1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OH_VEF_GRAPHICS_RENDER_ENGINE_H 17 #define OH_VEF_GRAPHICS_RENDER_ENGINE_H 18 19 #include <GLES3/gl3.h> 20 #include "native_image.h" 21 #include "render/graphics/base/render_attribute.h" 22 #include "render/graphics/base/render_context.h" 23 #include "render/graphics/base/render_surface.h" 24 #include "render/graphics/base/shader_pass/shader_pass_rotate.h" 25 #include "render/graphics/base/shader_pass/shader_pass_surface.h" 26 #include "render/graphics/base/shader_pass/shader_pass_on_screen.h" 27 #include "render/graphics/effect/image_effect_render.h" 28 #include "render/graphics/base/surface_texture.h" 29 #include "render/graphics/base/worker/render_work.h" 30 #include "render/graphics/graphics_render_engine.h" 31 32 namespace OHOS { 33 namespace Media { 34 class GraphicsRenderEngineImpl : public IGraphicsRenderEngine { 35 public: 36 explicit GraphicsRenderEngineImpl(uint64_t id); 37 virtual ~GraphicsRenderEngineImpl(); 38 VEFError Init(OHNativeWindow* outputWindow) override; 39 VEFError StartRender() override; 40 VEFError StopRender() override; 41 VEFError UnInit() override; 42 VEFError Render(uint64_t index, const std::shared_ptr<GraphicsRenderInfo>& effectInfo, 43 const RenderResultCallback& cb) override; 44 OHNativeWindow* GetInputWindow() override; 45 46 private: 47 void Destroy(); 48 std::string GetThreadId() const; 49 VEFError InitThread(); 50 void ReleaseThread(); 51 uint64_t RequestTaskId(); 52 VEFError InitExportEngine(OHNativeWindow* window); 53 VEFError InitSurfaceTexture(); 54 RenderTexturePtr RenderFrame(const std::shared_ptr<GraphicsRenderInfo>& graphicsRenderInfo); 55 RenderTexturePtr RenderEffects(const RenderTexturePtr& inputTexture, 56 const std::shared_ptr<GraphicsRenderInfo>& graphicsRenderInfo); 57 void DrawFrame(uint64_t pts, const RenderTexturePtr& renderTexture); 58 59 private: 60 std::recursive_mutex renderMutex_; 61 volatile bool ready_ = { false }; 62 RenderThread<>* renderThread_{ nullptr }; 63 OHNativeWindow* exportWindow_{ nullptr }; 64 RenderAttribute attribute_; 65 std::shared_ptr<SurfaceTexture> surfaceTexture_{ nullptr }; 66 RenderSurface* surface_{ nullptr }; 67 std::shared_ptr<RenderContext> context_{ nullptr }; 68 std::atomic_uint64_t currentTaskId_{ 0 }; 69 70 std::shared_ptr<ShaderPassSurface> shaderPassSurface_{ nullptr }; 71 std::shared_ptr<ShaderPassOnScreen> shaderPassOnScreen_{ nullptr }; 72 std::shared_ptr<ShaderPassRotate> shaderPassRotate_{ nullptr }; 73 std::unordered_map<uint64_t, std::shared_ptr<ImageEffectRender>> imageEffectRenderList_; 74 75 uint64_t id_{ 0 }; 76 }; 77 } 78 } 79 80 #endif