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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef SCENE_BASE_TYPES_H
17 #define SCENE_BASE_TYPES_H
18 
19 #include <scene/base/namespace.h>
20 
21 #include <meta/api/future.h>
22 #include <meta/base/interface_macros.h>
23 #include <meta/base/types.h>
24 #include <meta/interface/interface_macros.h>
25 
26 SCENE_BEGIN_NAMESPACE()
27 
28 using META_NS::Future;
29 
30 enum class RenderMode {
31     /// Render a frame if something changed in the scene (When calling internal scene update)
32     IF_DIRTY,
33     /// Always render new frame even if nothing changed
34     ALWAYS,
35     /// Only render a frame if explicitly requested
36     MANUAL
37 };
38 
39 SCENE_END_NAMESPACE()
40 
41 META_TYPE(SCENE_NS::RenderMode);
42 #endif
43