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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "rs_uni_render_thread.h"
16 
17 #include <fstream>
18 #include <malloc.h>
19 #include <memory>
20 #include <parameters.h>
21 
22 #include "common/rs_background_thread.h"
23 #include "common/rs_common_def.h"
24 #include "common/rs_optional_trace.h"
25 #include "common/rs_singleton.h"
26 #include "drawable/rs_display_render_node_drawable.h"
27 #include "drawable/rs_property_drawable_utils.h"
28 #include "drawable/rs_surface_render_node_drawable.h"
29 #include "graphic_common_c.h"
30 #include "hgm_core.h"
31 #include "include/core/SkGraphics.h"
32 #include "include/gpu/GrDirectContext.h"
33 #include "memory/rs_memory_manager.h"
34 #include "params/rs_display_render_params.h"
35 #include "params/rs_surface_render_params.h"
36 #include "feature/uifirst/rs_sub_thread_manager.h"
37 #include "feature/uifirst/rs_uifirst_manager.h"
38 #include "graphic_feature_param_manager.h"
39 #include "pipeline/hardware_thread/rs_hardware_thread.h"
40 #include "pipeline/main_thread/rs_main_thread.h"
41 #include "pipeline/rs_render_node_gc.h"
42 #include "pipeline/rs_surface_handler.h"
43 #include "pipeline/rs_task_dispatcher.h"
44 #include "pipeline/sk_resource_manager.h"
45 #include "platform/common/rs_log.h"
46 #include "platform/ohos/rs_jank_stats.h"
47 #include "platform/ohos/rs_node_stats.h"
48 #include "rs_trace.h"
49 #include "rs_uni_render_engine.h"
50 #include "rs_uni_render_util.h"
51 #include "static_factory.h"
52 #include "surface.h"
53 #include "sync_fence.h"
54 #include "system/rs_system_parameters.h"
55 #include "gfx/dump/rs_dump_manager.h"
56 
57 #ifdef RES_SCHED_ENABLE
58 #include <iservice_registry.h>
59 #include "if_system_ability_manager.h"
60 #include "system_ability_definition.h"
61 #endif
62 
63 #ifdef SOC_PERF_ENABLE
64 #include "socperf_client.h"
65 #endif
66 
67 #include <sched.h>
68 #include "res_sched_client.h"
69 #include "res_type.h"
70 
71 namespace OHOS {
72 namespace Rosen {
73 namespace {
74 constexpr const char* CLEAR_GPU_CACHE = "ClearGpuCache";
75 constexpr const char* PURGE_SHADER_CACHE_AFTER_ANIMATE = "PurgeShaderCacheAfterAnimate";
76 constexpr const char* DEFAULT_CLEAR_GPU_CACHE = "DefaultClearGpuCache";
77 constexpr const char* RECLAIM_MEMORY = "ReclaimMemory";
78 constexpr const char* PURGE_CACHE_BETWEEN_FRAMES = "PurgeCacheBetweenFrames";
79 constexpr const char* SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO = "SuppressGpuCacheBelowCertainRatio";
80 const std::string PERF_FOR_BLUR_IF_NEEDED_TASK_NAME = "PerfForBlurIfNeeded";
81 constexpr uint32_t TIME_OF_SIX_FRAMES = 6000;
82 constexpr uint32_t TIME_OF_EIGHT_FRAMES = 8000;
83 constexpr uint32_t TIME_OF_THE_FRAMES = 1000;
84 constexpr uint32_t TIME_OF_DEFAULT_CLEAR_GPU_CACHE = 5000;
85 constexpr uint32_t TIME_OF_RECLAIM_MEMORY = 25000;
86 constexpr uint32_t WAIT_FOR_RELEASED_BUFFER_TIMEOUT = 3000;
87 constexpr uint32_t RELEASE_IN_HARDWARE_THREAD_TASK_NUM = 4;
88 constexpr uint64_t PERF_PERIOD_BLUR = 480000000;
89 constexpr uint64_t PERF_PERIOD_BLUR_TIMEOUT = 80000000;
90 constexpr size_t ONE_MEGABYTE = 1000 * 1000;
91 constexpr uint32_t TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE = 30;
92 
93 #ifdef OHOS_PLATFORM
94 const std::string RECLAIM_FILE_STRING = "1"; // for HM
95 #endif
96 
97 const std::map<int, int32_t> BLUR_CNT_TO_BLUR_CODE {
98     { 1, 10021 },
99     { 2, 10022 },
100     { 3, 10023 },
101 };
102 
PerfRequest(int32_t perfRequestCode,bool onOffTag)103 void PerfRequest(int32_t perfRequestCode, bool onOffTag)
104 {
105 #ifdef SOC_PERF_ENABLE
106     OHOS::SOCPERF::SocPerfClient::GetInstance().PerfRequestEx(perfRequestCode, onOffTag, "");
107     RS_LOGD("RSUniRenderThread::soc perf info [%{public}d %{public}d]", perfRequestCode, onOffTag);
108 #endif
109 }
110 };
111 
112 thread_local CaptureParam RSUniRenderThread::captureParam_ = {};
113 
SetCaptureParam(const CaptureParam & param)114 void RSUniRenderThread::SetCaptureParam(const CaptureParam& param)
115 {
116     captureParam_ = param;
117 }
118 
GetCaptureParam()119 CaptureParam& RSUniRenderThread::GetCaptureParam()
120 {
121     return captureParam_;
122 }
123 
ResetCaptureParam()124 void RSUniRenderThread::ResetCaptureParam()
125 {
126     captureParam_ = {};
127 }
128 
IsInCaptureProcess()129 bool RSUniRenderThread::IsInCaptureProcess()
130 {
131     return captureParam_.isSnapshot_;
132 }
133 
IsExpandScreenMode()134 bool RSUniRenderThread::IsExpandScreenMode()
135 {
136     return !captureParam_.isSnapshot_ && !captureParam_.isMirror_;
137 }
138 
Instance()139 RSUniRenderThread& RSUniRenderThread::Instance()
140 {
141     static RSUniRenderThread instance;
142     return instance;
143 }
144 
RSUniRenderThread()145 RSUniRenderThread::RSUniRenderThread()
146     :postImageReleaseTaskFlag_(Rosen::RSSystemProperties::GetImageReleaseUsingPostTask())
147 {}
148 
~RSUniRenderThread()149 RSUniRenderThread::~RSUniRenderThread() noexcept {}
150 
InitGrContext()151 void RSUniRenderThread::InitGrContext()
152 {
153     // uniRenderEngine must be inited on the same thread with requestFrame
154     uniRenderEngine_ = std::make_shared<RSUniRenderEngine>();
155     if (!uniRenderEngine_) {
156         RS_LOGE("uniRenderEngine_ is nullptr");
157         return;
158     }
159     uniRenderEngine_->Init();
160 #ifdef RS_ENABLE_VK
161     if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
162         Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
163         uniRenderEngine_->GetSkContext()->RegisterPostFunc([](const std::function<void()>& task) {
164             RSUniRenderThread::Instance().PostImageReleaseTask(task);
165         });
166     }
167     if (Drawing::SystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
168         Drawing::SystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
169         if (RSSystemProperties::IsFoldScreenFlag()) {
170             vmaOptimizeFlag_ = true;
171         }
172     }
173 #endif
174     auto renderContext = uniRenderEngine_->GetRenderContext();
175     if (!renderContext) {
176         return;
177     }
178     auto grContext = renderContext->GetDrGPUContext();
179     if (!grContext) {
180         return;
181     }
182     RSMainThread::Instance()->InitVulkanErrorCallback(grContext);
183     MemoryManager::SetGpuCacheSuppressWindowSwitch(
184         grContext, RSSystemProperties::GetGpuCacheSuppressWindowEnabled());
185     MemoryManager::SetGpuMemoryAsyncReclaimerSwitch(
186         grContext, RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled(), []() {
187             const uint32_t RS_IPC_QOS_LEVEL = 7;
188             std::unordered_map<std::string, std::string> mapPayload = { { "bundleName", "render_service" },
189                 { "pid", std::to_string(getpid()) }, { std::to_string(gettid()), std::to_string(RS_IPC_QOS_LEVEL) } };
190             using namespace OHOS::ResourceSchedule;
191             auto& schedClient = ResSchedClient::GetInstance();
192             schedClient.ReportData(ResType::RES_TYPE_THREAD_QOS_CHANGE, 0, mapPayload);
193         });
194 }
195 
Inittcache()196 void RSUniRenderThread::Inittcache()
197 {
198     if (RSSystemParameters::GetTcacheEnabled()) {
199         // enable cache
200         mallopt(M_SET_THREAD_CACHE, M_THREAD_CACHE_ENABLE);
201     }
202 }
203 
Start()204 void RSUniRenderThread::Start()
205 {
206     runner_ = AppExecFwk::EventRunner::Create("RSUniRenderThread");
207     if (!runner_) {
208         RS_LOGE("RSUniRenderThread Start runner null");
209         return;
210     }
211     handler_ = std::make_shared<AppExecFwk::EventHandler>(runner_);
212     runner_->Run();
213     auto postTaskProxy = [](RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
214         AppExecFwk::EventQueue::Priority priority) {
215         RSUniRenderThread::Instance().PostTask(task, name, delayTime, priority);
216     };
217     RSRenderNodeGC::Instance().SetRenderTask(postTaskProxy);
218     PostSyncTask([this] {
219         RS_LOGE("RSUniRenderThread Started ...");
220         Inittcache();
221         InitGrContext();
222         tid_ = gettid();
223 #ifdef RES_SCHED_ENABLE
224         SubScribeSystemAbility();
225 #endif
226     });
227 
228     auto taskDispatchFunc = [this](const RSTaskDispatcher::RSTask& task, bool isSyncTask = false) {
229         if (isSyncTask) {
230             PostSyncTask(task);
231         } else {
232             PostTask(task);
233         }
234     };
235     RSTaskDispatcher::GetInstance().RegisterTaskDispatchFunc(tid_, taskDispatchFunc);
236 
237     if (!rootNodeDrawable_) {
238         const std::shared_ptr<RSBaseRenderNode> rootNode =
239             RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
240         if (!rootNode) {
241             RS_LOGE("rootNode is nullptr");
242             return;
243         }
244         auto ptr = DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(rootNode);
245         rootNodeDrawable_ = std::static_pointer_cast<DrawableV2::RSRenderNodeDrawable>(ptr);
246     }
247 
248     RSUniRenderGfxDumpInit();
249 }
250 
GetRenderEngine() const251 std::shared_ptr<RSBaseRenderEngine> RSUniRenderThread::GetRenderEngine() const
252 {
253     return uniRenderEngine_;
254 }
255 
PostTask(const std::function<void ()> & task)256 void RSUniRenderThread::PostTask(const std::function<void()>& task)
257 {
258     if (!handler_) {
259         return;
260     }
261     handler_->PostTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
262 }
263 
PostRTTask(const std::function<void ()> & task)264 void RSUniRenderThread::PostRTTask(const std::function<void()>& task)
265 {
266     auto tid = gettid();
267     if (tid == tid_) {
268         task();
269     } else {
270         PostTask(task);
271     }
272 }
273 
PostImageReleaseTask(const std::function<void ()> & task)274 void RSUniRenderThread::PostImageReleaseTask(const std::function<void()>& task)
275 {
276     imageReleaseCount_++;
277     if (postImageReleaseTaskFlag_) {
278         PostRTTask(task);
279         return;
280     }
281     if (tid_ == gettid()) {
282         task();
283         return;
284     }
285     std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
286     imageReleaseTasks_.push_back(task);
287 }
288 
RunImageReleaseTask()289 void RSUniRenderThread::RunImageReleaseTask()
290 {
291     if (postImageReleaseTaskFlag_) { // release using post task
292         RS_TRACE_NAME_FMT("RunImageReleaseTask using PostTask: count %d", imageReleaseCount_);
293         imageReleaseCount_ = 0;
294         return;
295     }
296     std::vector<Callback> tasks;
297     {
298         std::unique_lock<std::mutex> releaseLock(imageReleaseMutex_);
299         std::swap(imageReleaseTasks_, tasks);
300     }
301     if (tasks.empty()) {
302         return;
303     }
304     RS_TRACE_NAME_FMT("RunImageReleaseTask: count %d", imageReleaseCount_);
305     imageReleaseCount_ = 0;
306     for (auto task : tasks) {
307         task();
308     }
309 }
310 
PostTask(RSTaskMessage::RSTask task,const std::string & name,int64_t delayTime,AppExecFwk::EventQueue::Priority priority)311 void RSUniRenderThread::PostTask(RSTaskMessage::RSTask task, const std::string& name, int64_t delayTime,
312     AppExecFwk::EventQueue::Priority priority)
313 {
314     if (handler_) {
315         handler_->PostTask(task, name, delayTime, priority);
316     }
317 }
318 
RemoveTask(const std::string & name)319 void RSUniRenderThread::RemoveTask(const std::string& name)
320 {
321     if (handler_) {
322         handler_->RemoveTask(name);
323     }
324 }
325 
PostSyncTask(const std::function<void ()> & task)326 void RSUniRenderThread::PostSyncTask(const std::function<void()>& task)
327 {
328     if (!handler_) {
329         return;
330     }
331     handler_->PostSyncTask(task, AppExecFwk::EventQueue::Priority::IMMEDIATE);
332 }
333 
IsIdle() const334 bool RSUniRenderThread::IsIdle() const
335 {
336     return handler_ ? handler_->IsIdle() : false;
337 }
338 
Sync(std::unique_ptr<RSRenderThreadParams> && stagingRenderThreadParams)339 void RSUniRenderThread::Sync(std::unique_ptr<RSRenderThreadParams>&& stagingRenderThreadParams)
340 {
341     RSRenderThreadParamsManager::Instance().SetRSRenderThreadParams(std::move(stagingRenderThreadParams));
342 }
343 
Render()344 void RSUniRenderThread::Render()
345 {
346     if (!rootNodeDrawable_) {
347         RS_LOGE("rootNodeDrawable is nullptr");
348     }
349     if (vmaOptimizeFlag_) { // render this frame with vma cache on/off
350         std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
351         if (vmaCacheCount_ > 0) {
352             vmaCacheCount_--;
353             Drawing::StaticFactory::SetVmaCacheStatus(true);
354         } else {
355             Drawing::StaticFactory::SetVmaCacheStatus(false);
356         }
357     }
358     Drawing::Canvas canvas;
359     RSNodeStats::GetInstance().ClearNodeStats();
360     rootNodeDrawable_->OnDraw(canvas);
361     RSNodeStats::GetInstance().ReportRSNodeLimitExceeded();
362     PerfForBlurIfNeeded();
363 }
364 
ReleaseSelfDrawingNodeBuffer()365 void RSUniRenderThread::ReleaseSelfDrawingNodeBuffer()
366 {
367     auto& renderThreadParams = GetRSRenderThreadParams();
368     if (!renderThreadParams) {
369         return;
370     }
371     std::vector<std::function<void()>> releaseTasks;
372     for (const auto& drawable : renderThreadParams->GetSelfDrawables()) {
373         if (UNLIKELY(!drawable)) {
374             continue;
375         }
376         auto surfaceDrawable = std::static_pointer_cast<DrawableV2::RSSurfaceRenderNodeDrawable>(drawable);
377         auto& params = surfaceDrawable->GetRenderParams();
378         if (UNLIKELY(!params)) {
379             continue;
380         }
381         auto surfaceParams = static_cast<RSSurfaceRenderParams*>(params.get());
382         if (UNLIKELY(!surfaceParams)) {
383             continue;
384         }
385         bool needRelease = !surfaceParams->GetHardwareEnabled() || !surfaceParams->GetLayerCreated();
386         if (needRelease && surfaceParams->GetLastFrameHardwareEnabled()) {
387             surfaceParams->releaseInHardwareThreadTaskNum_ = RELEASE_IN_HARDWARE_THREAD_TASK_NUM;
388         }
389         if (needRelease) {
390             auto preBuffer = params->GetPreBuffer();
391             if (preBuffer == nullptr) {
392                 if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
393                     surfaceParams->releaseInHardwareThreadTaskNum_--;
394                 }
395                 continue;
396             }
397             auto releaseTask = [buffer = preBuffer, consumer = surfaceDrawable->GetConsumerOnDraw(),
398                                    useReleaseFence = surfaceParams->GetLastFrameHardwareEnabled(),
399                                    acquireFence = acquireFence_]() mutable {
400                 if (consumer == nullptr) {
401                     RS_LOGE("ReleaseSelfDrawingNodeBuffer failed consumer nullptr");
402                     return;
403                 }
404                 auto ret = consumer->ReleaseBuffer(buffer, useReleaseFence ?
405                     RSHardwareThread::Instance().releaseFence_ : acquireFence);
406                 if (ret != OHOS::SURFACE_ERROR_OK) {
407                     RS_LOGD("ReleaseSelfDrawingNodeBuffer failed ret:%{public}d", ret);
408                 }
409             };
410             params->SetPreBuffer(nullptr);
411             if (surfaceParams->releaseInHardwareThreadTaskNum_ > 0) {
412                 releaseTasks.emplace_back(releaseTask);
413                 surfaceParams->releaseInHardwareThreadTaskNum_--;
414             } else {
415                 releaseTask();
416             }
417         }
418     }
419     if (releaseTasks.empty()) {
420         return;
421     }
422     auto releaseBufferTask = [releaseTasks]() {
423         for (const auto& task : releaseTasks) {
424             task();
425         }
426     };
427     auto delayTime = RSHardwareThread::Instance().delayTime_;
428     if (delayTime > 0) {
429         RSHardwareThread::Instance().PostDelayTask(releaseBufferTask, delayTime);
430     } else {
431         RSHardwareThread::Instance().PostTask(releaseBufferTask);
432     }
433 }
434 
ReleaseSurface()435 void RSUniRenderThread::ReleaseSurface()
436 {
437     std::lock_guard<std::mutex> lock(mutex_);
438     while (tmpSurfaces_.size() > 0) {
439         auto tmp = tmpSurfaces_.front();
440         tmpSurfaces_.pop();
441         tmp = nullptr;
442     }
443 }
444 
AddToReleaseQueue(std::shared_ptr<Drawing::Surface> && surface)445 void RSUniRenderThread::AddToReleaseQueue(std::shared_ptr<Drawing::Surface>&& surface)
446 {
447     std::lock_guard<std::mutex> lock(mutex_);
448     tmpSurfaces_.push(std::move(surface));
449 }
450 
GetCurrentTimestamp() const451 uint64_t RSUniRenderThread::GetCurrentTimestamp() const
452 {
453     auto& renderThreadParams = GetRSRenderThreadParams();
454     return renderThreadParams ? renderThreadParams->GetCurrentTimestamp() : 0;
455 }
456 
GetActualTimestamp() const457 int64_t RSUniRenderThread::GetActualTimestamp() const
458 {
459     auto& renderThreadParams = GetRSRenderThreadParams();
460     return renderThreadParams ? renderThreadParams->GetActualTimestamp() : 0;
461 }
462 
GetVsyncId() const463 uint64_t RSUniRenderThread::GetVsyncId() const
464 {
465     auto& renderThreadParams = GetRSRenderThreadParams();
466     return renderThreadParams ? renderThreadParams->GetVsyncId() : 0;
467 }
468 
GetForceRefreshFlag() const469 bool RSUniRenderThread::GetForceRefreshFlag() const
470 {
471     auto& renderThreadParams = GetRSRenderThreadParams();
472     return renderThreadParams ? renderThreadParams->GetForceRefreshFlag() : false;
473 }
474 
GetPendingScreenRefreshRate() const475 uint32_t RSUniRenderThread::GetPendingScreenRefreshRate() const
476 {
477     auto& renderThreadParams = GetRSRenderThreadParams();
478     return renderThreadParams ? renderThreadParams->GetPendingScreenRefreshRate() : 0;
479 }
480 
GetPendingConstraintRelativeTime() const481 uint64_t RSUniRenderThread::GetPendingConstraintRelativeTime() const
482 {
483     auto& renderThreadParams = GetRSRenderThreadParams();
484     return renderThreadParams ? renderThreadParams->GetPendingConstraintRelativeTime() : 0;
485 }
486 
GetFastComposeTimeStampDiff() const487 uint64_t RSUniRenderThread::GetFastComposeTimeStampDiff() const
488 {
489     auto& renderThreadParams = GetRSRenderThreadParams();
490     return renderThreadParams ? renderThreadParams->GetFastComposeTimeStampDiff() : 0;
491 }
492 
493 #ifdef RES_SCHED_ENABLE
SubScribeSystemAbility()494 void RSUniRenderThread::SubScribeSystemAbility()
495 {
496     RS_LOGD("%{public}s", __func__);
497     sptr<ISystemAbilityManager> systemAbilityManager =
498         SystemAbilityManagerClient::GetInstance().GetSystemAbilityManager();
499     if (!systemAbilityManager) {
500         RS_LOGE("%{public}s failed to get system ability manager client", __func__);
501         return;
502     }
503     std::string threadName = "RSHardwareThread";
504     std::string strUid = std::to_string(getuid());
505     std::string strPid = std::to_string(getpid());
506     std::string strTid = std::to_string(gettid());
507 
508     saStatusChangeListener_ = new (std::nothrow)VSyncSystemAbilityListener(threadName, strUid, strPid, strTid);
509     int32_t ret = systemAbilityManager->SubscribeSystemAbility(RES_SCHED_SYS_ABILITY_ID, saStatusChangeListener_);
510     if (ret != ERR_OK) {
511         RS_LOGE("%{public}s subscribe system ability %{public}d failed.", __func__, RES_SCHED_SYS_ABILITY_ID);
512         saStatusChangeListener_ = nullptr;
513     }
514 }
515 #endif
WaitUntilDisplayNodeBufferReleased(DrawableV2::RSDisplayRenderNodeDrawable & displayNodeDrawable)516 bool RSUniRenderThread::WaitUntilDisplayNodeBufferReleased(
517     DrawableV2::RSDisplayRenderNodeDrawable& displayNodeDrawable)
518 {
519     std::unique_lock<std::mutex> lock(displayNodeBufferReleasedMutex_);
520     displayNodeBufferReleased_ = false; // prevent spurious wakeup of condition variable
521     if (!displayNodeDrawable.IsSurfaceCreated()) {
522         return true;
523     }
524     auto consumer = displayNodeDrawable.GetRSSurfaceHandlerOnDraw()->GetConsumer();
525     if (consumer && consumer->QueryIfBufferAvailable()) {
526         return true;
527     }
528     return displayNodeBufferReleasedCond_.wait_until(lock, std::chrono::system_clock::now() +
529         std::chrono::milliseconds(WAIT_FOR_RELEASED_BUFFER_TIMEOUT), [this]() { return displayNodeBufferReleased_; });
530 }
531 
NotifyDisplayNodeBufferReleased()532 void RSUniRenderThread::NotifyDisplayNodeBufferReleased()
533 {
534     RS_TRACE_NAME("RSUniRenderThread::NotifyDisplayNodeBufferReleased");
535     std::lock_guard<std::mutex> lock(displayNodeBufferReleasedMutex_);
536     displayNodeBufferReleased_ = true;
537     displayNodeBufferReleasedCond_.notify_one();
538 }
539 
PerfForBlurIfNeeded()540 void RSUniRenderThread::PerfForBlurIfNeeded()
541 {
542     auto socPerfParam = std::static_pointer_cast<SOCPerfParam>(
543         GraphicFeatureParamManager::GetInstance().GetFeatureParam(FEATURE_CONFIGS[SOC_PERF]));
544     if (socPerfParam != nullptr && !socPerfParam->IsBlurSOCPerfEnable()) {
545         return;
546     }
547 
548     if (!handler_) {
549         return;
550     }
551     handler_->RemoveTask(PERF_FOR_BLUR_IF_NEEDED_TASK_NAME);
552     static uint64_t prePerfTimestamp = 0;
553     static int preBlurCnt = 0;
554     static int cnt = 0;
555     auto params = GetRSRenderThreadParams().get();
556     if (!params) {
557         return;
558     }
559     auto threadTimestamp = params->GetCurrentTimestamp();
560 
561     auto task = [this]() {
562         if (preBlurCnt == 0) {
563             return;
564         }
565         auto now = std::chrono::steady_clock::now().time_since_epoch();
566         auto timestamp = std::chrono::duration_cast<std::chrono::nanoseconds>(now).count();
567         RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded now[%ld] timestamp[%ld] preBlurCnt[%d]",
568             now, timestamp, preBlurCnt);
569         if (static_cast<uint64_t>(timestamp) - prePerfTimestamp > PERF_PERIOD_BLUR_TIMEOUT) {
570             PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
571             prePerfTimestamp = 0;
572             preBlurCnt = 0;
573         }
574     };
575 
576     // delay 100ms
577     handler_->PostTask(task, PERF_FOR_BLUR_IF_NEEDED_TASK_NAME, 100);
578     int blurCnt = RSPropertyDrawableUtils::GetAndResetBlurCnt();
579     // clamp blurCnt to 0~3.
580     blurCnt = std::clamp<int>(blurCnt, 0, 3);
581     cnt = (blurCnt < preBlurCnt) ? (cnt + 1) : 0;
582 
583     // if blurCnt > preBlurCnt, than change perf code;
584     // if blurCnt < preBlurCnt 10 times continuously, than change perf code.
585     bool cntIsMatch = blurCnt > preBlurCnt || cnt > 10;
586     if (cntIsMatch && preBlurCnt != 0) {
587         RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded Perf close, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
588         PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(preBlurCnt), false);
589         preBlurCnt = blurCnt == 0 ? 0 : preBlurCnt;
590     }
591     if (blurCnt == 0) {
592         return;
593     }
594     if (threadTimestamp - prePerfTimestamp > PERF_PERIOD_BLUR || cntIsMatch) {
595         RS_OPTIONAL_TRACE_NAME_FMT("PerfForBlurIfNeeded PerfRequest, preBlurCnt[%d] blurCnt[%ld]", preBlurCnt, blurCnt);
596         PerfRequest(BLUR_CNT_TO_BLUR_CODE.at(blurCnt), true);
597         prePerfTimestamp = threadTimestamp;
598         preBlurCnt = blurCnt;
599     }
600 }
601 
GetClearMemoryFinished() const602 bool RSUniRenderThread::GetClearMemoryFinished() const
603 {
604     std::lock_guard<std::mutex> lock(clearMemoryMutex_);
605     return clearMemoryFinished_;
606 }
607 
GetClearMemDeeply() const608 bool RSUniRenderThread::GetClearMemDeeply() const
609 {
610     std::lock_guard<std::mutex> lock(clearMemoryMutex_);
611     return clearMemDeeply_;
612 }
613 
SetClearMoment(ClearMemoryMoment moment)614 void RSUniRenderThread::SetClearMoment(ClearMemoryMoment moment)
615 {
616     clearMoment_ = moment;
617 }
618 
GetClearMoment() const619 ClearMemoryMoment RSUniRenderThread::GetClearMoment() const
620 {
621     std::lock_guard<std::mutex> lock(clearMemoryMutex_);
622     return clearMoment_;
623 }
624 
GetRefreshRate() const625 uint32_t RSUniRenderThread::GetRefreshRate() const
626 {
627     auto screenManager = CreateOrGetScreenManager();
628     if (!screenManager) {
629         RS_LOGE("RSUniRenderThread::GetRefreshRate screenManager is nullptr");
630         return 60; // The default refreshrate is 60
631     }
632     return HgmCore::Instance().GetScreenCurrentRefreshRate(screenManager->GetDefaultScreenId());
633 }
634 
GetWatermarkImg()635 std::shared_ptr<Drawing::Image> RSUniRenderThread::GetWatermarkImg()
636 {
637     auto& renderThreadParams = GetRSRenderThreadParams();
638     return renderThreadParams ? renderThreadParams->GetWatermarkImg() : nullptr;
639 }
640 
GetWatermarkFlag() const641 bool RSUniRenderThread::GetWatermarkFlag() const
642 {
643     auto& renderThreadParams = GetRSRenderThreadParams();
644     return renderThreadParams ? renderThreadParams->GetWatermarkFlag() : false;
645 }
646 
IsCurtainScreenOn() const647 bool RSUniRenderThread::IsCurtainScreenOn() const
648 {
649     auto& renderThreadParams = GetRSRenderThreadParams();
650     return renderThreadParams ? renderThreadParams->IsCurtainScreenOn() : false;
651 }
652 
IsColorFilterModeOn() const653 bool RSUniRenderThread::IsColorFilterModeOn() const
654 {
655     if (!uniRenderEngine_) {
656         return false;
657     }
658     ColorFilterMode colorFilterMode = uniRenderEngine_->GetColorFilterMode();
659     if (colorFilterMode == ColorFilterMode::INVERT_COLOR_DISABLE_MODE ||
660         colorFilterMode >= ColorFilterMode::DALTONIZATION_NORMAL_MODE) {
661         return false;
662     }
663     return true;
664 }
665 
IsHighContrastTextModeOn() const666 bool RSUniRenderThread::IsHighContrastTextModeOn() const
667 {
668     if (!uniRenderEngine_) {
669         return false;
670     }
671     return uniRenderEngine_->IsHighContrastEnabled();
672 }
673 
FormatNumber(size_t number)674 static std::string FormatNumber(size_t number)
675 {
676     constexpr int FORMATE_NUM_STEP = 3;
677     std::string strNumber = std::to_string(number);
678     int n = static_cast<int>(strNumber.length());
679     for (int i = n - FORMATE_NUM_STEP; i > 0; i -= FORMATE_NUM_STEP) {
680         strNumber.insert(i, ",");
681     }
682     return strNumber;
683 }
684 
TrimMemEmptyType(Drawing::GPUContext * gpuContext)685 static void TrimMemEmptyType(Drawing::GPUContext* gpuContext)
686 {
687     gpuContext->Flush();
688     SkGraphics::PurgeAllCaches();
689     gpuContext->FreeGpuResources();
690     gpuContext->PurgeUnlockedResources(true);
691 #ifdef NEW_RENDER_CONTEXT
692     MemoryHandler::ClearShader();
693 #else
694     std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
695     rendercontext->CleanAllShaderCache();
696 #endif
697     gpuContext->FlushAndSubmit(true);
698 }
699 
TrimMemShaderType()700 static void TrimMemShaderType()
701 {
702 #ifdef NEW_RENDER_CONTEXT
703     MemoryHandler::ClearShader();
704 #else
705     std::shared_ptr<RenderContext> rendercontext = std::make_shared<RenderContext>();
706     rendercontext->CleanAllShaderCache();
707 #endif
708 }
709 
TrimMemGpuLimitType(Drawing::GPUContext * gpuContext,std::string & dumpString,std::string & type,const std::string & typeGpuLimit)710 static void TrimMemGpuLimitType(Drawing::GPUContext* gpuContext, std::string& dumpString,
711     std::string& type, const std::string& typeGpuLimit)
712 {
713     size_t cacheLimit = 0;
714     int maxResources;
715     gpuContext->GetResourceCacheLimits(&maxResources, &cacheLimit);
716 
717     constexpr int MAX_GPU_LIMIT_SIZE = 4000;
718     std::string strM = type.substr(typeGpuLimit.length());
719     size_t maxResourcesBytes = cacheLimit; // max 4G
720     char* end = nullptr;
721     errno = 0;
722     long long sizeM = std::strtoll(strM.c_str(), &end, 10);
723     if (end != nullptr && end != strM.c_str() && errno == 0 && *end == '\0' &&
724         sizeM > 0 && sizeM <= MAX_GPU_LIMIT_SIZE) {
725         maxResourcesBytes = static_cast<size_t>(sizeM) * ONE_MEGABYTE;
726     }
727 
728     gpuContext->SetResourceCacheLimits(maxResources, maxResourcesBytes);
729     dumpString.append("setgpulimit: " + FormatNumber(cacheLimit)
730         + "==>" + FormatNumber(maxResourcesBytes) + "\n");
731 }
732 
TrimMem(std::string & dumpString,std::string & type)733 void RSUniRenderThread::TrimMem(std::string& dumpString, std::string& type)
734 {
735     auto task = [this, &dumpString, &type] {
736         std::string typeGpuLimit = "setgpulimit";
737         if (!uniRenderEngine_) {
738             return;
739         }
740         auto renderContext = uniRenderEngine_->GetRenderContext();
741         if (!renderContext) {
742             return;
743         }
744         auto gpuContext = renderContext->GetDrGPUContext();
745         if (gpuContext == nullptr) {
746             return;
747         }
748         if (type.empty()) {
749             TrimMemEmptyType(gpuContext);
750         } else if (type == "cpu") {
751             gpuContext->Flush();
752             SkGraphics::PurgeAllCaches();
753             gpuContext->FlushAndSubmit(true);
754         } else if (type == "gpu") {
755             gpuContext->Flush();
756             gpuContext->FreeGpuResources();
757             gpuContext->FlushAndSubmit(true);
758         } else if (type == "uihidden") {
759             gpuContext->Flush();
760             gpuContext->PurgeUnlockAndSafeCacheGpuResources();
761             gpuContext->FlushAndSubmit(true);
762         } else if (type == "unlock") {
763             gpuContext->Flush();
764             gpuContext->PurgeUnlockedResources(false);
765             gpuContext->FlushAndSubmit(true);
766         } else if (type == "shader") {
767             TrimMemShaderType();
768         } else if (type == "flushcache") {
769             int ret = mallopt(M_FLUSH_THREAD_CACHE, 0);
770             dumpString.append("flushcache " + std::to_string(ret) + "\n");
771         } else if (type.substr(0, typeGpuLimit.length()) == typeGpuLimit) {
772             TrimMemGpuLimitType(gpuContext, dumpString, type, typeGpuLimit);
773         } else {
774             uint32_t pid = static_cast<uint32_t>(std::atoi(type.c_str()));
775             Drawing::GPUResourceTag tag(pid, 0, 0, 0, "TrimMem");
776             MemoryManager::ReleaseAllGpuResource(gpuContext, tag);
777         }
778         dumpString.append("trimMem: " + type + "\n");
779     };
780     PostSyncTask(task);
781 }
782 
DumpMem(DfxString & log)783 void RSUniRenderThread::DumpMem(DfxString& log)
784 {
785     std::vector<std::pair<NodeId, std::string>> nodeTags;
786     const auto& nodeMap = RSMainThread::Instance()->GetContext().GetNodeMap();
787     nodeMap.TraverseSurfaceNodes([&nodeTags](const std::shared_ptr<RSSurfaceRenderNode> node) {
788         std::string name = node->GetName() + " " + std::to_string(node->GetId());
789         nodeTags.push_back({node->GetId(), name});
790     });
791     PostSyncTask([&log, &nodeTags, this]() {
792         if (!uniRenderEngine_) {
793             return;
794         }
795         auto renderContext = uniRenderEngine_->GetRenderContext();
796         if (!renderContext) {
797             return;
798         }
799         auto gpuContext = renderContext->GetDrGPUContext();
800         MemoryManager::DumpDrawingGpuMemory(log, gpuContext, nodeTags);
801     });
802 }
803 
ClearMemoryCache(ClearMemoryMoment moment,bool deeply,pid_t pid)804 void RSUniRenderThread::ClearMemoryCache(ClearMemoryMoment moment, bool deeply, pid_t pid)
805 {
806     if (!RSSystemProperties::GetReleaseResourceEnabled()) {
807         return;
808     }
809     {
810         std::lock_guard<std::mutex> lock(clearMemoryMutex_);
811         clearMemDeeply_ = clearMemDeeply_ || deeply;
812         SetClearMoment(moment);
813         clearMemoryFinished_ = false;
814         exitedPidSet_.emplace(pid);
815     }
816     PostClearMemoryTask(moment, deeply, false);
817 }
818 
DefaultClearMemoryCache()819 void RSUniRenderThread::DefaultClearMemoryCache()
820 {
821     // To clean memory when no render in 5s
822     if (!RSSystemProperties::GetReleaseResourceEnabled()) {
823         return;
824     }
825     PostClearMemoryTask(ClearMemoryMoment::DEFAULT_CLEAN, false, true);
826 }
827 
PostClearMemoryTask(ClearMemoryMoment moment,bool deeply,bool isDefaultClean)828 void RSUniRenderThread::PostClearMemoryTask(ClearMemoryMoment moment, bool deeply, bool isDefaultClean)
829 {
830     bool isDeeplyRelGpuResEnable = false;
831     auto relGpuResParam = std::static_pointer_cast<DeeplyRelGpuResParam>(
832         GraphicFeatureParamManager::GetInstance().GetFeatureParam(FEATURE_CONFIGS[DEEPLY_REL_GPU_RES]));
833     if (relGpuResParam != nullptr) {
834         isDeeplyRelGpuResEnable = relGpuResParam->IsDeeplyRelGpuResEnable();
835     }
836     auto task = [this, moment, deeply, isDefaultClean, isDeeplyRelGpuResEnable]() {
837         if (!uniRenderEngine_) {
838             return;
839         }
840         auto renderContext = uniRenderEngine_->GetRenderContext();
841         if (!renderContext) {
842             return;
843         }
844         auto grContext = renderContext->GetDrGPUContext();
845         if (UNLIKELY(!grContext)) {
846             return;
847         }
848         RS_LOGD("Clear memory cache %{public}d", moment);
849         RS_TRACE_NAME_FMT("Clear memory cache, cause the moment [%d] happen", moment);
850         std::lock_guard<std::mutex> lock(clearMemoryMutex_);
851         SKResourceManager::Instance().ReleaseResource();
852         grContext->Flush();
853         SkGraphics::PurgeAllCaches(); // clear cpu cache
854         auto pid = *(this->exitedPidSet_.begin());
855         if (this->exitedPidSet_.size() == 1 && pid == -1) { // no exited app, just clear scratch resource
856             if (deeply || isDeeplyRelGpuResEnable) {
857                 MemoryManager::ReleaseUnlockAndSafeCacheGpuResource(grContext);
858             } else {
859                 MemoryManager::ReleaseUnlockGpuResource(grContext);
860             }
861         } else {
862             MemoryManager::ReleaseUnlockGpuResource(grContext, this->exitedPidSet_);
863         }
864         auto screenManager_ = CreateOrGetScreenManager();
865         screenManager_->ClearFrameBufferIfNeed();
866         grContext->FlushAndSubmit(true);
867         if (this->vmaOptimizeFlag_) {
868             MemoryManager::VmaDefragment(grContext);
869         }
870         if (!isDefaultClean) {
871             this->clearMemoryFinished_ = true;
872         } else {
873             this->isDefaultCleanTaskFinished_ = true;
874             {
875                 RS_TRACE_NAME_FMT("Purge unlocked resources when clear memory");
876                 grContext->PerformDeferredCleanup(std::chrono::seconds(TIME_OF_PERFORM_DEFERRED_CLEAR_GPU_CACHE));
877             }
878         }
879         RSUifirstManager::Instance().TryReleaseTextureForIdleThread();
880         this->exitedPidSet_.clear();
881         this->clearMemDeeply_ = false;
882         this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
883     };
884     if (!isDefaultClean) {
885         auto rate = GetRefreshRate();
886         if (rate == 0) {
887             RS_LOGE("PostClearMemoryTask::GetRefreshRate == 0, change refreshRate to 60.");
888             const int defaultRefreshRate = 60;
889             rate = defaultRefreshRate;
890         }
891         PostTask(task, CLEAR_GPU_CACHE,
892             (isDeeplyRelGpuResEnable ? TIME_OF_THE_FRAMES : TIME_OF_EIGHT_FRAMES) / rate);
893     } else {
894         PostTask(task, DEFAULT_CLEAR_GPU_CACHE, TIME_OF_DEFAULT_CLEAR_GPU_CACHE);
895     }
896 }
897 
ReclaimMemory()898 void RSUniRenderThread::ReclaimMemory()
899 {
900     if (!RSSystemProperties::GetReclaimMemoryEnabled()) {
901         return;
902     }
903 
904     // Reclaim memory when no render in 25s.
905     PostReclaimMemoryTask(ClearMemoryMoment::RECLAIM_CLEAN, true);
906 }
907 
PostReclaimMemoryTask(ClearMemoryMoment moment,bool isReclaim)908 void RSUniRenderThread::PostReclaimMemoryTask(ClearMemoryMoment moment, bool isReclaim)
909 {
910     auto task = [this, moment, isReclaim]() {
911         if (!uniRenderEngine_) {
912             return;
913         }
914         auto renderContext = uniRenderEngine_->GetRenderContext();
915         if (!renderContext) {
916             return;
917         }
918         auto grContext = renderContext->GetDrGPUContext();
919         if (UNLIKELY(!grContext)) {
920             return;
921         }
922         RS_LOGD("Clear memory cache %{public}d", moment);
923         RS_TRACE_NAME_FMT("Reclaim Memory, cause the moment [%d] happen", moment);
924         std::lock_guard<std::mutex> lock(clearMemoryMutex_);
925         if (isReclaim) {
926 #ifdef OHOS_PLATFORM
927             RSBackgroundThread::Instance().PostTask([]() {
928                 RS_LOGI("RSUniRenderThread::PostReclaimMemoryTask Start Reclaim File");
929                 std::string reclaimPath = "/proc/" + std::to_string(getpid()) + "/reclaim";
930                 std::string reclaimContent = RECLAIM_FILE_STRING;
931                 std::ofstream outfile(reclaimPath);
932                 if (outfile.is_open()) {
933                     outfile << reclaimContent;
934                     outfile.close();
935                 } else {
936                     RS_LOGE("RSUniRenderThread::PostReclaimMemoryTask reclaim cannot open file");
937                 }
938             });
939 #endif
940             this->isTimeToReclaim_.store(false);
941             this->SetClearMoment(ClearMemoryMoment::NO_CLEAR);
942         }
943     };
944 
945     PostTask(task, RECLAIM_MEMORY, TIME_OF_RECLAIM_MEMORY);
946 }
947 
ResetClearMemoryTask(bool isDoDirectComposition)948 void RSUniRenderThread::ResetClearMemoryTask(bool isDoDirectComposition)
949 {
950     if (!GetClearMemoryFinished()) {
951         RemoveTask(CLEAR_GPU_CACHE);
952         if (!isDoDirectComposition) {
953             ClearMemoryCache(clearMoment_, clearMemDeeply_);
954         }
955     }
956     if (!isDefaultCleanTaskFinished_) {
957         RemoveTask(DEFAULT_CLEAR_GPU_CACHE);
958         if (!isDoDirectComposition) {
959             DefaultClearMemoryCache();
960         }
961     }
962     if (isTimeToReclaim_.load()) {
963         RemoveTask(RECLAIM_MEMORY);
964         if (RSReclaimMemoryManager::Instance().IsReclaimInterrupt()) {
965             isTimeToReclaim_.store(false);
966             RSReclaimMemoryManager::Instance().SetReclaimInterrupt(false);
967         } else if (!isDoDirectComposition) {
968             ReclaimMemory();
969         }
970     }
971 }
972 
SetTimeToReclaim(bool isTimeToReclaim)973 void RSUniRenderThread::SetTimeToReclaim(bool isTimeToReclaim)
974 {
975     isTimeToReclaim_.store(isTimeToReclaim);
976 }
977 
IsTimeToReclaim()978 bool RSUniRenderThread::IsTimeToReclaim()
979 {
980     return isTimeToReclaim_.load();
981 }
982 
SetDefaultClearMemoryFinished(bool isFinished)983 void RSUniRenderThread::SetDefaultClearMemoryFinished(bool isFinished)
984 {
985     isDefaultCleanTaskFinished_ = isFinished;
986 }
987 
IsDefaultClearMemroyFinished()988 bool RSUniRenderThread::IsDefaultClearMemroyFinished()
989 {
990     return isDefaultCleanTaskFinished_;
991 }
992 
PurgeCacheBetweenFrames()993 void RSUniRenderThread::PurgeCacheBetweenFrames()
994 {
995     if (!RSSystemProperties::GetReleaseResourceEnabled()) {
996         return;
997     }
998     RS_TRACE_NAME_FMT("MEM PurgeCacheBetweenFrames add task");
999     PostTask(
1000         [this]() {
1001             if (!uniRenderEngine_) {
1002                 return;
1003             }
1004             auto renderContext = uniRenderEngine_->GetRenderContext();
1005             if (!renderContext) {
1006                 return;
1007             }
1008             auto grContext = renderContext->GetDrGPUContext();
1009             if (!grContext) {
1010                 return;
1011             }
1012             RS_TRACE_NAME_FMT("PurgeCacheBetweenFrames");
1013             std::set<int> protectedPidSet = { RSMainThread::Instance()->GetDesktopPidForRotationScene() };
1014             MemoryManager::PurgeCacheBetweenFrames(grContext, true, this->exitedPidSet_, protectedPidSet);
1015             RemoveTask(PURGE_CACHE_BETWEEN_FRAMES);
1016         },
1017         PURGE_CACHE_BETWEEN_FRAMES, 0, AppExecFwk::EventQueue::Priority::LOW);
1018 }
1019 
FlushGpuMemoryInWaitQueueBetweenFrames()1020 void RSUniRenderThread::FlushGpuMemoryInWaitQueueBetweenFrames()
1021 {
1022     if (!uniRenderEngine_) {
1023         return;
1024     }
1025     auto renderContext = uniRenderEngine_->GetRenderContext();
1026     if (!renderContext) {
1027         return;
1028     }
1029     auto grContext = renderContext->GetDrGPUContext();
1030     if (!grContext) {
1031         return;
1032     }
1033     MemoryManager::FlushGpuMemoryInWaitQueue(grContext);
1034 }
1035 
SuppressGpuCacheBelowCertainRatioBetweenFrames()1036 void RSUniRenderThread::SuppressGpuCacheBelowCertainRatioBetweenFrames()
1037 {
1038     RemoveTask(SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO);
1039     PostTask(
1040         [this]() {
1041             if (!uniRenderEngine_) {
1042                 return;
1043             }
1044             auto renderContext = uniRenderEngine_->GetRenderContext();
1045             if (!renderContext) {
1046                 return;
1047             }
1048             auto grContext = renderContext->GetDrGPUContext();
1049             if (!grContext) {
1050                 return;
1051             }
1052             RS_TRACE_NAME_FMT("SuppressGpuCacheBelowCertainRatio");
1053             MemoryManager::SuppressGpuCacheBelowCertainRatio(grContext, [this]() -> bool {
1054                return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1055             });
1056         },
1057         SUPPRESS_GPUCACHE_BELOW_CERTAIN_RATIO, 0, AppExecFwk::EventQueue::Priority::LOW);
1058 }
1059 
MemoryManagementBetweenFrames()1060 void RSUniRenderThread::MemoryManagementBetweenFrames()
1061 {
1062     if (RSSystemProperties::GetGpuMemoryAsyncReclaimerEnabled()) {
1063         FlushGpuMemoryInWaitQueueBetweenFrames();
1064     }
1065     if (RSSystemProperties::GetGpuCacheSuppressWindowEnabled()) {
1066         SuppressGpuCacheBelowCertainRatioBetweenFrames();
1067     }
1068 }
1069 
PurgeShaderCacheAfterAnimate()1070 void RSUniRenderThread::PurgeShaderCacheAfterAnimate()
1071 {
1072 #ifdef RS_ENABLE_VK
1073     if (hasPurgeShaderCacheTask_) {
1074         RemoveTask(PURGE_SHADER_CACHE_AFTER_ANIMATE); // ensure only one task
1075         hasPurgeShaderCacheTask_ = false;
1076     }
1077     if (!RSJankStats::GetInstance().IsAnimationEmpty()) {
1078         return;
1079     }
1080     if (!uniRenderEngine_) {
1081         return;
1082     }
1083     auto renderContext = uniRenderEngine_->GetRenderContext();
1084     if (!renderContext) {
1085         return;
1086     }
1087     if (renderContext->CheckShaderCacheOverSoftLimit()) {
1088         RS_TRACE_NAME("ShaderCache OverSize, Posting Purge Task");
1089         hasPurgeShaderCacheTask_ = true;
1090         PostTask(
1091             [this]() {
1092                 auto& shaderCache = ShaderCache::Instance();
1093                 if (!shaderCache.IfInitialized()) {
1094                     RS_LOGD("PurgeShaderCacheAfterAnimate shaderCache not Initialized");
1095                     return;
1096                 }
1097                 RS_TRACE_NAME("PurgeShaderCacheAfterAnimate");
1098                 shaderCache.PurgeShaderCacheAfterAnimate([this]() -> bool {
1099                 return this->handler_->HasPreferEvent(static_cast<int>(AppExecFwk::EventQueue::Priority::HIGH));
1100                 });
1101                 hasPurgeShaderCacheTask_ = false;
1102             },
1103             PURGE_SHADER_CACHE_AFTER_ANIMATE,
1104             (this->deviceType_ == DeviceType::PHONE ? TIME_OF_SIX_FRAMES : TIME_OF_THE_FRAMES) / GetRefreshRate(),
1105             AppExecFwk::EventQueue::Priority::LOW);
1106     }
1107 #else
1108     return;
1109 #endif
1110 }
1111 
RenderServiceTreeDump(std::string & dumpString)1112 void RSUniRenderThread::RenderServiceTreeDump(std::string& dumpString)
1113 {
1114     PostSyncTask([this, &dumpString]() {
1115         if (!rootNodeDrawable_) {
1116             dumpString.append("rootNode is null\n");
1117             return;
1118         }
1119         rootNodeDrawable_->DumpDrawableTree(0, dumpString, RSMainThread::Instance()->GetContext());
1120     });
1121 }
1122 
RSUniRenderGfxDumpInit()1123 void RSUniRenderThread::RSUniRenderGfxDumpInit()
1124 {
1125      // uni render tree
1126     RSDumpFunc rsUniRenderTreeFunc = [this](const std::u16string &cmd, std::unordered_set<std::u16string> &argSets,
1127                                             std::string &dumpString) -> void {
1128         RenderServiceTreeDump(dumpString);
1129     };
1130 
1131     std::vector<RSDumpHander> handers = { { RSDumpID::DRAWABLE_INFO, rsUniRenderTreeFunc, RS_UNI_THREAD_TAG } };
1132     RSDumpManager::GetInstance().Register(handers);
1133 }
1134 
UpdateDisplayNodeScreenId()1135 void RSUniRenderThread::UpdateDisplayNodeScreenId()
1136 {
1137     const std::shared_ptr<RSBaseRenderNode> rootNode =
1138         RSMainThread::Instance()->GetContext().GetGlobalRootRenderNode();
1139     if (!rootNode) {
1140         RS_LOGE("RSUniRenderThread::UpdateDisplayNodeScreenId rootNode is nullptr");
1141         return;
1142     }
1143     auto child = rootNode->GetFirstChild();
1144     if (child != nullptr && child->IsInstanceOf<RSDisplayRenderNode>()) {
1145         auto displayNode = child->ReinterpretCastTo<RSDisplayRenderNode>();
1146         if (displayNode) {
1147             displayNodeScreenId_ = displayNode->GetScreenId();
1148         }
1149     }
1150 }
1151 
GetDynamicRefreshRate() const1152 uint32_t RSUniRenderThread::GetDynamicRefreshRate() const
1153 {
1154     uint32_t refreshRate = OHOS::Rosen::HgmCore::Instance().GetScreenCurrentRefreshRate(displayNodeScreenId_);
1155     if (refreshRate == 0) {
1156         RS_LOGE("RSUniRenderThread::GetDynamicRefreshRate refreshRate is invalid");
1157         return STANDARD_REFRESH_RATE;
1158     }
1159     return refreshRate;
1160 }
1161 
SetAcquireFence(sptr<SyncFence> acquireFence)1162 void RSUniRenderThread::SetAcquireFence(sptr<SyncFence> acquireFence)
1163 {
1164     acquireFence_ = acquireFence;
1165 }
1166 
SetVmaCacheStatus(bool flag)1167 void RSUniRenderThread::SetVmaCacheStatus(bool flag)
1168 {
1169     static constexpr int MAX_VMA_CACHE_COUNT = 600;
1170     RS_LOGD("RSUniRenderThread::SetVmaCacheStatus(): %d, %d", vmaOptimizeFlag_, flag);
1171     if (!vmaOptimizeFlag_) {
1172         return;
1173     }
1174     std::lock_guard<std::mutex> lock(vmaCacheCountMutex_);
1175     vmaCacheCount_ = flag ? MAX_VMA_CACHE_COUNT : 0;
1176 }
1177 
DumpVkImageInfo(std::string & dumpString)1178 void RSUniRenderThread::DumpVkImageInfo(std::string &dumpString)
1179 {
1180     std::weak_ptr<RSBaseRenderEngine> uniRenderEngine = uniRenderEngine_;
1181     PostSyncTask([&dumpString, uniRenderEngine]() {
1182         if (auto engine = uniRenderEngine.lock()) {
1183             engine->DumpVkImageInfo(dumpString);
1184         }
1185     });
1186 }
1187 } // namespace Rosen
1188 } // namespace OHOS
1189