1 //
2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions
7 // are met:
8 //
9 // Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // Redistributions in binary form must reproduce the above
13 // copyright notice, this list of conditions and the following
14 // disclaimer in the documentation and/or other materials provided
15 // with the distribution.
16 //
17 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
18 // contributors may be used to endorse or promote products derived
19 // from this software without specific prior written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
24 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
25 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
27 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
28 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
29 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
31 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
32 // POSSIBILITY OF SUCH DAMAGE.
33 //
34
35 #include "../osinclude.h"
36
37 #define STRICT
38 #define VC_EXTRALEAN 1
39 #include <windows.h>
40 #include <process.h>
41 #include <psapi.h>
42 #include <cstdio>
43
44 //
45 // This file contains the Window-OS-specific functions
46 //
47
48 #if !(defined(_WIN32) || defined(_WIN64))
49 #error Trying to build a windows specific file in a non windows build.
50 #endif
51
52 namespace glslang {
53
54 //#define DUMP_COUNTERS
55
OS_DumpMemoryCounters()56 void OS_DumpMemoryCounters()
57 {
58 #ifdef DUMP_COUNTERS
59 PROCESS_MEMORY_COUNTERS counters;
60 GetProcessMemoryInfo(GetCurrentProcess(), &counters, sizeof(counters));
61 printf("Working set size: %d\n", counters.WorkingSetSize);
62 #else
63 printf("Recompile with DUMP_COUNTERS defined to see counters.\n");
64 #endif
65 }
66
67 } // namespace glslang
68