1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef SCENE_EXT_IECS_OBJECT_ACCESS_H 17 #define SCENE_EXT_IECS_OBJECT_ACCESS_H 18 19 #include <scene/base/types.h> 20 #include <scene/ext/intf_ecs_object.h> 21 SCENE_BEGIN_NAMESPACE()22SCENE_BEGIN_NAMESPACE() 23 24 class IEcsObjectAccess : public CORE_NS::IInterface { 25 META_INTERFACE(CORE_NS::IInterface, IEcsObjectAccess, "b4c430bd-29ad-41cf-96c6-16d4df74396a") 26 public: 27 virtual bool SetEcsObject(const IEcsObject::Ptr&) = 0; 28 virtual IEcsObject::Ptr GetEcsObject() const = 0; 29 }; 30 31 SCENE_END_NAMESPACE() 32 33 META_INTERFACE_TYPE(SCENE_NS::IEcsObjectAccess) 34 35 #endif 36