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Lines Matching full:unity

2     Unity Project - A Test Framework for C
7 #include "unity.h"
19 #define UNITY_FAIL_AND_BAIL do { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_A…
20 #define UNITY_IGNORE_AND_BAIL do { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_A…
21 #define RETURN_IF_FAIL_OR_IGNORE do { if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) {…
23 struct UNITY_STORAGE_T Unity; variable
59 const char UNITY_PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disable…
60 const char UNITY_PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled";
61 const char UNITY_PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled…
62 const char UNITY_PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled";
503 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
513 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
522 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
529 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
539 UnityTestResultsBegin(Unity.TestFile, line); in UnityTestResultsFailBegin()
547 if (Unity.CurrentTestIgnored) in UnityConcludeTest()
549 Unity.TestIgnores++; in UnityConcludeTest()
551 else if (!Unity.CurrentTestFailed) in UnityConcludeTest()
553 UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); in UnityConcludeTest()
558 Unity.TestFailures++; in UnityConcludeTest()
561 Unity.CurrentTestFailed = 0; in UnityConcludeTest()
562 Unity.CurrentTestIgnored = 0; in UnityConcludeTest()
576 if (Unity.CurrentDetail1) in UnityAddMsgIfSpecified()
580 UnityPrint(Unity.CurrentDetail1); in UnityAddMsgIfSpecified()
581 if (Unity.CurrentDetail2) in UnityAddMsgIfSpecified()
584 UnityPrint(Unity.CurrentDetail2); in UnityAddMsgIfSpecified()
1392 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); in UnityAssertNumbersWithin()
1396 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); in UnityAssertNumbersWithin()
1403 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); in UnityAssertNumbersWithin()
1407 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); in UnityAssertNumbersWithin()
1411 if (Unity.CurrentTestFailed) in UnityAssertNumbersWithin()
1540Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); in UnityAssertNumbersArrayWithin()
1544Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); in UnityAssertNumbersArrayWithin()
1551Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); in UnityAssertNumbersArrayWithin()
1555Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); in UnityAssertNumbersArrayWithin()
1559 if (Unity.CurrentTestFailed) in UnityAssertNumbersArrayWithin()
1606 Unity.CurrentTestFailed = 1; in UnityAssertEqualString()
1615 Unity.CurrentTestFailed = 1; in UnityAssertEqualString()
1619 if (Unity.CurrentTestFailed) in UnityAssertEqualString()
1646 Unity.CurrentTestFailed = 1; in UnityAssertEqualStringLen()
1655 Unity.CurrentTestFailed = 1; in UnityAssertEqualStringLen()
1659 if (Unity.CurrentTestFailed) in UnityAssertEqualStringLen()
1723 Unity.CurrentTestFailed = 1; in UnityAssertEqualStringArray()
1732 Unity.CurrentTestFailed = 1; in UnityAssertEqualStringArray()
1736 if (Unity.CurrentTestFailed) in UnityAssertEqualStringArray()
2103 UnityTestResultsBegin(Unity.TestFile, line); in UnityPrintF()
2127 UnityTestResultsBegin(Unity.TestFile, line); in UnityFail()
2137 if (Unity.CurrentDetail1) in UnityFail()
2140 UnityPrint(Unity.CurrentDetail1); in UnityFail()
2141 if (Unity.CurrentDetail2) in UnityFail()
2144 UnityPrint(Unity.CurrentDetail2); in UnityFail()
2164 UnityTestResultsBegin(Unity.TestFile, line); in UnityIgnore()
2178 UnityTestResultsBegin(Unity.TestFile, line); in UnityMessage()
2194 Unity.CurrentTestName = FuncName; in UnityDefaultTestRun()
2195 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; in UnityDefaultTestRun()
2196 Unity.NumberOfTests++; in UnityDefaultTestRun()
2216 Unity.TestFile = filename; in UnitySetTestFile()
2222 Unity.TestFile = filename; in UnityBegin()
2223 Unity.CurrentTestName = NULL; in UnityBegin()
2224 Unity.CurrentTestLineNumber = 0; in UnityBegin()
2225 Unity.NumberOfTests = 0; in UnityBegin()
2226 Unity.TestFailures = 0; in UnityBegin()
2227 Unity.TestIgnores = 0; in UnityBegin()
2228 Unity.CurrentTestFailed = 0; in UnityBegin()
2229 Unity.CurrentTestIgnored = 0; in UnityBegin()
2241 UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); in UnityEnd()
2243 UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); in UnityEnd()
2245 UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); in UnityEnd()
2248 if (Unity.TestFailures == 0U) in UnityEnd()
2262 return (int)(Unity.TestFailures); in UnityEnd()
2432 retval = IsStringInBiggerString(Unity.TestFile, ptr1); in UnityStringArgumentMatches()
2441 if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) in UnityStringArgumentMatches()
2448 if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) in UnityStringArgumentMatches()