1 /*
2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "rs_uni_render_thread.h"
16
17 #include <fstream>
18 #include <malloc.h>
19 #include <memory>
20 #include <parameters.h>
21
22 #include "common/rs_background_thread.h"
23 #include "common/rs_common_def.h"
24 #include "common/rs_optional_trace.h"
25 #include "common/rs_singleton.h"
26 #include "drawable/rs_display_render_node_drawable.h"
27 #include "drawable/rs_property_drawable_utils.h"
28 #include "drawable/rs_surface_render_node_drawable.h"
29 #include "graphic_common_c.h"
30 #include "hgm_core.h"
31 #include "include/core/SkGraphics.h"
32 #include "include/gpu/GrDirectContext.h"
33 #include "memory/rs_memory_manager.h"
34 #include "params/rs_display_render_params.h"
35 #include "params/rs_surface_render_params.h"
36 #include "feature/uifirst/rs_sub_thread_manager.h"
37 #include "feature/uifirst/rs_uifirst_manager.h"
38 #include "graphic_feature_param_manager.h"
39 #include "pipeline/hardware_thread/rs_hardware_thread.h"
40 #include "pipeline/main_thread/rs_main_thread.h"
41 #include "pipeline/rs_render_node_gc.h"
42 #include "pipeline/rs_surface_handler.h"
43 #include "pipeline/rs_task_dispatcher.h"
44 #include "pipeline/sk_resource_manager.h"
45 #include "platform/common/rs_log.h"
46 #include "platform/ohos/rs_jank_stats.h"
47 #include "platform/ohos/rs_node_stats.h"
48 #include "rs_trace.h"
49 #include "rs_uni_render_engine.h"
50 #include "rs_uni_render_util.h"
51 #include "static_factory.h"
52 #include "surface.h"
53 #include "sync_fence.h"
54 #include "system/rs_system_parameters.h"
55 #include "gfx/dump/rs_dump_manager.h"
56
57 #ifdef RES_SCHED_ENABLE
58 #include <iservice_registry.h>
59 #include "if_system_ability_manager.h"
60 #include "system_ability_definition.h"
61 #endif
62
63 #ifdef SOC_PERF_ENABLE
64 #include "socperf_client.h"
65 #endif
66
67 #include <sched.h>
68 #include "res_sched_client.h"
69 #include "res_type.h"
70
71 namespace OHOS {
72 namespace Rosen {
73 namespace {
74 constexpr const char* CLEAR_GPU_CACHE = "ClearGpuCache";
75 constexpr const char* PURGE_SHADER_CACHE_AFTER_ANIMATE = "PurgeShaderCacheAfterAnimate";
76 constexpr const char* DEFAULT_CLEAR_GPU_CACHE = "DefaultClearGpuCache";
77 constexpr const char* RECLAIM_MEMORY = "ReclaimMemory";
78 constexpr const char* PURGE_CACHE_BETWEEN_FRAMES = "PurgeCacheBetweenFrames";
79 constexpr const char* SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO = "SuppressGpuCacheBelowCertainRatio";
80 const std::string PERF_FOR_BLUR_IF_NEEDED_TASK_NAME = "PerfForBlurIfNeeded";
81 constexpr uint32_t TIME_OF_SIX_FRAMES = 6000;
82 constexpr uint32_t TIME_OF_EIGHT_FRAMES = 8000;
83 constexpr uint32_t TIME_OF_THE_FRAMES = 1000;
84 constexpr uint32_t TIME_OF_DEFAULT_CLEAR_GPU_CACHE = 5000;
85 constexpr uint32_t TIME_OF_RECLAIM_MEMORY = 25000;
86 constexpr uint32_t WAIT_FOR_RELEASED_BUFFER_TIMEOUT = 3000;
87 constexpr uint32_t RELEASE_IN_HARDWARE_THREAD_TASK_NUM = 4;
88 constexpr uint64_t PERF_PERIOD_BLUR = 480000000;
89 constexpr uint64_t PERF_PERIOD_BLUR_TIMEOUT = 80000000;
90 constexpr size_t ONE_MEGABYTE = 1000 * 1000;
91 constexpr uint32_t TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE = 30;
92
93 #ifdef OHOS_PLATFORM
94 const std::string RECLAIM_FILE_STRING = "1"; // for HM
95 #endif
96
97 const std::map<int, int32_t> BLUR_CNT_TO_BLUR_CODE {
98 { 1, 10021 },
99 { 2, 10022 },
100 { 3, 10023 },
101 };
102
PerfRequest(int32_t perfRequestCode,bool onOffTag)103 void PerfRequest(int32_t perfRequestCode, bool onOffTag)
104 {
105 #ifdef SOC_PERF_ENABLE
106 OHOS::SOCPERF::SocPerfClient::GetInstance().PerfRequestEx(perfRequestCode, onOffTag, "");
107 RS_LOGD("RSUniRenderThread::soc perf info [%{public}d %{public}d]", perfRequestCode, onOffTag);
108 #endif
109 }
110 };
111
112 thread_local CaptureParam RSUniRenderThread::captureParam_ = {};
113
SetCaptureParam(const CaptureParam & param)114 void RSUniRenderThread::SetCaptureParam(const CaptureParam& param)
115 {
116 captureParam_ = param;
117 }
118
GetCaptureParam()119 CaptureParam& RSUniRenderThread::GetCaptureParam()
120 {
121 return captureParam_;
122 }
123
ResetCaptureParam()124 void RSUniRenderThread::ResetCaptureParam()
125 {
126 captureParam_ = {};
127 }
128
IsInCaptureProcess()129 bool RSUniRenderThread::IsInCaptureProcess()
130 {
131 return captureParam_.isSnapshot_;
132 }
133
IsExpandScreenMode()134 bool RSUniRenderThread::IsExpandScreenMode()
135 {
136 return !captureParam_.isSnapshot_ && !captureParam_.isMirror_;
137 }
138
Instance()139 RSUniRenderThread& RSUniRenderThread::Instance()
140 {
141 static RSUniRenderThread instance;
142 return instance;
143 }
144
RSUniRenderThread()145 RSUniRenderThread::RSUniRenderThread()
146 :postImageReleaseTaskFlag_(Rosen::RSSystemProperties::GetImageReleaseUsingPostTask())
147 {}
148
~RSUniRenderThread()149 RSUniRenderThread::~RSUniRenderThread() noexcept {}
150
InitGrContext()151 void RSUniRenderThread::InitGrContext()
152 {
153 // uniRenderEngine must be inited on the same thread with requestFrame
154 uniRenderEngine_ = std::make_shared<RSUniRenderEngine>();
155 if (!uniRenderEngine_) {
156 RS_LOGE("uniRenderEngine_ is nullptr");
157 return;
158 }
159 uniRenderEngine_->Init();
160 #ifdef RS_ENABLE_VK
161 if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
162 Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
163 uniRenderEngine_->GetSkContext()->RegisterPostFunc([](const std::function<void()>& task) {
164 RSUniRenderThread::Instance().PostImageReleaseTask(task);
165 });
166 }
167 if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
168 Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
169 if (RSSystemProperties::IsFoldScreenFlag()) {
170 vmaOptimizeFlag_ = true;
171 }
172 }
173 #endif
174 auto renderContext = uniRenderEngine_->GetRenderContext();
175 if (!renderContext) {
176 return;
177 }
178 auto grContext = renderContext->GetDrGPUContext();
179 if (!grContext) {
180 return;
181 }
182 RSMainThread::Instance()->InitVulkanErrorCallback(grContext);
183 MemoryManager::SetGpuCacheSuppressWindowSwitch(
184 grContext, RSSystemProperties::GetGpuCacheSuppressWindowEnabled());
185 MemoryManager::SetGpuMemoryAsyncReclaimerSwitch(
186 grContext, RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled(), []() {
187 const uint32_t RS_IPC_QOS_LEVEL = 7;
188 std::unordered_map<std::string, std::string> mapPayload = { { "bundleName", "render_service" },
189 { "pid", std::to_string(getpid()) }, { std::to_string(gettid()), std::to_string(RS_IPC_QOS_LEVEL) } };
190 using namespace OHOS::ResourceSchedule;
191 auto& schedClient = ResSchedClient::GetInstance();
192 schedClient.ReportData(ResType::RES_TYPE_THREAD_QOS_CHANGE, 0, mapPayload);
193 });
194 }
195
Inittcache()196 void RSUniRenderThread::Inittcache()
197 {
198 if (RSSystemParameters::GetTcacheEnabled()) {
199 // enable cache
200 mallopt(M_SET_THREAD_CACHE, M_THREAD_CACHE_ENABLE);
201 }
202 }
203
Start()204 void RSUniRenderThread::Start()
205 {
206 runner_ = AppExecFwk::EventRunner::Create("RSUniRenderThread");
207 if (!runner_) {
208 RS_LOGE("RSUniRenderThread Start runner null");
209 return;
210 }
211 handler_ = std::make_shared<AppExecFwk::EventHandler>(runner_);
212 runner_->Run();
213 auto postTaskProxy = [](RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
214 AppExecFwk::EventQueue::Priority priority) {
215 RSUniRenderThread::Instance().PostTask(task, name, delayTime, priority);
216 };
217 RSRenderNodeGC::Instance().SetRenderTask(postTaskProxy);
218 PostSyncTask([this] {
219 RS_LOGE("RSUniRenderThread Started ...");
220 Inittcache();
221 InitGrContext();
222 tid_ = gettid();
223 #ifdef RES_SCHED_ENABLE
224 SubScribeSystemAbility();
225 #endif
226 });
227
228 auto taskDispatchFunc = [this](const RSTaskDispatcher::RSTask& task, bool isSyncTask = false) {
229 if (isSyncTask) {
230 PostSyncTask(task);
231 } else {
232 PostTask(task);
233 }
234 };
235 RSTaskDispatcher::GetInstance().RegisterTaskDispatchFunc(tid_, taskDispatchFunc);
236
237 if (!rootNodeDrawable_) {
238 const std::shared_ptr<RSBaseRenderNode> rootNode =
239 RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
240 if (!rootNode) {
241 RS_LOGE("rootNode is nullptr");
242 return;
243 }
244 auto ptr = DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(rootNode);
245 rootNodeDrawable_ = std::static_pointer_cast<DrawableV2::RSRenderNodeDrawable>(ptr);
246 }
247
248 RSUniRenderGfxDumpInit();
249 }
250
GetRenderEngine() const251 std::shared_ptr<RSBaseRenderEngine> RSUniRenderThread::GetRenderEngine() const
252 {
253 return uniRenderEngine_;
254 }
255
PostTask(const std::function<void ()> & task)256 void RSUniRenderThread::PostTask(const std::function<void()>& task)
257 {
258 if (!handler_) {
259 return;
260 }
261 handler_->PostTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
262 }
263
PostRTTask(const std::function<void ()> & task)264 void RSUniRenderThread::PostRTTask(const std::function<void()>& task)
265 {
266 auto tid = gettid();
267 if (tid == tid_) {
268 task();
269 } else {
270 PostTask(task);
271 }
272 }
273
PostImageReleaseTask(const std::function<void ()> & task)274 void RSUniRenderThread::PostImageReleaseTask(const std::function<void()>& task)
275 {
276 imageReleaseCount_++;
277 if (postImageReleaseTaskFlag_) {
278 PostRTTask(task);
279 return;
280 }
281 if (tid_ == gettid()) {
282 task();
283 return;
284 }
285 std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
286 imageReleaseTasks_.push_back(task);
287 }
288
RunImageReleaseTask()289 void RSUniRenderThread::RunImageReleaseTask()
290 {
291 if (postImageReleaseTaskFlag_) { // release using post task
292 RS_TRACE_NAME_FMT("RunImageReleaseTask using PostTask: count %d", imageReleaseCount_);
293 imageReleaseCount_ = 0;
294 return;
295 }
296 std::vector<Callback> tasks;
297 {
298 std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
299 std::swap(imageReleaseTasks_, tasks);
300 }
301 if (tasks.empty()) {
302 return;
303 }
304 RS_TRACE_NAME_FMT("RunImageReleaseTask: count %d", imageReleaseCount_);
305 imageReleaseCount_ = 0;
306 for (auto task : tasks) {
307 task();
308 }
309 }
310
PostTask(RSTaskMessage::RSTask task,const std::string & name,int64_t delayTime,AppExecFwk::EventQueue::Priority priority)311 void RSUniRenderThread::PostTask(RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
312 AppExecFwk::EventQueue::Priority priority)
313 {
314 if (handler_) {
315 handler_->PostTask(task, name, delayTime, priority);
316 }
317 }
318
RemoveTask(const std::string & name)319 void RSUniRenderThread::RemoveTask(const std::string& name)
320 {
321 if (handler_) {
322 handler_->RemoveTask(name);
323 }
324 }
325
PostSyncTask(const std::function<void ()> & task)326 void RSUniRenderThread::PostSyncTask(const std::function<void()>& task)
327 {
328 if (!handler_) {
329 return;
330 }
331 handler_->PostSyncTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
332 }
333
IsIdle() const334 bool RSUniRenderThread::IsIdle() const
335 {
336 return handler_ ? handler_->IsIdle() : false;
337 }
338
Sync(std::unique_ptr<RSRenderThreadParams> && stagingRenderThreadParams)339 void RSUniRenderThread::Sync(std::unique_ptr<RSRenderThreadParams>&& stagingRenderThreadParams)
340 {
341 RSRenderThreadParamsManager::Instance().SetRSRenderThreadParams(std::move(stagingRenderThreadParams));
342 }
343
Render()344 void RSUniRenderThread::Render()
345 {
346 if (!rootNodeDrawable_) {
347 RS_LOGE("rootNodeDrawable is nullptr");
348 }
349 if (vmaOptimizeFlag_) { // render this frame with vma cache on/off
350 std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
351 if (vmaCacheCount_ > 0) {
352 vmaCacheCount_--;
353 Drawing::StaticFactory::SetVmaCacheStatus(true);
354 } else {
355 Drawing::StaticFactory::SetVmaCacheStatus(false);
356 }
357 }
358 Drawing::Canvas canvas;
359 RSNodeStats::GetInstance().ClearNodeStats();
360 rootNodeDrawable_->OnDraw(canvas);
361 RSNodeStats::GetInstance().ReportRSNodeLimitExceeded();
362 PerfForBlurIfNeeded();
363 }
364
ReleaseSelfDrawingNodeBuffer()365 void RSUniRenderThread::ReleaseSelfDrawingNodeBuffer()
366 {
367 auto& renderThreadParams = GetRSRenderThreadParams();
368 if (!renderThreadParams) {
369 return;
370 }
371 std::vector<std::function<void()>> releaseTasks;
372 for (const auto& drawable : renderThreadParams->GetSelfDrawables()) {
373 if (UNLIKELY(!drawable)) {
374 continue;
375 }
376 auto surfaceDrawable = std::static_pointer_cast<DrawableV2::RSSurfaceRenderNodeDrawable>(drawable);
377 auto& params = surfaceDrawable->GetRenderParams();
378 if (UNLIKELY(!params)) {
379 continue;
380 }
381 auto surfaceParams = static_cast<RSSurfaceRenderParams*>(params.get());
382 if (UNLIKELY(!surfaceParams)) {
383 continue;
384 }
385 bool needRelease = !surfaceParams->GetHardwareEnabled() || !surfaceParams->GetLayerCreated();
386 if (needRelease && surfaceParams->GetLastFrameHardwareEnabled()) {
387 surfaceParams->releaseInHardwareThreadTaskNum_ = RELEASE_IN_HARDWARE_THREAD_TASK_NUM;
388 }
389 if (needRelease) {
390 auto preBuffer = params->GetPreBuffer();
391 if (preBuffer == nullptr) {
392 if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
393 surfaceParams->releaseInHardwareThreadTaskNum_--;
394 }
395 continue;
396 }
397 auto releaseTask = [buffer = preBuffer, consumer = surfaceDrawable->GetConsumerOnDraw(),
398 useReleaseFence = surfaceParams->GetLastFrameHardwareEnabled(),
399 acquireFence = acquireFence_]() mutable {
400 if (consumer == nullptr) {
401 RS_LOGE("ReleaseSelfDrawingNodeBuffer failed consumer nullptr");
402 return;
403 }
404 auto ret = consumer->ReleaseBuffer(buffer, useReleaseFence ?
405 RSHardwareThread::Instance().releaseFence_ : acquireFence);
406 if (ret != OHOS::SURFACE_ERROR_OK) {
407 RS_LOGD("ReleaseSelfDrawingNodeBuffer failed ret:%{public}d", ret);
408 }
409 };
410 params->SetPreBuffer(nullptr);
411 if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
412 releaseTasks.emplace_back(releaseTask);
413 surfaceParams->releaseInHardwareThreadTaskNum_--;
414 } else {
415 releaseTask();
416 }
417 }
418 }
419 if (releaseTasks.empty()) {
420 return;
421 }
422 auto releaseBufferTask = [releaseTasks]() {
423 for (const auto& task : releaseTasks) {
424 task();
425 }
426 };
427 auto delayTime = RSHardwareThread::Instance().delayTime_;
428 if (delayTime > 0) {
429 RSHardwareThread::Instance().PostDelayTask(releaseBufferTask, delayTime);
430 } else {
431 RSHardwareThread::Instance().PostTask(releaseBufferTask);
432 }
433 }
434
ReleaseSurface()435 void RSUniRenderThread::ReleaseSurface()
436 {
437 std::lock_guard<std::mutex> lock(mutex_);
438 while (tmpSurfaces_.size() > 0) {
439 auto tmp = tmpSurfaces_.front();
440 tmpSurfaces_.pop();
441 tmp = nullptr;
442 }
443 }
444
AddToReleaseQueue(std::shared_ptr<Drawing::Surface> && surface)445 void RSUniRenderThread::AddToReleaseQueue(std::shared_ptr<Drawing::Surface>&& surface)
446 {
447 std::lock_guard<std::mutex> lock(mutex_);
448 tmpSurfaces_.push(std::move(surface));
449 }
450
GetCurrentTimestamp() const451 uint64_t RSUniRenderThread::GetCurrentTimestamp() const
452 {
453 auto& renderThreadParams = GetRSRenderThreadParams();
454 return renderThreadParams ? renderThreadParams->GetCurrentTimestamp() : 0;
455 }
456
GetActualTimestamp() const457 int64_t RSUniRenderThread::GetActualTimestamp() const
458 {
459 auto& renderThreadParams = GetRSRenderThreadParams();
460 return renderThreadParams ? renderThreadParams->GetActualTimestamp() : 0;
461 }
462
GetVsyncId() const463 uint64_t RSUniRenderThread::GetVsyncId() const
464 {
465 auto& renderThreadParams = GetRSRenderThreadParams();
466 return renderThreadParams ? renderThreadParams->GetVsyncId() : 0;
467 }
468
GetForceRefreshFlag() const469 bool RSUniRenderThread::GetForceRefreshFlag() const
470 {
471 auto& renderThreadParams = GetRSRenderThreadParams();
472 return renderThreadParams ? renderThreadParams->GetForceRefreshFlag() : false;
473 }
474
GetPendingScreenRefreshRate() const475 uint32_t RSUniRenderThread::GetPendingScreenRefreshRate() const
476 {
477 auto& renderThreadParams = GetRSRenderThreadParams();
478 return renderThreadParams ? renderThreadParams->GetPendingScreenRefreshRate() : 0;
479 }
480
GetPendingConstraintRelativeTime() const481 uint64_t RSUniRenderThread::GetPendingConstraintRelativeTime() const
482 {
483 auto& renderThreadParams = GetRSRenderThreadParams();
484 return renderThreadParams ? renderThreadParams->GetPendingConstraintRelativeTime() : 0;
485 }
486
GetFastComposeTimeStampDiff() const487 uint64_t RSUniRenderThread::GetFastComposeTimeStampDiff() const
488 {
489 auto& renderThreadParams = GetRSRenderThreadParams();
490 return renderThreadParams ? renderThreadParams->GetFastComposeTimeStampDiff() : 0;
491 }
492
493 #ifdef RES_SCHED_ENABLE
SubScribeSystemAbility()494 void RSUniRenderThread::SubScribeSystemAbility()
495 {
496 RS_LOGD("%{public}s", __func__);
497 sptr<ISystemAbilityManager> systemAbilityManager =
498 SystemAbilityManagerClient::GetInstance().GetSystemAbilityManager();
499 if (!systemAbilityManager) {
500 RS_LOGE("%{public}s failed to get system ability manager client", __func__);
501 return;
502 }
503 std::string threadName = "RSHardwareThread";
504 std::string strUid = std::to_string(getuid());
505 std::string strPid = std::to_string(getpid());
506 std::string strTid = std::to_string(gettid());
507
508 saStatusChangeListener_ = new (std::nothrow)VSyncSystemAbilityListener(threadName, strUid, strPid, strTid);
509 int32_t ret = systemAbilityManager->SubscribeSystemAbility(RES_SCHED_SYS_ABILITY_ID, saStatusChangeListener_);
510 if (ret != ERR_OK) {
511 RS_LOGE("%{public}s subscribe system ability %{public}d failed.", __func__, RES_SCHED_SYS_ABILITY_ID);
512 saStatusChangeListener_ = nullptr;
513 }
514 }
515 #endif
WaitUntilDisplayNodeBufferReleased(DrawableV2::RSDisplayRenderNodeDrawable & displayNodeDrawable)516 bool RSUniRenderThread::WaitUntilDisplayNodeBufferReleased(
517 DrawableV2::RSDisplayRenderNodeDrawable& displayNodeDrawable)
518 {
519 std::unique_lock<std::mutex> lock(displayNodeBufferReleasedMutex_);
520 displayNodeBufferReleased_ = false; // prevent spurious wakeup of condition variable
521 if (!displayNodeDrawable.IsSurfaceCreated()) {
522 return true;
523 }
524 auto consumer = displayNodeDrawable.GetRSSurfaceHandlerOnDraw()->GetConsumer();
525 if (consumer && consumer->QueryIfBufferAvailable()) {
526 return true;
527 }
528 return displayNodeBufferReleasedCond_.wait_until(lock, std::chrono::system_clock::now() +
529 std::chrono::milliseconds(WAIT_FOR_RELEASED_BUFFER_TIMEOUT), [this]() { return displayNodeBufferReleased_; });
530 }
531
NotifyDisplayNodeBufferReleased()532 void RSUniRenderThread::NotifyDisplayNodeBufferReleased()
533 {
534 RS_TRACE_NAME("RSUniRenderThread::NotifyDisplayNodeBufferReleased");
535 std::lock_guard<std::mutex> lock(displayNodeBufferReleasedMutex_);
536 displayNodeBufferReleased_ = true;
537 displayNodeBufferReleasedCond_.notify_one();
538 }
539
PerfForBlurIfNeeded()540 void RSUniRenderThread::PerfForBlurIfNeeded()
541 {
542 auto socPerfParam = std::static_pointer_cast<SOCPerfParam>(
543 GraphicFeatureParamManager::GetInstance().GetFeatureParam(FEATURE_CONFIGS[SOC_PERF]));
544 if (socPerfParam != nullptr && !socPerfParam->IsBlurSOCPerfEnable()) {
545 return;
546 }
547
548 if (!handler_) {
549 return;
550 }
551 handler_->RemoveTask(PERF_FOR_BLUR_IF_NEEDED_TASK_NAME);
552 static uint64_t prePerfTimestamp = 0;
553 static int preBlurCnt = 0;
554 static int cnt = 0;
555 auto params = GetRSRenderThreadParams().get();
556 if (!params) {
557 return;
558 }
559 auto threadTimestamp = params->GetCurrentTimestamp();
560
561 auto task = [this]() {
562 if (preBlurCnt == 0) {
563 return;
564 }
565 auto now = std::chrono::steady_clock::now().time_since_epoch();
566 auto timestamp = std::chrono::duration_cast<std::chrono::nanoseconds>(now).count();
567 RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded now[%ld] timestamp[%ld] preBlurCnt[%d]",
568 now, timestamp, preBlurCnt);
569 if (static_cast<uint64_t>(timestamp) - prePerfTimestamp > PERF_PERIOD_BLUR_TIMEOUT) {
570 PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
571 prePerfTimestamp = 0;
572 preBlurCnt = 0;
573 }
574 };
575
576 // delay 100ms
577 handler_->PostTask(task, PERF_FOR_BLUR_IF_NEEDED_TASK_NAME, 100);
578 int blurCnt = RSPropertyDrawableUtils::GetAndResetBlurCnt();
579 // clamp blurCnt to 0~3.
580 blurCnt = std::clamp<int>(blurCnt, 0, 3);
581 cnt = (blurCnt < preBlurCnt) ? (cnt + 1) : 0;
582
583 // if blurCnt > preBlurCnt, than change perf code;
584 // if blurCnt < preBlurCnt 10 times continuously, than change perf code.
585 bool cntIsMatch = blurCnt > preBlurCnt || cnt > 10;
586 if (cntIsMatch && preBlurCnt != 0) {
587 RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded Perf close, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
588 PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
589 preBlurCnt = blurCnt == 0 ? 0 : preBlurCnt;
590 }
591 if (blurCnt == 0) {
592 return;
593 }
594 if (threadTimestamp - prePerfTimestamp > PERF_PERIOD_BLUR || cntIsMatch) {
595 RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded PerfRequest, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
596 PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(blurCnt), true);
597 prePerfTimestamp = threadTimestamp;
598 preBlurCnt = blurCnt;
599 }
600 }
601
GetClearMemoryFinished() const602 bool RSUniRenderThread::GetClearMemoryFinished() const
603 {
604 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
605 return clearMemoryFinished_;
606 }
607
GetClearMemDeeply() const608 bool RSUniRenderThread::GetClearMemDeeply() const
609 {
610 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
611 return clearMemDeeply_;
612 }
613
SetClearMoment(ClearMemoryMoment moment)614 void RSUniRenderThread::SetClearMoment(ClearMemoryMoment moment)
615 {
616 clearMoment_ = moment;
617 }
618
GetClearMoment() const619 ClearMemoryMoment RSUniRenderThread::GetClearMoment() const
620 {
621 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
622 return clearMoment_;
623 }
624
GetRefreshRate() const625 uint32_t RSUniRenderThread::GetRefreshRate() const
626 {
627 auto screenManager = CreateOrGetScreenManager();
628 if (!screenManager) {
629 RS_LOGE("RSUniRenderThread::GetRefreshRate screenManager is nullptr");
630 return 60; // The default refreshrate is 60
631 }
632 return HgmCore::Instance().GetScreenCurrentRefreshRate(screenManager->GetDefaultScreenId());
633 }
634
GetWatermarkImg()635 std::shared_ptr<Drawing::Image> RSUniRenderThread::GetWatermarkImg()
636 {
637 auto& renderThreadParams = GetRSRenderThreadParams();
638 return renderThreadParams ? renderThreadParams->GetWatermarkImg() : nullptr;
639 }
640
GetWatermarkFlag() const641 bool RSUniRenderThread::GetWatermarkFlag() const
642 {
643 auto& renderThreadParams = GetRSRenderThreadParams();
644 return renderThreadParams ? renderThreadParams->GetWatermarkFlag() : false;
645 }
646
IsCurtainScreenOn() const647 bool RSUniRenderThread::IsCurtainScreenOn() const
648 {
649 auto& renderThreadParams = GetRSRenderThreadParams();
650 return renderThreadParams ? renderThreadParams->IsCurtainScreenOn() : false;
651 }
652
IsColorFilterModeOn() const653 bool RSUniRenderThread::IsColorFilterModeOn() const
654 {
655 if (!uniRenderEngine_) {
656 return false;
657 }
658 ColorFilterMode colorFilterMode = uniRenderEngine_->GetColorFilterMode();
659 if (colorFilterMode == ColorFilterMode::INVERT_COLOR_DISABLE_MODE ||
660 colorFilterMode >= ColorFilterMode::DALTONIZATION_NORMAL_MODE) {
661 return false;
662 }
663 return true;
664 }
665
IsHighContrastTextModeOn() const666 bool RSUniRenderThread::IsHighContrastTextModeOn() const
667 {
668 if (!uniRenderEngine_) {
669 return false;
670 }
671 return uniRenderEngine_->IsHighContrastEnabled();
672 }
673
FormatNumber(size_t number)674 static std::string FormatNumber(size_t number)
675 {
676 constexpr int FORMATE_NUM_STEP = 3;
677 std::string strNumber = std::to_string(number);
678 int n = static_cast<int>(strNumber.length());
679 for (int i = n - FORMATE_NUM_STEP; i > 0; i -= FORMATE_NUM_STEP) {
680 strNumber.insert(i, ",");
681 }
682 return strNumber;
683 }
684
TrimMemEmptyType(Drawing::GPUContext * gpuContext)685 static void TrimMemEmptyType(Drawing::GPUContext* gpuContext)
686 {
687 gpuContext->Flush();
688 SkGraphics::PurgeAllCaches();
689 gpuContext->FreeGpuResources();
690 gpuContext->PurgeUnlockedResources(true);
691 #ifdef NEW_RENDER_CONTEXT
692 MemoryHandler::ClearShader();
693 #else
694 std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
695 rendercontext->CleanAllShaderCache();
696 #endif
697 gpuContext->FlushAndSubmit(true);
698 }
699
TrimMemShaderType()700 static void TrimMemShaderType()
701 {
702 #ifdef NEW_RENDER_CONTEXT
703 MemoryHandler::ClearShader();
704 #else
705 std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
706 rendercontext->CleanAllShaderCache();
707 #endif
708 }
709
TrimMemGpuLimitType(Drawing::GPUContext * gpuContext,std::string & dumpString,std::string & type,const std::string & typeGpuLimit)710 static void TrimMemGpuLimitType(Drawing::GPUContext* gpuContext, std::string& dumpString,
711 std::string& type, const std::string& typeGpuLimit)
712 {
713 size_t cacheLimit = 0;
714 int maxResources;
715 gpuContext->GetResourceCacheLimits(&maxResources, &cacheLimit);
716
717 constexpr int MAX_GPU_LIMIT_SIZE = 4000;
718 std::string strM = type.substr(typeGpuLimit.length());
719 size_t maxResourcesBytes = cacheLimit; // max 4G
720 char* end = nullptr;
721 errno = 0;
722 long long sizeM = std::strtoll(strM.c_str(), &end, 10);
723 if (end != nullptr && end != strM.c_str() && errno == 0 && *end == '\0' &&
724 sizeM > 0 && sizeM <= MAX_GPU_LIMIT_SIZE) {
725 maxResourcesBytes = static_cast<size_t>(sizeM) * ONE_MEGABYTE;
726 }
727
728 gpuContext->SetResourceCacheLimits(maxResources, maxResourcesBytes);
729 dumpString.append("setgpulimit: " + FormatNumber(cacheLimit)
730 + "==>" + FormatNumber(maxResourcesBytes) + "\n");
731 }
732
TrimMem(std::string & dumpString,std::string & type)733 void RSUniRenderThread::TrimMem(std::string& dumpString, std::string& type)
734 {
735 auto task = [this, &dumpString, &type] {
736 std::string typeGpuLimit = "setgpulimit";
737 if (!uniRenderEngine_) {
738 return;
739 }
740 auto renderContext = uniRenderEngine_->GetRenderContext();
741 if (!renderContext) {
742 return;
743 }
744 auto gpuContext = renderContext->GetDrGPUContext();
745 if (gpuContext == nullptr) {
746 return;
747 }
748 if (type.empty()) {
749 TrimMemEmptyType(gpuContext);
750 } else if (type == "cpu") {
751 gpuContext->Flush();
752 SkGraphics::PurgeAllCaches();
753 gpuContext->FlushAndSubmit(true);
754 } else if (type == "gpu") {
755 gpuContext->Flush();
756 gpuContext->FreeGpuResources();
757 gpuContext->FlushAndSubmit(true);
758 } else if (type == "uihidden") {
759 gpuContext->Flush();
760 gpuContext->PurgeUnlockAndSafeCacheGpuResources();
761 gpuContext->FlushAndSubmit(true);
762 } else if (type == "unlock") {
763 gpuContext->Flush();
764 gpuContext->PurgeUnlockedResources(false);
765 gpuContext->FlushAndSubmit(true);
766 } else if (type == "shader") {
767 TrimMemShaderType();
768 } else if (type == "flushcache") {
769 int ret = mallopt(M_FLUSH_THREAD_CACHE, 0);
770 dumpString.append("flushcache " + std::to_string(ret) + "\n");
771 } else if (type.substr(0, typeGpuLimit.length()) == typeGpuLimit) {
772 TrimMemGpuLimitType(gpuContext, dumpString, type, typeGpuLimit);
773 } else {
774 uint32_t pid = static_cast<uint32_t>(std::atoi(type.c_str()));
775 Drawing::GPUResourceTag tag(pid, 0, 0, 0, "TrimMem");
776 MemoryManager::ReleaseAllGpuResource(gpuContext, tag);
777 }
778 dumpString.append("trimMem: " + type + "\n");
779 };
780 PostSyncTask(task);
781 }
782
DumpMem(DfxString & log)783 void RSUniRenderThread::DumpMem(DfxString& log)
784 {
785 std::vector<std::pair<NodeId, std::string>> nodeTags;
786 const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap();
787 nodeMap.TraverseSurfaceNodes([&nodeTags](const std::shared_ptr<RSSurfaceRenderNode> node) {
788 std::string name = node->GetName() + " " + std::to_string(node->GetId());
789 nodeTags.push_back({node->GetId(), name});
790 });
791 PostSyncTask([&log, &nodeTags, this]() {
792 if (!uniRenderEngine_) {
793 return;
794 }
795 auto renderContext = uniRenderEngine_->GetRenderContext();
796 if (!renderContext) {
797 return;
798 }
799 auto gpuContext = renderContext->GetDrGPUContext();
800 MemoryManager::DumpDrawingGpuMemory(log, gpuContext, nodeTags);
801 });
802 }
803
ClearMemoryCache(ClearMemoryMoment moment,bool deeply,pid_t pid)804 void RSUniRenderThread::ClearMemoryCache(ClearMemoryMoment moment, bool deeply, pid_t pid)
805 {
806 if (!RSSystemProperties::GetReleaseResourceEnabled()) {
807 return;
808 }
809 {
810 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
811 clearMemDeeply_ = clearMemDeeply_ || deeply;
812 SetClearMoment(moment);
813 clearMemoryFinished_ = false;
814 exitedPidSet_.emplace(pid);
815 }
816 PostClearMemoryTask(moment, deeply, false);
817 }
818
DefaultClearMemoryCache()819 void RSUniRenderThread::DefaultClearMemoryCache()
820 {
821 // To clean memory when no render in 5s
822 if (!RSSystemProperties::GetReleaseResourceEnabled()) {
823 return;
824 }
825 PostClearMemoryTask(ClearMemoryMoment::DEFAULT_CLEAN, false, true);
826 }
827
PostClearMemoryTask(ClearMemoryMoment moment,bool deeply,bool isDefaultClean)828 void RSUniRenderThread::PostClearMemoryTask(ClearMemoryMoment moment, bool deeply, bool isDefaultClean)
829 {
830 bool isDeeplyRelGpuResEnable = false;
831 auto relGpuResParam = std::static_pointer_cast<DeeplyRelGpuResParam>(
832 GraphicFeatureParamManager::GetInstance().GetFeatureParam(FEATURE_CONFIGS[DEEPLY_REL_GPU_RES]));
833 if (relGpuResParam != nullptr) {
834 isDeeplyRelGpuResEnable = relGpuResParam->IsDeeplyRelGpuResEnable();
835 }
836 auto task = [this, moment, deeply, isDefaultClean, isDeeplyRelGpuResEnable]() {
837 if (!uniRenderEngine_) {
838 return;
839 }
840 auto renderContext = uniRenderEngine_->GetRenderContext();
841 if (!renderContext) {
842 return;
843 }
844 auto grContext = renderContext->GetDrGPUContext();
845 if (UNLIKELY(!grContext)) {
846 return;
847 }
848 RS_LOGD("Clear memory cache %{public}d", moment);
849 RS_TRACE_NAME_FMT("Clear memory cache, cause the moment [%d] happen", moment);
850 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
851 SKResourceManager::Instance().ReleaseResource();
852 grContext->Flush();
853 SkGraphics::PurgeAllCaches(); // clear cpu cache
854 auto pid = *(this->exitedPidSet_.begin());
855 if (this->exitedPidSet_.size() == 1 && pid == -1) { // no exited app, just clear scratch resource
856 if (deeply || isDeeplyRelGpuResEnable) {
857 MemoryManager::ReleaseUnlockAndSafeCacheGpuResource(grContext);
858 } else {
859 MemoryManager::ReleaseUnlockGpuResource(grContext);
860 }
861 } else {
862 MemoryManager::ReleaseUnlockGpuResource(grContext, this->exitedPidSet_);
863 }
864 auto screenManager_ = CreateOrGetScreenManager();
865 screenManager_->ClearFrameBufferIfNeed();
866 grContext->FlushAndSubmit(true);
867 if (this->vmaOptimizeFlag_) {
868 MemoryManager::VmaDefragment(grContext);
869 }
870 if (!isDefaultClean) {
871 this->clearMemoryFinished_ = true;
872 } else {
873 this->isDefaultCleanTaskFinished_ = true;
874 {
875 RS_TRACE_NAME_FMT("Purge unlocked resources when clear memory");
876 grContext->PerformDeferredCleanup(std::chrono::seconds(TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE));
877 }
878 }
879 RSUifirstManager::Instance().TryReleaseTextureForIdleThread();
880 this->exitedPidSet_.clear();
881 this->clearMemDeeply_ = false;
882 this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
883 };
884 if (!isDefaultClean) {
885 auto rate = GetRefreshRate();
886 if (rate == 0) {
887 RS_LOGE("PostClearMemoryTask::GetRefreshRate == 0, change refreshRate to 60.");
888 const int defaultRefreshRate = 60;
889 rate = defaultRefreshRate;
890 }
891 PostTask(task, CLEAR_GPU_CACHE,
892 (isDeeplyRelGpuResEnable ? TIME_OF_THE_FRAMES : TIME_OF_EIGHT_FRAMES) / rate);
893 } else {
894 PostTask(task, DEFAULT_CLEAR_GPU_CACHE, TIME_OF_DEFAULT_CLEAR_GPU_CACHE);
895 }
896 }
897
ReclaimMemory()898 void RSUniRenderThread::ReclaimMemory()
899 {
900 if (!RSSystemProperties::GetReclaimMemoryEnabled()) {
901 return;
902 }
903
904 // Reclaim memory when no render in 25s.
905 PostReclaimMemoryTask(ClearMemoryMoment::RECLAIM_CLEAN, true);
906 }
907
PostReclaimMemoryTask(ClearMemoryMoment moment,bool isReclaim)908 void RSUniRenderThread::PostReclaimMemoryTask(ClearMemoryMoment moment, bool isReclaim)
909 {
910 auto task = [this, moment, isReclaim]() {
911 if (!uniRenderEngine_) {
912 return;
913 }
914 auto renderContext = uniRenderEngine_->GetRenderContext();
915 if (!renderContext) {
916 return;
917 }
918 auto grContext = renderContext->GetDrGPUContext();
919 if (UNLIKELY(!grContext)) {
920 return;
921 }
922 RS_LOGD("Clear memory cache %{public}d", moment);
923 RS_TRACE_NAME_FMT("Reclaim Memory, cause the moment [%d] happen", moment);
924 std::lock_guard<std::mutex> lock(clearMemoryMutex_);
925 if (isReclaim) {
926 #ifdef OHOS_PLATFORM
927 RSBackgroundThread::Instance().PostTask([]() {
928 RS_LOGI("RSUniRenderThread::PostReclaimMemoryTask Start Reclaim File");
929 std::string reclaimPath = "/proc/" + std::to_string(getpid()) + "/reclaim";
930 std::string reclaimContent = RECLAIM_FILE_STRING;
931 std::ofstream outfile(reclaimPath);
932 if (outfile.is_open()) {
933 outfile << reclaimContent;
934 outfile.close();
935 } else {
936 RS_LOGE("RSUniRenderThread::PostReclaimMemoryTask reclaim cannot open file");
937 }
938 });
939 #endif
940 this->isTimeToReclaim_.store(false);
941 this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
942 }
943 };
944
945 PostTask(task, RECLAIM_MEMORY, TIME_OF_RECLAIM_MEMORY);
946 }
947
ResetClearMemoryTask(bool isDoDirectComposition)948 void RSUniRenderThread::ResetClearMemoryTask(bool isDoDirectComposition)
949 {
950 if (!GetClearMemoryFinished()) {
951 RemoveTask(CLEAR_GPU_CACHE);
952 if (!isDoDirectComposition) {
953 ClearMemoryCache(clearMoment_, clearMemDeeply_);
954 }
955 }
956 if (!isDefaultCleanTaskFinished_) {
957 RemoveTask(DEFAULT_CLEAR_GPU_CACHE);
958 if (!isDoDirectComposition) {
959 DefaultClearMemoryCache();
960 }
961 }
962 if (isTimeToReclaim_.load()) {
963 RemoveTask(RECLAIM_MEMORY);
964 if (RSReclaimMemoryManager::Instance().IsReclaimInterrupt()) {
965 isTimeToReclaim_.store(false);
966 RSReclaimMemoryManager::Instance().SetReclaimInterrupt(false);
967 } else if (!isDoDirectComposition) {
968 ReclaimMemory();
969 }
970 }
971 }
972
SetTimeToReclaim(bool isTimeToReclaim)973 void RSUniRenderThread::SetTimeToReclaim(bool isTimeToReclaim)
974 {
975 isTimeToReclaim_.store(isTimeToReclaim);
976 }
977
IsTimeToReclaim()978 bool RSUniRenderThread::IsTimeToReclaim()
979 {
980 return isTimeToReclaim_.load();
981 }
982
SetDefaultClearMemoryFinished(bool isFinished)983 void RSUniRenderThread::SetDefaultClearMemoryFinished(bool isFinished)
984 {
985 isDefaultCleanTaskFinished_ = isFinished;
986 }
987
IsDefaultClearMemroyFinished()988 bool RSUniRenderThread::IsDefaultClearMemroyFinished()
989 {
990 return isDefaultCleanTaskFinished_;
991 }
992
PurgeCacheBetweenFrames()993 void RSUniRenderThread::PurgeCacheBetweenFrames()
994 {
995 if (!RSSystemProperties::GetReleaseResourceEnabled()) {
996 return;
997 }
998 RS_TRACE_NAME_FMT("MEM PurgeCacheBetweenFrames add task");
999 PostTask(
1000 [this]() {
1001 if (!uniRenderEngine_) {
1002 return;
1003 }
1004 auto renderContext = uniRenderEngine_->GetRenderContext();
1005 if (!renderContext) {
1006 return;
1007 }
1008 auto grContext = renderContext->GetDrGPUContext();
1009 if (!grContext) {
1010 return;
1011 }
1012 RS_TRACE_NAME_FMT("PurgeCacheBetweenFrames");
1013 std::set<int> protectedPidSet = { RSMainThread::Instance()->GetDesktopPidForRotationScene() };
1014 MemoryManager::PurgeCacheBetweenFrames(grContext, true, this->exitedPidSet_, protectedPidSet);
1015 RemoveTask(PURGE_CACHE_BETWEEN_FRAMES);
1016 },
1017 PURGE_CACHE_BETWEEN_FRAMES, 0, AppExecFwk::EventQueue::Priority::LOW);
1018 }
1019
FlushGpuMemoryInWaitQueueBetweenFrames()1020 void RSUniRenderThread::FlushGpuMemoryInWaitQueueBetweenFrames()
1021 {
1022 if (!uniRenderEngine_) {
1023 return;
1024 }
1025 auto renderContext = uniRenderEngine_->GetRenderContext();
1026 if (!renderContext) {
1027 return;
1028 }
1029 auto grContext = renderContext->GetDrGPUContext();
1030 if (!grContext) {
1031 return;
1032 }
1033 MemoryManager::FlushGpuMemoryInWaitQueue(grContext);
1034 }
1035
SuppressGpuCacheBelowCertainRatioBetweenFrames()1036 void RSUniRenderThread::SuppressGpuCacheBelowCertainRatioBetweenFrames()
1037 {
1038 RemoveTask(SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO);
1039 PostTask(
1040 [this]() {
1041 if (!uniRenderEngine_) {
1042 return;
1043 }
1044 auto renderContext = uniRenderEngine_->GetRenderContext();
1045 if (!renderContext) {
1046 return;
1047 }
1048 auto grContext = renderContext->GetDrGPUContext();
1049 if (!grContext) {
1050 return;
1051 }
1052 RS_TRACE_NAME_FMT("SuppressGpuCacheBelowCertainRatio");
1053 MemoryManager::SuppressGpuCacheBelowCertainRatio(grContext, [this]() -> bool {
1054 return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1055 });
1056 },
1057 SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO, 0, AppExecFwk::EventQueue::Priority::LOW);
1058 }
1059
MemoryManagementBetweenFrames()1060 void RSUniRenderThread::MemoryManagementBetweenFrames()
1061 {
1062 if (RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled()) {
1063 FlushGpuMemoryInWaitQueueBetweenFrames();
1064 }
1065 if (RSSystemProperties::GetGpuCacheSuppressWindowEnabled()) {
1066 SuppressGpuCacheBelowCertainRatioBetweenFrames();
1067 }
1068 }
1069
PurgeShaderCacheAfterAnimate()1070 void RSUniRenderThread::PurgeShaderCacheAfterAnimate()
1071 {
1072 #ifdef RS_ENABLE_VK
1073 if (hasPurgeShaderCacheTask_) {
1074 RemoveTask(PURGE_SHADER_CACHE_AFTER_ANIMATE); // ensure only one task
1075 hasPurgeShaderCacheTask_ = false;
1076 }
1077 if (!RSJankStats::GetInstance().IsAnimationEmpty()) {
1078 return;
1079 }
1080 if (!uniRenderEngine_) {
1081 return;
1082 }
1083 auto renderContext = uniRenderEngine_->GetRenderContext();
1084 if (!renderContext) {
1085 return;
1086 }
1087 if (renderContext->CheckShaderCacheOverSoftLimit()) {
1088 RS_TRACE_NAME("ShaderCache OverSize, Posting Purge Task");
1089 hasPurgeShaderCacheTask_ = true;
1090 PostTask(
1091 [this]() {
1092 auto& shaderCache = ShaderCache::Instance();
1093 if (!shaderCache.IfInitialized()) {
1094 RS_LOGD("PurgeShaderCacheAfterAnimate shaderCache not Initialized");
1095 return;
1096 }
1097 RS_TRACE_NAME("PurgeShaderCacheAfterAnimate");
1098 shaderCache.PurgeShaderCacheAfterAnimate([this]() -> bool {
1099 return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1100 });
1101 hasPurgeShaderCacheTask_ = false;
1102 },
1103 PURGE_SHADER_CACHE_AFTER_ANIMATE,
1104 (this->deviceType_ == DeviceType::PHONE ? TIME_OF_SIX_FRAMES : TIME_OF_THE_FRAMES) / GetRefreshRate(),
1105 AppExecFwk::EventQueue::Priority::LOW);
1106 }
1107 #else
1108 return;
1109 #endif
1110 }
1111
RenderServiceTreeDump(std::string & dumpString)1112 void RSUniRenderThread::RenderServiceTreeDump(std::string& dumpString)
1113 {
1114 PostSyncTask([this, &dumpString]() {
1115 if (!rootNodeDrawable_) {
1116 dumpString.append("rootNode is null\n");
1117 return;
1118 }
1119 rootNodeDrawable_->DumpDrawableTree(0, dumpString, RSMainThread::Instance()->GetContext());
1120 });
1121 }
1122
RSUniRenderGfxDumpInit()1123 void RSUniRenderThread::RSUniRenderGfxDumpInit()
1124 {
1125 // uni render tree
1126 RSDumpFunc rsUniRenderTreeFunc = [this](const std::u16string &cmd, std::unordered_set<std::u16string> &argSets,
1127 std::string &dumpString) -> void {
1128 RenderServiceTreeDump(dumpString);
1129 };
1130
1131 std::vector<RSDumpHander> handers = { { RSDumpID::DRAWABLE_INFO, rsUniRenderTreeFunc, RS_UNI_THREAD_TAG } };
1132 RSDumpManager::GetInstance().Register(handers);
1133 }
1134
UpdateDisplayNodeScreenId()1135 void RSUniRenderThread::UpdateDisplayNodeScreenId()
1136 {
1137 const std::shared_ptr<RSBaseRenderNode> rootNode =
1138 RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
1139 if (!rootNode) {
1140 RS_LOGE("RSUniRenderThread::UpdateDisplayNodeScreenId rootNode is nullptr");
1141 return;
1142 }
1143 auto child = rootNode->GetFirstChild();
1144 if (child != nullptr && child->IsInstanceOf<RSDisplayRenderNode>()) {
1145 auto displayNode = child->ReinterpretCastTo<RSDisplayRenderNode>();
1146 if (displayNode) {
1147 displayNodeScreenId_ = displayNode->GetScreenId();
1148 }
1149 }
1150 }
1151
GetDynamicRefreshRate() const1152 uint32_t RSUniRenderThread::GetDynamicRefreshRate() const
1153 {
1154 uint32_t refreshRate = OHOS::Rosen::HgmCore::Instance().GetScreenCurrentRefreshRate(displayNodeScreenId_);
1155 if (refreshRate == 0) {
1156 RS_LOGE("RSUniRenderThread::GetDynamicRefreshRate refreshRate is invalid");
1157 return STANDARD_REFRESH_RATE;
1158 }
1159 return refreshRate;
1160 }
1161
SetAcquireFence(sptr<SyncFence> acquireFence)1162 void RSUniRenderThread::SetAcquireFence(sptr<SyncFence> acquireFence)
1163 {
1164 acquireFence_ = acquireFence;
1165 }
1166
SetVmaCacheStatus(bool flag)1167 void RSUniRenderThread::SetVmaCacheStatus(bool flag)
1168 {
1169 static constexpr int MAX_VMA_CACHE_COUNT = 600;
1170 RS_LOGD("RSUniRenderThread::SetVmaCacheStatus(): %d, %d", vmaOptimizeFlag_, flag);
1171 if (!vmaOptimizeFlag_) {
1172 return;
1173 }
1174 std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
1175 vmaCacheCount_ = flag ? MAX_VMA_CACHE_COUNT : 0;
1176 }
1177
DumpVkImageInfo(std::string & dumpString)1178 void RSUniRenderThread::DumpVkImageInfo(std::string &dumpString)
1179 {
1180 std::weak_ptr<RSBaseRenderEngine> uniRenderEngine = uniRenderEngine_;
1181 PostSyncTask([&dumpString, uniRenderEngine]() {
1182 if (auto engine = uniRenderEngine.lock()) {
1183 engine->DumpVkImageInfo(dumpString);
1184 }
1185 });
1186 }
1187 } // namespace Rosen
1188 } // namespace OHOS
1189