Lines Matching defs:gpu
46 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument
80 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
150 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers()
181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer()
214 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
245 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
263 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline()
271 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants()
286 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
303 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw()
318 void GrVkCommandBuffer::drawIndirect(const GrVkGpu* gpu, in drawIndirect()
336 void GrVkCommandBuffer::drawIndexedIndirect(const GrVkGpu* gpu, in drawIndexedIndirect()
354 void GrVkCommandBuffer::setViewport(const GrVkGpu* gpu, in setViewport()
369 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu, in setScissor()
384 void GrVkCommandBuffer::setBlendConstants(const GrVkGpu* gpu, in setBlendConstants()
393 void GrVkCommandBuffer::addingWork(const GrVkGpu* gpu) { in addingWork()
406 GrVkPrimaryCommandBuffer* GrVkPrimaryCommandBuffer::Create(GrVkGpu* gpu, in Create()
425 void GrVkPrimaryCommandBuffer::begin(GrVkGpu* gpu) { in begin()
438 void GrVkPrimaryCommandBuffer::end(GrVkGpu* gpu, bool abandoningBuffer) { in end()
458 bool GrVkPrimaryCommandBuffer::beginRenderPass(GrVkGpu* gpu, in beginRenderPass()
520 void GrVkPrimaryCommandBuffer::endRenderPass(const GrVkGpu* gpu) { in endRenderPass()
529 void GrVkPrimaryCommandBuffer::nexSubpass(GrVkGpu* gpu, bool forSecondaryCB) { in nexSubpass()
537 void GrVkPrimaryCommandBuffer::executeCommands(const GrVkGpu* gpu, in executeCommands()
566 static bool submit_to_queue(GrVkGpu* gpu, in submit_to_queue()
612 GrVkGpu* gpu, in submitToQueue()
687 void GrVkPrimaryCommandBuffer::forceSync(GrVkGpu* gpu) { in forceSync()
694 bool GrVkPrimaryCommandBuffer::finished(GrVkGpu* gpu) { in finished()
735 void GrVkPrimaryCommandBuffer::copyImage(const GrVkGpu* gpu, in copyImage()
756 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu, in blitImage()
781 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu, in blitImage()
800 void GrVkPrimaryCommandBuffer::copyImageToBuffer(const GrVkGpu* gpu, in copyImageToBuffer()
820 void GrVkPrimaryCommandBuffer::copyBufferToImage(const GrVkGpu* gpu, in copyBufferToImage()
839 void GrVkPrimaryCommandBuffer::copyBuffer(GrVkGpu* gpu, in copyBuffer()
870 void GrVkPrimaryCommandBuffer::updateBuffer(GrVkGpu* gpu, in updateBuffer()
889 void GrVkPrimaryCommandBuffer::clearColorImage(const GrVkGpu* gpu, in clearColorImage()
906 void GrVkPrimaryCommandBuffer::clearDepthStencilImage(const GrVkGpu* gpu, in clearDepthStencilImage()
923 void GrVkPrimaryCommandBuffer::resolveImage(GrVkGpu* gpu, in resolveImage()
953 void GrVkPrimaryCommandBuffer::drawBlurImage(const GrVkGpu* gpu, in drawBlurImage()
1003 void GrVkPrimaryCommandBuffer::setOpaqueRegion(const GrVkGpu* gpu, in setOpaqueRegion()
1028 GrVkSecondaryCommandBuffer* GrVkSecondaryCommandBuffer::Create(GrVkGpu* gpu, in Create()
1053 void GrVkSecondaryCommandBuffer::begin(GrVkGpu* gpu, const GrVkFramebuffer* framebuffer, in begin()
1084 void GrVkSecondaryCommandBuffer::end(GrVkGpu* gpu) { in end()