Lines Matching full:savestate
150 | ldarr.8 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i8 LoadArray |
151 | ldarru.8 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, u8 LoadArray |
152 | ldarr.16 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i16 LoadArray |
153 | ldarru.16 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, u16 LoadArray |
154 | ldarr | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i32 LoadArray |
155 | ldarr.64 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i64 LoadArray |
156 | fldarr.32 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, f32 LoadArray |
157 | fldarr.64 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, f64 LoadArray |
158 | ldarr.obj | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, ref LoadArray |
159 | starr.8 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i8 StoreArray |
160 | starr.16 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i16 StoreArray |
161 | starr | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i32 StoreArray |
162 | starr.64 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, i64 StoreArray |
163 | fstarr.32 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, f32 StoreArray |
164 | fstarr.64 | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, f64 StoreArray |
165 | starr.obj | SaveState, ref NullCheck, i32 LenArray, i32 BoundsCheck, ref StoreArray |
166 | lenarr | SaveState, ref NullCheck, i32 LenArray |
167 | newarr | SaveState, ref NegativeCheck, ref LoadAndInitObject, i32 NewArray |
168 | newobj | SaveState, ref LoadAndInitObject, ref NewObject |
169 | initobj.short | SaveState, ref LoadAndInitObject, ref NewObject, void CallStatic |
170 | initobj | SaveState, ref LoadAndInitObject, ref NewObject, void CallStatic |
171 | initobj.range | SaveState, ref LoadAndInitObject, ref NewObject, void CallStatic |
172 | ldobj | SaveState, ref NullCheck, i32 LoadObject |
173 | ldobj.64 | SaveState, ref NullCheck, i64 LoadObject |
174 | ldobj.obj | SaveState, ref NullCheck, ref LoadObject |
175 | stobj | SaveState, ref NullCheck, i32 StoreObject |
176 | stobj.64 | SaveState, ref NullCheck, i64 StoreObject |
177 | stobj.obj | SaveState, ref NullCheck, ref StoreObject |
178 | ldobj.v | SaveState, ref NullCheck, i32 LoadObject |
179 | ldobj.v.64 | SaveState, ref NullCheck, i64 LoadObject |
180 | ldobj.v.obj | SaveState, ref NullCheck, ref LoadObjec |
181 | stobj.v | SaveState, ref NullCheck, i32 StoreObject |
182 | stobj.v.64 | SaveState, ref NullCheck, i64 StoreObject |
183 | stobj.v.obj | SaveState, ref NullCheck, ref StoreObject |
184 | ldstatic | SaveState, ref LoadAndInitObject, i32 LoadStatic |
185 | ldstatic.64 | SaveState, ref LoadAndInitObject, i64 LoadStatic |
186 | ldstatic.obj | SaveState, ref LoadAndInitObject, ref LoadStatic |
187 | ststatic | SaveState, ref LoadAndInitObject, i32 LoadStatic |
188 | ststatic.64 | SaveState, ref LoadAndInitObject, i64 LoadStatic |
189 | ststatic.obj | SaveState, ref LoadAndInitObject, ref LoadStatic |
194 | throw | SaveState, Throw |
197 | call.short | SaveState, i32 CallStatic |
198 | call | SaveState, i64 CallStatic |
199 | call.range | SaveState, i64 CallStatic |
200 | call.acc.short | SaveState, i64 CallStatic |
201 | call.acc | SaveState, i64 CallStatic |
202 | call.virt.short | SaveState, ref NullCheck, i32 CallVirtal |
203 | call.virt | SaveState, ref NullCheck, i32 CallVirtal |
204 | call.virt.range | SaveState, ref NullCheck, i32 CallVirtal |
205 | call.virt.acc.short | SaveState, ref NullCheck, i32 CallVirtal |
206 | call.virt.acc | SaveState, ref NullCheck, i32 CallVirtal |