• Home
  • Raw
  • Download

Lines Matching full:current

57    normal, current : Attributed_Character;  variable
78 current := normal;
79 current.Attr.Bold_Character := not current.Attr.Bold_Character;
80 Set_Background (Ch => current);
83 current := normal;
84 current.Attr.Under_Line := not current.Attr.Under_Line;
85 Set_Background (Ch => current);
88 current := normal;
89 current.Attr.Bold_Character := not current.Attr.Bold_Character;
90 current.Attr.Under_Line := not current.Attr.Under_Line;
91 Set_Background (Ch => current);
94 current := normal;
95 current.Attr.Blink := not current.Attr.Blink;
96 Set_Background (Ch => current);
99 current := normal;
100 current.Attr.Blink := not current.Attr.Blink;
101 current.Attr.Bold_Character := not current.Attr.Bold_Character;
102 Set_Background (Ch => current);
105 current := normal;
106 current.Attr.Under_Line := not current.Attr.Under_Line;
107 current.Attr.Blink := not current.Attr.Blink;
108 Set_Background (Ch => current);
111 current := normal;
112 current.Attr.Bold_Character := not current.Attr.Bold_Character;
113 current.Attr.Under_Line := not current.Attr.Under_Line;
114 current.Attr.Blink := not current.Attr.Blink;
115 Set_Background (Ch => current);
118 current := normal;
119 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
120 Set_Background (Ch => current);
123 current := normal;
124 current.Attr.Bold_Character := not current.Attr.Bold_Character;
125 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
126 Set_Background (Ch => current);
129 current := normal;
130 current.Attr.Under_Line := not current.Attr.Under_Line;
131 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
132 Set_Background (Ch => current);
135 current := normal;
136 current.Attr.Bold_Character := not current.Attr.Bold_Character;
137 current.Attr.Under_Line := not current.Attr.Under_Line;
138 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
139 Set_Background (Ch => current);
142 current := normal;
143 current.Attr.Blink := not current.Attr.Blink;
144 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
145 Set_Background (Ch => current);
148 current := normal;
149 current.Attr.Bold_Character := not current.Attr.Bold_Character;
150 current.Attr.Blink := not current.Attr.Blink;
151 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
152 Set_Background (Ch => current);
155 current := normal;
156 current.Attr.Under_Line := not current.Attr.Under_Line;
157 current.Attr.Blink := not current.Attr.Blink;
158 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
159 Set_Background (Ch => current);
162 current := normal;
163 current.Attr.Bold_Character := not current.Attr.Bold_Character;
164 current.Attr.Under_Line := not current.Attr.Under_Line;
165 current.Attr.Blink := not current.Attr.Blink;
166 current.Attr.Reverse_Video := not current.Attr.Reverse_Video;
167 Set_Background (Ch => current);