtr> RSUniRenderProcessor::GetLayers() const
389 {
390 return layers_;
391 }
392 #endif
393 } // namespace Rosen
394 } // namespace OHOS
395