1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef OH_VEF_GRAPHICS_RENDER_VECTOR_H 17 #define OH_VEF_GRAPHICS_RENDER_VECTOR_H 18 19 #define GLM_FORCE_XYZW_ONLY 20 #include "third_party/externals/oboe/samples/RhythmGame/third_party/glm/vec2.hpp" 21 #include "third_party/externals/oboe/samples/RhythmGame/third_party/glm/vec3.hpp" 22 #include "third_party/externals/oboe/samples/RhythmGame/third_party/glm/vec4.hpp" 23 24 namespace OHOS { 25 namespace Media { 26 typedef glm::vec2 Vec2; 27 typedef glm::vec3 Vec3; 28 typedef glm::vec4 Vec4; 29 } 30 } 31 32 #endif