1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SCENE_BASE_TYPES_H 17 #define SCENE_BASE_TYPES_H 18 19 #include <scene/base/namespace.h> 20 21 #include <meta/api/future.h> 22 #include <meta/base/interface_macros.h> 23 #include <meta/base/types.h> 24 #include <meta/interface/interface_macros.h> 25 26 SCENE_BEGIN_NAMESPACE() 27 28 using META_NS::Future; 29 30 enum class RenderMode { 31 /// Render a frame if something changed in the scene (When calling internal scene update) 32 IF_DIRTY, 33 /// Always render new frame even if nothing changed 34 ALWAYS, 35 /// Only render a frame if explicitly requested 36 MANUAL 37 }; 38 39 SCENE_END_NAMESPACE() 40 41 META_TYPE(SCENE_NS::RenderMode); 42 #endif 43