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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef LOG_TAG
16 #define LOG_TAG "AudioEffectChainAdapter"
17 #endif
18 
19 #include "audio_effect_chain_adapter.h"
20 #include "audio_effect_chain_manager.h"
21 #include "audio_effect.h"
22 #include "audio_errors.h"
23 #include "audio_effect_log.h"
24 #include "securec.h"
25 
26 using namespace OHOS::AudioStandard;
27 
28 static std::map<AudioChannelSet, pa_channel_position> chSetToPaPositionMap = {
29     {FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
30     {FRONT_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
31     {FRONT_CENTER, PA_CHANNEL_POSITION_FRONT_CENTER},
32     {LOW_FREQUENCY, PA_CHANNEL_POSITION_LFE},
33     {SIDE_LEFT, PA_CHANNEL_POSITION_SIDE_LEFT},
34     {SIDE_RIGHT, PA_CHANNEL_POSITION_SIDE_RIGHT},
35     {BACK_LEFT, PA_CHANNEL_POSITION_REAR_LEFT},
36     {BACK_RIGHT, PA_CHANNEL_POSITION_REAR_RIGHT},
37     {FRONT_LEFT_OF_CENTER, PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER},
38     {FRONT_RIGHT_OF_CENTER, PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER},
39     {BACK_CENTER, PA_CHANNEL_POSITION_REAR_CENTER},
40     {TOP_CENTER, PA_CHANNEL_POSITION_TOP_CENTER},
41     {TOP_FRONT_LEFT, PA_CHANNEL_POSITION_TOP_FRONT_LEFT},
42     {TOP_FRONT_CENTER, PA_CHANNEL_POSITION_TOP_FRONT_CENTER},
43     {TOP_FRONT_RIGHT, PA_CHANNEL_POSITION_TOP_FRONT_RIGHT},
44     {TOP_BACK_LEFT, PA_CHANNEL_POSITION_TOP_REAR_LEFT},
45     {TOP_BACK_CENTER, PA_CHANNEL_POSITION_TOP_REAR_CENTER},
46     {TOP_BACK_RIGHT, PA_CHANNEL_POSITION_TOP_REAR_RIGHT},
47     /** Channel layout positions below do not have precise mapped pulseaudio positions */
48     {STEREO_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
49     {STEREO_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
50     {WIDE_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
51     {WIDE_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
52     {SURROUND_DIRECT_LEFT, PA_CHANNEL_POSITION_SIDE_LEFT},
53     {SURROUND_DIRECT_RIGHT, PA_CHANNEL_POSITION_SIDE_LEFT},
54     {BOTTOM_FRONT_CENTER, PA_CHANNEL_POSITION_FRONT_CENTER},
55     {BOTTOM_FRONT_LEFT, PA_CHANNEL_POSITION_FRONT_LEFT},
56     {BOTTOM_FRONT_RIGHT, PA_CHANNEL_POSITION_FRONT_RIGHT},
57     {TOP_SIDE_LEFT, PA_CHANNEL_POSITION_TOP_REAR_LEFT},
58     {TOP_SIDE_RIGHT, PA_CHANNEL_POSITION_TOP_REAR_RIGHT},
59     {LOW_FREQUENCY_2, PA_CHANNEL_POSITION_LFE},
60 };
61 
EffectChainManagerProcess(char * sceneType,BufferAttr * bufferAttr)62 int32_t EffectChainManagerProcess(char *sceneType, BufferAttr *bufferAttr)
63 {
64     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
65     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
66     std::string sceneTypeString = "";
67     if (sceneType) {
68         sceneTypeString = sceneType;
69     }
70     auto eBufferAttr = std::make_unique<EffectBufferAttr>(bufferAttr->bufIn, bufferAttr->bufOut, bufferAttr->numChanIn,
71         bufferAttr->frameLen, bufferAttr->numChanOut, bufferAttr->outChanLayout);
72     if (audioEffectChainManager->ApplyAudioEffectChain(sceneTypeString, eBufferAttr) != SUCCESS) {
73         return ERROR;
74     }
75     bufferAttr->numChanOut = static_cast<int32_t>(eBufferAttr->outChannels);
76     bufferAttr->outChanLayout = eBufferAttr->outChannelLayout;
77     return SUCCESS;
78 }
79 
EffectChainManagerExist(const char * sceneType,const char * effectMode)80 bool EffectChainManagerExist(const char *sceneType, const char *effectMode)
81 {
82     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
83     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
84     std::string sceneTypeString = "";
85     if (sceneType) {
86         sceneTypeString = sceneType;
87     }
88     std::string effectModeString = "";
89     if (effectMode) {
90         effectModeString = effectMode;
91     }
92     return audioEffectChainManager->ExistAudioEffectChain(sceneTypeString, effectModeString);
93 }
94 
EffectChainManagerCreateCb(const char * sceneType,const char * sessionID)95 int32_t EffectChainManagerCreateCb(const char *sceneType, const char *sessionID)
96 {
97     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
98     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
99     std::string sceneTypeString = "";
100     std::string sessionIDString = "";
101     if (sceneType) {
102         sceneTypeString = sceneType;
103     }
104     if (sessionID) {
105         sessionIDString = sessionID;
106     }
107     if (!audioEffectChainManager->CheckAndAddSessionID(sessionIDString)) {
108         return SUCCESS;
109     }
110     audioEffectChainManager->UpdateSceneTypeList(sceneTypeString, ADD_SCENE_TYPE);
111     if (audioEffectChainManager->GetOffloadEnabled()) {
112         return SUCCESS;
113     }
114     if (audioEffectChainManager->CreateAudioEffectChainDynamic(sceneTypeString) != SUCCESS) {
115         AUDIO_ERR_LOG("create effect chain fail");
116         return ERROR;
117     }
118     AUDIO_INFO_LOG("Create Audio Effect Chain Success, sessionID is %{public}s, sceneType is %{public}s",
119         sessionIDString.c_str(), sceneTypeString.c_str());
120     return SUCCESS;
121 }
122 
EffectChainManagerReleaseCb(const char * sceneType,const char * sessionID)123 int32_t EffectChainManagerReleaseCb(const char *sceneType, const char *sessionID)
124 {
125     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
126     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
127     std::string sceneTypeString = "";
128     std::string sessionIDString = "";
129     if (sceneType) {
130         sceneTypeString = sceneType;
131     }
132     if (sessionID) {
133         sessionIDString = sessionID;
134     }
135     if (!audioEffectChainManager->CheckAndRemoveSessionID(sessionIDString)) {
136         return SUCCESS;
137     }
138     audioEffectChainManager->UpdateSceneTypeList(sceneTypeString, REMOVE_SCENE_TYPE);
139     if (audioEffectChainManager->GetOffloadEnabled()) {
140         return SUCCESS;
141     }
142     if (audioEffectChainManager->ReleaseAudioEffectChainDynamic(sceneTypeString) != SUCCESS) {
143         AUDIO_ERR_LOG("release effect chain fail");
144         return ERROR;
145     }
146     AUDIO_INFO_LOG("Release Audio Effect Chain Success, sessionID is %{public}s, sceneType is %{public}s",
147         sessionIDString.c_str(), sceneTypeString.c_str());
148     return SUCCESS;
149 }
150 
EffectChainManagerMultichannelUpdate(const char * sceneType)151 int32_t EffectChainManagerMultichannelUpdate(const char *sceneType)
152 {
153     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
154     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
155     std::string sceneTypeString = "";
156     if (sceneType != nullptr && strlen(sceneType)) {
157         sceneTypeString = sceneType;
158     } else {
159         AUDIO_ERR_LOG("Scenetype is null.");
160         return ERROR;
161     }
162     if (audioEffectChainManager->UpdateMultichannelConfig(sceneTypeString) != SUCCESS) {
163         return ERROR;
164     }
165     return SUCCESS;
166 }
167 
EffectChainManagerVolumeUpdate(const char * sessionID)168 int32_t EffectChainManagerVolumeUpdate(const char *sessionID)
169 {
170     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
171     std::shared_ptr<AudioEffectVolume> audioEffectVolume = AudioEffectVolume::GetInstance();
172     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
173     if (audioEffectChainManager->EffectVolumeUpdate(audioEffectVolume) != SUCCESS) {
174         return ERROR;
175     }
176     return SUCCESS;
177 }
178 
ConvertChLayoutToPaChMap(const uint64_t channelLayout,pa_channel_map * paMap)179 uint32_t ConvertChLayoutToPaChMap(const uint64_t channelLayout, pa_channel_map *paMap)
180 {
181     if (channelLayout == CH_LAYOUT_MONO) {
182         pa_channel_map_init_mono(paMap);
183         return AudioChannel::MONO;
184     }
185     uint32_t channelNum = 0;
186     uint64_t mode = (channelLayout & CH_MODE_MASK) >> CH_MODE_OFFSET;
187     switch (mode) {
188         case 0: {
189             for (auto bit = chSetToPaPositionMap.begin(); bit != chSetToPaPositionMap.end(); ++bit) {
190                 if ((channelLayout & (bit->first)) != 0) {
191                     paMap->map[channelNum++] = bit->second;
192                 }
193             }
194             break;
195         }
196         case 1: {
197             uint64_t order = (channelLayout & CH_HOA_ORDNUM_MASK) >> CH_HOA_ORDNUM_OFFSET;
198             channelNum = (order + 1) * (order + 1);
199             for (uint32_t i = 0; i < channelNum; ++i) {
200                 paMap->map[i] = chSetToPaPositionMap[FRONT_LEFT];
201             }
202             break;
203         }
204         default:
205             channelNum = 0;
206             break;
207     }
208     return channelNum;
209 }
210 
EffectChainManagerInitCb(const char * sceneType)211 int32_t EffectChainManagerInitCb(const char *sceneType)
212 {
213     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
214     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
215     std::string sceneTypeString = "";
216     if (sceneType) {
217         sceneTypeString = sceneType;
218     }
219     if (audioEffectChainManager->InitAudioEffectChainDynamic(sceneTypeString) != SUCCESS) {
220         return ERROR;
221     }
222     return SUCCESS;
223 }
224 
EffectChainManagerCheckEffectOffload()225 bool EffectChainManagerCheckEffectOffload()
226 {
227     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
228     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
229     return audioEffectChainManager->GetOffloadEnabled();
230 }
231 
EffectChainManagerAddSessionInfo(const char * sceneType,const char * sessionID,SessionInfoPack pack)232 int32_t EffectChainManagerAddSessionInfo(const char *sceneType, const char *sessionID, SessionInfoPack pack)
233 {
234     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
235     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
236 
237     uint64_t channelLayoutNum = 0;
238     int32_t streamUsage = 0;
239     int32_t systemVolumeType = 0;
240     std::string sceneTypeString = "";
241     std::string sessionIDString = "";
242     std::string sceneModeString = "";
243     std::string spatializationEnabledString = "";
244 
245     if (sceneType && pack.channelLayout && sessionID && pack.sceneMode &&
246         pack.spatializationEnabled && pack.streamUsage && pack.systemVolumeType) {
247         sceneTypeString = sceneType;
248         channelLayoutNum = std::strtoull(pack.channelLayout, nullptr, BASE_TEN);
249         sessionIDString = sessionID;
250         sceneModeString = pack.sceneMode;
251         spatializationEnabledString = pack.spatializationEnabled;
252         streamUsage = static_cast<int32_t>(std::strtol(pack.streamUsage, nullptr, BASE_TEN));
253         systemVolumeType = static_cast<int32_t>(std::strtol(pack.systemVolumeType, nullptr, BASE_TEN));
254     } else {
255         AUDIO_ERR_LOG("map input parameters missing.");
256         return ERROR;
257     }
258 
259     SessionEffectInfo info;
260     info.sceneMode = sceneModeString;
261     info.sceneType = sceneTypeString;
262     info.channels = pack.channels;
263     info.channelLayout = channelLayoutNum;
264     info.spatializationEnabled = spatializationEnabledString;
265     info.streamUsage = streamUsage;
266     info.systemVolumeType = systemVolumeType;
267     return audioEffectChainManager->SessionInfoMapAdd(sessionIDString, info);
268 }
269 
EffectChainManagerDeleteSessionInfo(const char * sceneType,const char * sessionID)270 int32_t EffectChainManagerDeleteSessionInfo(const char *sceneType, const char *sessionID)
271 {
272     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
273     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, ERR_INVALID_HANDLE, "null audioEffectChainManager");
274 
275     std::string sceneTypeString = "";
276     std::string sessionIDString = "";
277     if (sceneType && sessionID) {
278         sceneTypeString = sceneType;
279         sessionIDString = sessionID;
280     } else {
281         AUDIO_ERR_LOG("map unlink parameters missing.");
282         return ERROR;
283     }
284 
285     return audioEffectChainManager->SessionInfoMapDelete(sceneTypeString, sessionIDString);
286 }
287 
EffectChainManagerReturnEffectChannelInfo(const char * sceneType,uint32_t * channels,uint64_t * channelLayout)288 int32_t EffectChainManagerReturnEffectChannelInfo(const char *sceneType, uint32_t *channels, uint64_t *channelLayout)
289 {
290     if (sceneType == nullptr || channels == nullptr || channelLayout == nullptr) {
291         return ERROR;
292     }
293     std::string sceneTypeString = sceneType;
294     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
295     uint32_t &chans = *channels;
296     uint64_t &chLayout = *channelLayout;
297     return audioEffectChainManager->QueryEffectChannelInfo(sceneTypeString, chans, chLayout);
298 }
299 
EffectChainManagerQueryHdiSupportedChannelLayout(uint32_t * channels,uint64_t * channelLayout)300 int32_t EffectChainManagerQueryHdiSupportedChannelLayout(uint32_t *channels, uint64_t *channelLayout)
301 {
302     if (channels == nullptr || channelLayout == nullptr) {
303         return ERROR;
304     }
305 
306     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
307     uint32_t &chans = *channels;
308     uint64_t &chLayout = *channelLayout;
309     return audioEffectChainManager->QueryHdiSupportedChannelInfo(chans, chLayout);
310 }
311 
EffectChainManagerReturnMultiChannelInfo(uint32_t * channels,uint64_t * channelLayout)312 int32_t EffectChainManagerReturnMultiChannelInfo(uint32_t *channels, uint64_t *channelLayout)
313 {
314     if (channels == nullptr || channelLayout == nullptr) {
315         return ERROR;
316     }
317     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
318     return audioEffectChainManager->ReturnMultiChannelInfo(channels, channelLayout);
319 }
320 
EffectChainManagerEffectUpdate()321 void EffectChainManagerEffectUpdate()
322 {
323     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
324     CHECK_AND_RETURN_LOG(audioEffectChainManager != nullptr, "null audioEffectChainManager");
325     audioEffectChainManager->UpdateDefaultAudioEffect();
326 }
327 
EffectChainManagerStreamUsageUpdate()328 void EffectChainManagerStreamUsageUpdate()
329 {
330     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
331     CHECK_AND_RETURN_LOG(audioEffectChainManager != nullptr, "null audioEffectChainManager");
332     audioEffectChainManager->UpdateStreamUsage();
333 }
334 
EffectChainManagerSceneCheck(const char * sinkSceneType,const char * sceneType)335 bool EffectChainManagerSceneCheck(const char *sinkSceneType, const char *sceneType)
336 {
337     if (sceneType == nullptr || sinkSceneType == nullptr) {
338         return false;
339     }
340     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
341     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
342     std::string sceneTypeString = sceneType;
343     std::string sinkSceneTypeString = sinkSceneType;
344     return audioEffectChainManager->CheckSceneTypeMatch(sinkSceneTypeString, sceneTypeString);
345 }
346 
EffectChainManagerGetSceneCount(const char * sceneType)347 uint32_t EffectChainManagerGetSceneCount(const char *sceneType)
348 {
349     if (sceneType == nullptr) {
350         return 0;
351     }
352     AudioEffectChainManager *audioEffectChainManager = AudioEffectChainManager::GetInstance();
353     CHECK_AND_RETURN_RET_LOG(audioEffectChainManager != nullptr, false, "null audioEffectChainManager");
354     std::string sceneTypeString = sceneType;
355     return audioEffectChainManager->GetSceneTypeToChainCount(sceneType);
356 }