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1 // Copyright 2021 The Tint Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef SRC_TRANSFORM_UNSHADOW_H_
16 #define SRC_TRANSFORM_UNSHADOW_H_
17 
18 #include "src/transform/transform.h"
19 
20 namespace tint {
21 namespace transform {
22 
23 /// Unshadow is a Transform that renames any variables that shadow another
24 /// variable.
25 class Unshadow : public Castable<Unshadow, Transform> {
26  public:
27   /// Constructor
28   Unshadow();
29 
30   /// Destructor
31   ~Unshadow() override;
32 
33  protected:
34   struct State;
35 
36   /// Runs the transform using the CloneContext built for transforming a
37   /// program. Run() is responsible for calling Clone() on the CloneContext.
38   /// @param ctx the CloneContext primed with the input program and
39   /// ProgramBuilder
40   /// @param inputs optional extra transform-specific input data
41   /// @param outputs optional extra transform-specific output data
42   void Run(CloneContext& ctx, const DataMap& inputs, DataMap& outputs) override;
43 };
44 
45 }  // namespace transform
46 }  // namespace tint
47 
48 #endif  // SRC_TRANSFORM_UNSHADOW_H_
49