Lines Matching full:unity
1 /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
3 * Unity Project - A Test Framework for C
23 UnityPrint("Unity test run "); in announceTestRun()
46 return (int)Unity.TestFailures; in UnityMain()
77 Unity.TestFile = file; in UnityTestRunner()
78 Unity.CurrentTestName = printableName; in UnityTestRunner()
79 Unity.CurrentTestLineNumber = line; in UnityTestRunner()
84 Unity.CurrentTestName = NULL; in UnityTestRunner()
96 Unity.NumberOfTests++; in UnityTestRunner()
122 Unity.NumberOfTests++; in UnityIgnoreTest()
123 Unity.TestIgnores++; in UnityIgnoreTest()
225 UnityPrint("More information about Unity: https://www.throwtheswitch.org/unity"); in UnityGetCommandLineOptions()
286 if (Unity.CurrentTestIgnored) in UnityConcludeFixtureTest()
288 Unity.TestIgnores++; in UnityConcludeFixtureTest()
291 else if (!Unity.CurrentTestFailed) in UnityConcludeFixtureTest()
302 else /* Unity.CurrentTestFailed */ in UnityConcludeFixtureTest()
304 Unity.TestFailures++; in UnityConcludeFixtureTest()
308 Unity.CurrentTestFailed = 0; in UnityConcludeFixtureTest()
309 Unity.CurrentTestIgnored = 0; in UnityConcludeFixtureTest()