Lines Matching defs:prog
286 struct gl_shader_program *prog) in validate_geometry_shader_emissions()
456 struct gl_program *prog) in gl_nir_can_add_pointsize_to_program()
542 disable_varying_optimizations_for_sso(struct gl_shader_program *prog) in disable_varying_optimizations_for_sso()
824 struct gl_shader_program *prog, struct set *resource_set, in add_vars_with_modes()
906 struct gl_shader_program *prog, in add_interface_variables()
955 init_program_resource_list(struct gl_shader_program *prog) in init_program_resource_list()
967 struct gl_shader_program *prog, in nir_build_program_resource_list()
1271 struct gl_program *prog, in preprocess_shader()
1366 struct gl_program *prog = shader->Program; in prelink_lowering() local
1463 struct gl_shader_program *prog, bool spirv) in gl_nir_lower_optimize_varyings()
1577 struct gl_shader_program *prog, in gl_nir_link_spirv()
1623 gl_nir_validate_intrastage_arrays(struct gl_shader_program *prog, in gl_nir_validate_intrastage_arrays()
1704 struct gl_shader_program *prog, in cross_validate_globals()
1996 struct gl_shader_program *prog) in cross_validate_uniforms()
2037 struct gl_shader_program *prog) in validate_xfb_buffer_stride()
2064 struct gl_shader_program *prog, in link_xfb_stride_layout_qualifiers()
2101 link_bindless_layout_qualifiers(struct gl_shader_program *prog, in link_bindless_layout_qualifiers()
2143 link_layer_viewport_relative_qualifier(struct gl_shader_program *prog, in link_layer_viewport_relative_qualifier()
2178 link_tcs_out_layout_qualifiers(struct gl_shader_program *prog, in link_tcs_out_layout_qualifiers()
2235 link_tes_in_layout_qualifiers(struct gl_shader_program *prog, in link_tes_in_layout_qualifiers()
2343 link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, in link_fs_inout_layout_qualifiers()
2424 link_gs_inout_layout_qualifiers(struct gl_shader_program *prog, in link_gs_inout_layout_qualifiers()
2538 link_cs_input_layout_qualifiers(struct gl_shader_program *prog, in link_cs_input_layout_qualifiers()
2659 struct gl_shader_program *prog, in link_intrastage_shaders()
2864 reserve_explicit_locations(struct gl_shader_program *prog, in reserve_explicit_locations()
2930 reserve_subroutine_explicit_locations(struct gl_shader_program *prog, in reserve_subroutine_explicit_locations()
2989 struct gl_shader_program *prog) in check_explicit_uniform_locations()
3041 link_assign_subroutine_types(struct gl_shader_program *prog) in link_assign_subroutine_types()
3115 verify_subroutine_associated_funcs(struct gl_shader_program *prog) in verify_subroutine_associated_funcs()
3159 struct gl_shader_program *prog) in check_image_resources()
3216 struct gl_shader_program *prog) in validate_sampler_array_indexing()
3286 struct gl_shader_program *prog, in validate_invariant_builtins()
3393 analyze_clip_cull_usage(struct gl_shader_program *prog, nir_shader *shader, in analyze_clip_cull_usage()
3479 validate_vertex_shader_executable(struct gl_shader_program *prog, in validate_vertex_shader_executable()
3538 validate_tess_eval_shader_executable(struct gl_shader_program *prog, in validate_tess_eval_shader_executable()
3554 validate_fragment_shader_executable(struct gl_shader_program *prog, in validate_fragment_shader_executable()
3589 validate_geometry_shader_executable(struct gl_shader_program *prog, in validate_geometry_shader_executable()
3604 gl_nir_link_glsl(struct gl_context *ctx, struct gl_shader_program *prog) in gl_nir_link_glsl()