1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include <3d/ecs/components/animation_input_component.h> 17 18 #include "ComponentTools/base_manager.h" 19 #include "ComponentTools/base_manager.inl" 20 21 #define IMPLEMENT_MANAGER 22 #include <core/property_tools/property_macros.h> 23 24 CORE3D_BEGIN_NAMESPACE() 25 using BASE_NS::array_view; 26 using BASE_NS::countof; 27 28 using CORE_NS::BaseManager; 29 using CORE_NS::IComponentManager; 30 using CORE_NS::IEcs; 31 using CORE_NS::Property; 32 33 class AnimationInputComponentManager final 34 : public BaseManager<AnimationInputComponent, IAnimationInputComponentManager> { 35 BEGIN_PROPERTY(AnimationInputComponent, componentMetaData_) 36 #include <3d/ecs/components/animation_input_component.h> 37 END_PROPERTY(); 38 39 public: AnimationInputComponentManager(IEcs & ecs)40 explicit AnimationInputComponentManager(IEcs& ecs) 41 : BaseManager<AnimationInputComponent, IAnimationInputComponentManager>( 42 ecs, CORE_NS::GetName<AnimationInputComponent>()) 43 {} 44 45 ~AnimationInputComponentManager() = default; 46 PropertyCount() const47 size_t PropertyCount() const override 48 { 49 return BASE_NS::countof(componentMetaData_); 50 } 51 MetaData(size_t index) const52 const Property* MetaData(size_t index) const override 53 { 54 if (index < BASE_NS::countof(componentMetaData_)) { 55 return &componentMetaData_[index]; 56 } 57 return nullptr; 58 } 59 MetaData() const60 array_view<const Property> MetaData() const override 61 { 62 return componentMetaData_; 63 } 64 }; 65 IAnimationInputComponentManagerInstance(IEcs & ecs)66IComponentManager* IAnimationInputComponentManagerInstance(IEcs& ecs) 67 { 68 return new AnimationInputComponentManager(ecs); 69 } 70 IAnimationInputComponentManagerDestroy(IComponentManager * instance)71void IAnimationInputComponentManagerDestroy(IComponentManager* instance) 72 { 73 delete static_cast<AnimationInputComponentManager*>(instance); 74 } 75 CORE3D_END_NAMESPACE() 76