Lines Matching defs:PhysicalDeviceFeatures
30494 struct PhysicalDeviceFeatures struct
30496 using NativeType = VkPhysicalDeviceFeatures;
30499 …VULKAN_HPP_CONSTEXPR PhysicalDeviceFeatures( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ … in PhysicalDeviceFeatures() function
30614 PhysicalDeviceFeatures( VkPhysicalDeviceFeatures const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceFeatures() function
30624 *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures const *>( &rhs ); in operator =()
30629 …res & setRobustBufferAccess( VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess_ ) VULKAN_HPP_NOEXCEPT in setRobustBufferAccess()
30635 …s & setFullDrawIndexUint32( VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32_ ) VULKAN_HPP_NOEXCEPT in setFullDrawIndexUint32()
30641 …iceFeatures & setImageCubeArray( VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray_ ) VULKAN_HPP_NOEXCEPT in setImageCubeArray()
30647 …eatures & setIndependentBlend( VULKAN_HPP_NAMESPACE::Bool32 independentBlend_ ) VULKAN_HPP_NOEXCEPT in setIndependentBlend()
30653 …iceFeatures & setGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 geometryShader_ ) VULKAN_HPP_NOEXCEPT in setGeometryShader()
30659 …res & setTessellationShader( VULKAN_HPP_NAMESPACE::Bool32 tessellationShader_ ) VULKAN_HPP_NOEXCEPT in setTessellationShader()
30665 …tures & setSampleRateShading( VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading_ ) VULKAN_HPP_NOEXCEPT in setSampleRateShading()
30671 …lDeviceFeatures & setDualSrcBlend( VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend_ ) VULKAN_HPP_NOEXCEPT in setDualSrcBlend()
30677 …14 PhysicalDeviceFeatures & setLogicOp( VULKAN_HPP_NAMESPACE::Bool32 logicOp_ ) VULKAN_HPP_NOEXCEPT in setLogicOp()
30683 …tures & setMultiDrawIndirect( VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect_ ) VULKAN_HPP_NOEXCEPT in setMultiDrawIndirect()
30689 …ndirectFirstInstance( VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance_ ) VULKAN_HPP_NOEXCEPT in setDrawIndirectFirstInstance()
30695 …sicalDeviceFeatures & setDepthClamp( VULKAN_HPP_NAMESPACE::Bool32 depthClamp_ ) VULKAN_HPP_NOEXCEPT in setDepthClamp()
30701 …iceFeatures & setDepthBiasClamp( VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp_ ) VULKAN_HPP_NOEXCEPT in setDepthBiasClamp()
30707 …eatures & setFillModeNonSolid( VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid_ ) VULKAN_HPP_NOEXCEPT in setFillModeNonSolid()
30713 …calDeviceFeatures & setDepthBounds( VULKAN_HPP_NAMESPACE::Bool32 depthBounds_ ) VULKAN_HPP_NOEXCEPT in setDepthBounds()
30719 …hysicalDeviceFeatures & setWideLines( VULKAN_HPP_NAMESPACE::Bool32 wideLines_ ) VULKAN_HPP_NOEXCEPT in setWideLines()
30725 …calDeviceFeatures & setLargePoints( VULKAN_HPP_NAMESPACE::Bool32 largePoints_ ) VULKAN_HPP_NOEXCEPT in setLargePoints()
30731 …sicalDeviceFeatures & setAlphaToOne( VULKAN_HPP_NAMESPACE::Bool32 alphaToOne_ ) VULKAN_HPP_NOEXCEPT in setAlphaToOne()
30737 …eviceFeatures & setMultiViewport( VULKAN_HPP_NAMESPACE::Bool32 multiViewport_ ) VULKAN_HPP_NOEXCEPT in setMultiViewport()
30743 …tures & setSamplerAnisotropy( VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy_ ) VULKAN_HPP_NOEXCEPT in setSamplerAnisotropy()
30749 …tTextureCompressionETC2( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionETC2()
30756 …CompressionASTC_LDR( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionASTC_LDR()
30762 …& setTextureCompressionBC( VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC_ ) VULKAN_HPP_NOEXCEPT in setTextureCompressionBC()
30768 …setOcclusionQueryPrecise( VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise_ ) VULKAN_HPP_NOEXCEPT in setOcclusionQueryPrecise()
30774 …ipelineStatisticsQuery( VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery_ ) VULKAN_HPP_NOEXCEPT in setPipelineStatisticsQuery()
30781 …toresAndAtomics( VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics_ ) VULKAN_HPP_NOEXCEPT in setVertexPipelineStoresAndAtomics()
30787 …gmentStoresAndAtomics( VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics_ ) VULKAN_HPP_NOEXCEPT in setFragmentStoresAndAtomics()
30794 …intSize( VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize_ ) VULKAN_HPP_NOEXCEPT in setShaderTessellationAndGeometryPointSize()
30800 …rImageGatherExtended( VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended_ ) VULKAN_HPP_NOEXCEPT in setShaderImageGatherExtended()
30807 …endedFormats( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageExtendedFormats()
30814 …ImageMultisample( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageMultisample()
30821 …houtFormat( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageReadWithoutFormat()
30828 …outFormat( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageWriteWithoutFormat()
30835 …dexing( VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderUniformBufferArrayDynamicIndexing()
30842 …ndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderSampledImageArrayDynamicIndexing()
30849 …dexing( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageBufferArrayDynamicIndexing()
30856 …ndexing( VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing_ ) VULKAN_HPP_NOEXCEPT in setShaderStorageImageArrayDynamicIndexing()
30862 …res & setShaderClipDistance( VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance_ ) VULKAN_HPP_NOEXCEPT in setShaderClipDistance()
30868 …res & setShaderCullDistance( VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance_ ) VULKAN_HPP_NOEXCEPT in setShaderCullDistance()
30874 …eviceFeatures & setShaderFloat64( VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64_ ) VULKAN_HPP_NOEXCEPT in setShaderFloat64()
30880 …calDeviceFeatures & setShaderInt64( VULKAN_HPP_NAMESPACE::Bool32 shaderInt64_ ) VULKAN_HPP_NOEXCEPT in setShaderInt64()
30886 …calDeviceFeatures & setShaderInt16( VULKAN_HPP_NAMESPACE::Bool32 shaderInt16_ ) VULKAN_HPP_NOEXCEPT in setShaderInt16()
30892 …haderResourceResidency( VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency_ ) VULKAN_HPP_NOEXCEPT in setShaderResourceResidency()
30898 …& setShaderResourceMinLod( VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod_ ) VULKAN_HPP_NOEXCEPT in setShaderResourceMinLod()
30904 …eviceFeatures & setSparseBinding( VULKAN_HPP_NAMESPACE::Bool32 sparseBinding_ ) VULKAN_HPP_NOEXCEPT in setSparseBinding()
30910 …setSparseResidencyBuffer( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyBuffer()
30916 …tSparseResidencyImage2D( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyImage2D()
30922 …tSparseResidencyImage3D( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyImage3D()
30928 …parseResidency2Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency2Samples()
30934 …parseResidency4Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency4Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency4Samples()
30940 …parseResidency8Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency8Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency8Samples()
30946 …rseResidency16Samples( VULKAN_HPP_NAMESPACE::Bool32 sparseResidency16Samples_ ) VULKAN_HPP_NOEXCEPT in setSparseResidency16Samples()
30952 …tSparseResidencyAliased( VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyAliased_ ) VULKAN_HPP_NOEXCEPT in setSparseResidencyAliased()
30958 …ariableMultisampleRate( VULKAN_HPP_NAMESPACE::Bool32 variableMultisampleRate_ ) VULKAN_HPP_NOEXCEPT in setVariableMultisampleRate()
30964 …eatures & setInheritedQueries( VULKAN_HPP_NAMESPACE::Bool32 inheritedQueries_ ) VULKAN_HPP_NOEXCEPT in setInheritedQueries()
30971 operator VkPhysicalDeviceFeatures const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFeatures const&()
30976 operator VkPhysicalDeviceFeatures &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFeatures&()
31041 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
31104 bool operator==( PhysicalDeviceFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
31140 bool operator!=( PhysicalDeviceFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
31147 VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccess = {};
31148 VULKAN_HPP_NAMESPACE::Bool32 fullDrawIndexUint32 = {};
31149 VULKAN_HPP_NAMESPACE::Bool32 imageCubeArray = {};
31150 VULKAN_HPP_NAMESPACE::Bool32 independentBlend = {};
31151 VULKAN_HPP_NAMESPACE::Bool32 geometryShader = {};
31152 VULKAN_HPP_NAMESPACE::Bool32 tessellationShader = {};
31153 VULKAN_HPP_NAMESPACE::Bool32 sampleRateShading = {};
31154 VULKAN_HPP_NAMESPACE::Bool32 dualSrcBlend = {};
31155 VULKAN_HPP_NAMESPACE::Bool32 logicOp = {};
31156 VULKAN_HPP_NAMESPACE::Bool32 multiDrawIndirect = {};
31157 VULKAN_HPP_NAMESPACE::Bool32 drawIndirectFirstInstance = {};
31158 VULKAN_HPP_NAMESPACE::Bool32 depthClamp = {};
31159 VULKAN_HPP_NAMESPACE::Bool32 depthBiasClamp = {};
31160 VULKAN_HPP_NAMESPACE::Bool32 fillModeNonSolid = {};
31161 VULKAN_HPP_NAMESPACE::Bool32 depthBounds = {};
31162 VULKAN_HPP_NAMESPACE::Bool32 wideLines = {};
31163 VULKAN_HPP_NAMESPACE::Bool32 largePoints = {};
31164 VULKAN_HPP_NAMESPACE::Bool32 alphaToOne = {};
31165 VULKAN_HPP_NAMESPACE::Bool32 multiViewport = {};
31166 VULKAN_HPP_NAMESPACE::Bool32 samplerAnisotropy = {};
31167 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionETC2 = {};
31168 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionASTC_LDR = {};
31169 VULKAN_HPP_NAMESPACE::Bool32 textureCompressionBC = {};
31170 VULKAN_HPP_NAMESPACE::Bool32 occlusionQueryPrecise = {};
31171 VULKAN_HPP_NAMESPACE::Bool32 pipelineStatisticsQuery = {};
31172 VULKAN_HPP_NAMESPACE::Bool32 vertexPipelineStoresAndAtomics = {};
31173 VULKAN_HPP_NAMESPACE::Bool32 fragmentStoresAndAtomics = {};
31174 VULKAN_HPP_NAMESPACE::Bool32 shaderTessellationAndGeometryPointSize = {};
31175 VULKAN_HPP_NAMESPACE::Bool32 shaderImageGatherExtended = {};
31176 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageExtendedFormats = {};
31177 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageMultisample = {};
31178 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageReadWithoutFormat = {};
31179 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageWriteWithoutFormat = {};
31180 VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayDynamicIndexing = {};
31181 VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayDynamicIndexing = {};
31182 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayDynamicIndexing = {};
31183 VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayDynamicIndexing = {};
31184 VULKAN_HPP_NAMESPACE::Bool32 shaderClipDistance = {};
31185 VULKAN_HPP_NAMESPACE::Bool32 shaderCullDistance = {};
31186 VULKAN_HPP_NAMESPACE::Bool32 shaderFloat64 = {};
31187 VULKAN_HPP_NAMESPACE::Bool32 shaderInt64 = {};
31188 VULKAN_HPP_NAMESPACE::Bool32 shaderInt16 = {};
31189 VULKAN_HPP_NAMESPACE::Bool32 shaderResourceResidency = {};
31190 VULKAN_HPP_NAMESPACE::Bool32 shaderResourceMinLod = {};
31191 VULKAN_HPP_NAMESPACE::Bool32 sparseBinding = {};
31192 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyBuffer = {};
31193 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage2D = {};
31194 VULKAN_HPP_NAMESPACE::Bool32 sparseResidencyImage3D = {};
31195 VULKAN_HPP_NAMESPACE::Bool32 sparseResidency2Samples = {};
31196 VULKAN_HPP_NAMESPACE::Bool32 sparseResidency4Samples = {};
31220 … const VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures * pEnabledFeatures_ = {},